[dismiss]
The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Path of Exile 2 Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 19:51, 17 December 2024 Skkias talk contribs created page Spellcasting (Created page with "Spellcasting refers to a skill or attack, that is normally not performed with a martial weapon, where your character can be any viewable distance from the target enemy.")
- 19:49, 17 December 2024 Skkias talk contribs created page Ranged (Created page with "Ranged refers to a skill or attack, that is normally performed with a martial weapon, where your character can be any viewable distance from the target enemy.")
- 19:48, 17 December 2024 Skkias talk contribs created page Melee (Created page with "Melee refers to a skill or attack, that is normally performed with a martial weapon, where your character must be a very short distance from the target enemy.")
- 19:44, 17 December 2024 Skkias talk contribs created page Meta skills (Created page with "Meta Skills, are defined as a skill that allows you to socket other active skills as support gems. This is generally referred to as 'Trigger Spells' or 'Trigger Skills'.")
- 19:41, 17 December 2024 Skkias talk contribs created page Single-target (Created page with "Single-target is a term that is applied to a skill or attack that targets a singular enemy.")
- 19:39, 17 December 2024 Skkias talk contribs created page Regen (Created page with "Regen (Regeneration), within the context of this wiki, generally refers to any steady replenishment of a resource over a period of time.")
- 16:31, 13 December 2024 Skkias talk contribs created page Ascendancy Class (Created page with "'''Ascendancy classes''' or simply '''ascendancies''' are subclasses that allow characters to specialize in a specific archetype based on the character's class class. Ascendancies can be unlocked by completing an Ascension Trial. ==Overview== Choosing an Ascendancy class after completing an Ascension Trial for the first time allows the player to access a new Ascendancy skill tree specific to the class chosen. Each character class comes with t...")
- 16:14, 13 December 2024 Skkias talk contribs created page Respec (Redirected page to Passive Skill Tree) Tag: New redirect
- 16:14, 13 December 2024 Skkias talk contribs created page Passive Skill Points (Redirected page to Passive Skill Tree) Tag: New redirect
- 15:10, 13 December 2024 Skkias talk contribs created page Survivability (Created page with "'''Survivability''' refers to a character's ability to endure and survive combat encounters. It encompasses various defensive mechanics, such as life, energy shield, evasion, armour, block, resistances, and regeneration. A strong focus on '''Survivability''' ensures that a character can withstand enemy attacks and environmental hazards.")
- 15:03, 13 December 2024 Skkias talk contribs created page Passive Tree Nodes (Redirected page to Passive Skill Tree) Tag: New redirect
- 14:47, 13 December 2024 Skkias talk contribs created page Passive Skill Tree (Created page with "The Passive Tree is a vast, interconnected web of passives in Path of Exile 2 that allows players to customize their character's abilities and attributes. It serves as the primary progression system for character development, providing access to numerous bonuses, such as increased damage, survivability, or utility. Players allocate points on the Passive Tree by leveling up or completing certain quests, enabling...")
- 14:38, 13 December 2024 Skkias talk contribs created page Passive (Created page with "=Passive= In ''Path of Exile 2'', Passive refers to abilities, effects, or bonuses that are always active without requiring specific actions to trigger. These are typically granted by Passive Tree Nodes, gear modifiers, or skills and provide consistent benefits, such as increased damage, resistances, or regeneration.")
- 14:38, 13 December 2024 Skkias talk contribs created page Utility (Created page with "Utility in Path of Exile 2 refers to abilities or effects that enhance a character’s effectiveness beyond direct damage or defense. Utility can include crowd control (like slows or stuns), movement enhancements, resource management (e.g., mana regeneration), or bonuses that synergize with other mechanics (e.g., increased area of effect or reduced skill cooldown). Utility-focused abilities help improve...")
- 14:37, 13 December 2024 Skkias talk contribs created page Itemization (Created page with "=Itemization= Itemization refers to the process of acquiring, crafting, and optimizing items to enhance a character's performance in Path of Exile 2. This includes selecting gear that complements a build, balancing offensive and defensive stats, and leveraging item modifiers (affixes) to maximize effectiveness. Itemization involves strategic decisions about equipping, upgrading, and interacting with various item systems, suc...")
- 14:37, 13 December 2024 Skkias talk contribs created page Modifiers (Created page with "=Modifiers (Affixes)= Modifiers, also known as Affixes, are the random properties that roll on items in Path of Exile 2, defining their stats and functionality. These properties provide bonuses or effects and are divided into two primary types: * '''Prefixes:''' Modifiers that typically enhance primary stats, such as increased damage, life, or mana. * '''Suffixes:''' Modifiers that usually focus on secondary stats, like resistances, [...")
- 14:05, 13 December 2024 Skkias talk contribs created page Passive Tree (Created page with "The Passive Tree is a vast, interconnected web of passives in Path of Exile 2 that allows players to customize their character's abilities and attributes. It serves as the primary progression system for character development, providing access to numerous bonuses, such as increased damage, survivability, or utility. Players allocate points on the Passive Tree by leveling up or completing certain quests, enabling...")
- 14:05, 13 December 2024 Skkias talk contribs created page Passive tree (Created page with "The Passive Tree is a vast, interconnected web of passives in Path of Exile 2 that allows players to customize their character's abilities and attributes. It serves as the primary progression system for character development, providing access to numerous bonuses, such as increased damage, survivability, or utility. Players allocate points on the Passive Tree by leveling up or completing certain quests, enabling...")
- 13:22, 13 December 2024 Skkias talk contribs created page Hybrid (Created page with "Hybrid is the term used when discussing builds or items that have more than one attribute as a main stat.")
- 20:46, 12 December 2024 Skkias talk contribs created page Guide:Creating Your Own Path of Exile 2 Build (Created page with "{{Guide|subject=Building a Character|date=Dec 12, 2024|version=0.1.0d}} == Build Workshop: Creating Your Own Path of Exile 2 Build == === Introduction === '''Welcome to the Build Workshop.''' This guide is a comprehensive resource for creating your own Path of Exile 2 (PoE2) character build. Whether you’re a new player just starting your journey or a seasoned exile looking to craft a unique and optimized setup, this guide aims to equip you with the knowledge and too...")
- 18:17, 12 December 2024 Skkias talk contribs created page Guide:Build Workshop (Created page with "== Build Workshop: Creating Your Own Path of Exile 2 Build == === Introduction === * Purpose of the Guide * Target Audience * Overview of Build Creation === Foundations of Build Creation === * Understanding Your Goal ** Playstyle preferences: melee, ranged, caster, minions, etc. ** Early-game, endgame, or specific challenges. * Choosing Your Archetype ** Starting classes and Ascendancies ** Links to class-specific guides === Skill Selection === * Active Skills ** Choo...")
- 17:34, 11 December 2024 Skkias talk contribs created page Template:Sandbox/Skkias/DictionaryData (Created page with "{{Template:Sandbox/Skkias/DictionaryEntry | term=Clearfell Encampment | category=Town | definition=The first town found in the beginning of Act 1. }}")
- 17:13, 11 December 2024 Skkias talk contribs created page Template:Sandbox/Skkias/DictionaryEntry (Created page with "{{#cargo_declare: table=SkkiasTestDictionary | Term=Text | Category=Text | Definition=Text }} {{#cargo_store: table=SkkiasTestDictionary | Term={{{term|}}} | Category={{{category|}}} | Definition={{{definition|}}} }}")
- 17:04, 11 December 2024 Skkias talk contribs created page User:Skkias/Sandbox/Template:DictionaryEntry (Created page with "{{DictionaryEntry | term=Clearfell Encampment | category=Town | definition=The first town found in the beginning of Act 1. }}")
- 16:59, 11 December 2024 Skkias talk contribs created page User:Skkias/Sandbox/Dictionary (Created page with "== Test Dictionary == This is a test setup for a Path of Exile 2 dictionary system. * Location Dictionary == Dictionary Index == * Towns * Mechanics")
- 16:58, 11 December 2024 Skkias talk contribs created page User:Skkias/Sandbox/Dictionary/Locations (Created page with "== Towns == {{User:Skkias/Sandbox/Template:DictionaryDisplay|term=Clearfell Encampment|category=Town}}")
- 16:18, 11 December 2024 Skkias talk contribs created page User:Skkias/Sandbox/Template:DictionaryDisplay (Created page with "<div class="dictionary-display"> <h3>{{{term}}}</h3> <p><strong>Category:</strong> {{{category}}}</p> <p><strong>Definition:</strong> {{#invoke:DictionaryDisplay|fetch|term={{{term}}}|category={{{category}}}}}</p> </div>")
- 16:11, 11 December 2024 Skkias talk contribs created page User:Skkias/Sandbox/Template:DictionaryData (Created page with "{{#switch: {{{term}}} | Clearfell Encampment = The first town found in the beginning of Act 1. | Attack = This is the ability that is attached to your weapon. Skills and modifiers are calculated separately from this. | #default = Entry not found. }}")
- 16:07, 11 December 2024 Skkias talk contribs created page User:Skkias/sandbox/TermDictionary:Clearfell Encampment (Created page with "{{DictionaryEntry | term = Clearfell Encampment | category = Town | definition = The first town found in the beginning of Act 1. }}")
- 15:52, 11 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Dictionary/Locations (Created page with "== Town Entries == {{DictionaryEntry|term=Clearfell Encampment|category=Town}}")
- 15:49, 11 December 2024 Skkias talk contribs created page Module:Sandbox/Skkias/TestDictionary (Created page with "local p = {} -- Sample data for testing local dictionary = { ["Town"] = { ["Clearfell Encampment"] = "A large coastal city and key location in the story.", }, ["Mechanic"] = { ["Attack"] = "This is the ability that is attached to your weapon. Skills and modifiers are calculated separately from this.", }, } function p.getEntry(frame) local term = frame.args.term or "Unknown" local category = frame.args.category or "Town" if di...")
- 15:46, 11 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Template:DictionaryEntry (Created page with "<div class="dictionary-entry"> <h3>{{{term}}}</h3> <p>{{{definition}}}</p> <p><strong>Category:</strong> {{{category}}}</p> </div>")
- 21:03, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Module:Skill (Created page with "local data = require('Module:SkillData') local p = {} function p.showSkill(frame) local skillName = frame.args[1] or "Spark" local skill = data[skillName] if not skill then return "Skill not found." end local result = "Skill: " .. skill.name .. "\nDescription: " .. skill.description .. "\nLevels:\n" for _, level in ipairs(skill.levels) do result = result .. "Level " .. level.level .. ": " .. level.damage_min .. " to " .. level.da...")
- 21:02, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Module:SkillData (Created page with "local p = {} p.Spark = { name = "Spark", description = "Launches a spray of sparking Projectiles...", levels = { {level = 1, damage_min = 1, damage_max = 8, mana_cost = 6}, {level = 2, damage_min = 1, damage_max = 11, mana_cost = 6}, } } return p")
- 20:58, 10 December 2024 Skkias talk contribs created page User:Skkias/Module:SkillData (Created page with "local p = {} p.Spark = { name = "Spark", description = "Launches a spray of sparking Projectiles...", levels = { {level = 1, damage_min = 1, damage_max = 8, mana_cost = 6}, {level = 2, damage_min = 1, damage_max = 11, mana_cost = 6}, } } return p")
- 20:48, 10 December 2024 Skkias talk contribs created page User:Skkias/Module:Skill (Created page with "-- New Module")
- 20:25, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Module:BaseStats (Created page with "local BaseStats = {} -- Core Attributes BaseStats.attributes = { strength = { name = "Strength", bonus = { life = 2, -- +2 Life per Strength }, description = "Vital for melee weapons and survivability." }, dexterity = { name = "Dexterity", bonus = { accuracy = 5, -- +5 Accuracy per Dexterity evasion = 2, -- Hypothetical bonus }, description = "Essential for ra...")
- 20:15, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Template:InfoboxSkill (Created page with "<div class="infobox-skill"> {| class="wikitable" style="width: 300px;" ! colspan="2" | Skill Information |- | Name || {{{name|Unknown}}} |- | Type || {{{type|Unknown}}} |- | Mana Cost || {{{mana_cost|Unknown}}} |- | Cast Time || {{{cast_time|Unknown}}} |} </div>")
- 20:14, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Template:DictionaryNav (Created page with "<div class="dictionary-nav"> Skills | Passives | Currency </div>")
- 20:11, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Dictionary/Skills (Created page with "== Fireball == {{User:Skkias/sandbox/Template:SkillEntry}}")
- 19:53, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Template:SkillEntry (Created page with "<div class="skill-entry"> == {{PAGENAME}} == {{Infobox skill |name = {{PAGENAME}} |type = Fire, Spell |mana_cost = 6 |cast_time = 0.75s |damage = #% of base }} === Description === {{PAGENAME}} launches a fiery projectile that explodes upon impact, dealing fire damage. === Mechanics === - Scales with fire and spell damage modifiers. - Can be enhanced with projectile support gems. </div>")
- 19:52, 10 December 2024 Skkias talk contribs created page User:Skkias/sandbox/Dictionary (Created page with "== Test Dictionary == This is a test setup for a Path of Exile 2 dictionary system. * Main Dictionary Page * Skill Dictionary * Passive Tree Dictionary * Currency Dictionary")
- 19:25, 10 December 2024 Skkias talk contribs created page User:Skkias (Created page with "=Profile Test Edit= This is a test for Skkias to play with and understand the syntax and mechanics of the wiki editing functionality of the site. This page will be more fleshed out in the future.")
- 19:17, 10 December 2024 User account Skkias talk contribs was created