View table: skill
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Table structure:
- active_skill_name - String
- cast_time - Float
- description - Text
- html - Text
- item_class_id_restriction - List of String, delimiter: ,
- item_class_restriction - List of String, delimiter: ,
- max_level - Integer
- projectile_speed - Integer
- radius - Integer
- radius_description - Text
- radius_secondary - Integer
- radius_secondary_description - Text
- radius_tertiary - Integer
- radius_tertiary_description - Text
- skill_icon - Page
- skill_id - String
- skill_screenshot - Page
- stat_text - Text
This table has 2 rows altogether.
Page | active skill name | cast time | description | html | item class id restriction | item class restriction | max level | projectile speed | radius | radius description | radius secondary | radius secondary description | radius tertiary | radius tertiary description | skill icon | skill id | skill screenshot | stat text |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Falling Thunder (edit) | 1.0 | Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact. | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Skill Id</th><td class="tc -value">[[Falling Thunder|Falling Thunder]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Quarterstaff]]</td></tr><tr><th>Level Req.</th><td class="tc -value">1</td></tr><tr><th>Cost</th><td class="tc -value">7 mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">60% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">140% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">140%</td></tr><tr><td class="tc -gemdesc" colspan="2">Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.</td></tr><tr><td class="tc -mod" colspan="2">Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge</td></tr></table></span> | Quarterstaff | Quarterstaff | 1 | Falling Thunder | Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge | ||||||||||
Skeletal Sniper (edit) | 1.0 | Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.<br>Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion. | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Skill Id</th><td class="tc -value">[[Skeletal Sniper|Skeletal Sniper]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Level Req.</th><td class="tc -value">(1-2)</td></tr><tr><th>Attack Speed</th><td class="tc -value">120% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">70% of base</td></tr><tr><th>Cooldown</th><td class="tc -value">8.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.<br>Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.</td></tr><tr><td class="tc -mod" colspan="2">Minions from this Skill have +(0-20)% to all Elemental Resistances<br>Impact Radius is 1.4 metres</td></tr></table></span> | 2 | Skeletal Sniper | Minions from this Skill have +(0-20)% to all Elemental Resistances<br>Impact Radius is 1.4 metres |