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Split
Some non-Projectile beam Skills can also Split.
Split is a property that projectiles and some beams can have, allowing them to split into multiple projectiles or beams towards nearby targets after a first one.
Mechanics
Projectiles that Split will separate into the specified number of projectiles after they hit an enemy. Splits that have no valid target fire in a random direction. Split takes priority over any other projectile behaviour.
Additional projectiles created by splits are considered continuations of the original projectile, sharing the maximum travel distance and are unable to hit a previously hit target unless otherwise stated.