Infernal Flame: Difference between revisions
No edit summary |
(expanded article) |
||
Line 1: | Line 1: | ||
'''Infernal Flame''' is a [[Resource]] granted by the [[Ascendancy passive skill]] [[Pyromantic Pact]] on the [[Infernalist]] that replaces [[Mana]]. | '''Infernal Flame''' is a [[Resource]] granted by the [[Ascendancy passive skill]] [[Pyromantic Pact]] on the [[Infernalist]] that replaces [[Mana]]. Unlike other [[Resource]]s, Infernal Flame is gained when a [[Skill]] is used and starts at 0. The player experienced different [[Buff]]s and [[Debuff]]s based on the amount of Infernal Flame the player currently possesses. | ||
==Mechanics== | ==Mechanics== | ||
When using a skill, you gain Infernal Flame equal to the mana [[cost]] of the skill. | |||
Infernal flame can be lost in two ways: | |||
* lose 10% of your Infernal Flame per second if none was gained in the last 2 seconds. | |||
* If Infernal Flame reaches maximum, it is reset to 0, but you take [[Fire]] damage equal to your max [[life]] + max [[energy shield]]. This is reduced by Fire [[resistance]] and any other damage mitigation for fire hits. | |||
Increases to maximum mana will increase your maximum Infernal flame, but no other mana based mechanics will affect it, including [[mana flask]]s, regeneration, or mana draining [[monsters]]. | |||
===Low Infernal Flame=== | ===Low Infernal Flame=== | ||
The player is considered to be on '''Low Infernal Flame''' if they are at 35% of Maximum Infernal Flame or lower. | The player is considered to be on '''Low Infernal Flame''' if they are at 35% of Maximum Infernal Flame or lower. [[Bringer of Flame]] will give a buff when you are ''not'' on Low Infernal Flame. | ||
===High Infernal Flame=== | ===High Infernal Flame=== | ||
The player is considered to be on '''High Infernal Flame''' if they are at 65% of Maximum Infernal Flame or higher. | The player is considered to be on '''High Infernal Flame''' if they are at 65% of Maximum Infernal Flame or higher. [[Seething Body]] will give a buff when you are on High Infernal Flame. | ||
Latest revision as of 04:15, 3 January 2025
Infernal Flame is a Resource granted by the Ascendancy passive skill Pyromantic Pact on the Infernalist that replaces Mana. Unlike other Resources, Infernal Flame is gained when a Skill is used and starts at 0. The player experienced different Buffs and Debuffs based on the amount of Infernal Flame the player currently possesses.
Mechanics
When using a skill, you gain Infernal Flame equal to the mana cost of the skill.
Infernal flame can be lost in two ways:
- lose 10% of your Infernal Flame per second if none was gained in the last 2 seconds.
- If Infernal Flame reaches maximum, it is reset to 0, but you take Fire damage equal to your max life + max energy shield. This is reduced by Fire resistance and any other damage mitigation for fire hits.
Increases to maximum mana will increase your maximum Infernal flame, but no other mana based mechanics will affect it, including mana flasks, regeneration, or mana draining monsters.
Low Infernal Flame
The player is considered to be on Low Infernal Flame if they are at 35% of Maximum Infernal Flame or lower. Bringer of Flame will give a buff when you are not on Low Infernal Flame.
High Infernal Flame
The player is considered to be on High Infernal Flame if they are at 65% of Maximum Infernal Flame or higher. Seething Body will give a buff when you are on High Infernal Flame.
Version history
Version | Changes |
---|---|
0.1.0 |
|