Monster modifier
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Monsters can have modifiers which increase their danger and rewards.
Explicit modifiers
Magic monsters and monster minions can have up to one affix; rare monsters have 2-4 affixes. It is possible to increase the number of affixes further or apply them to unique monsters through certain Atlas passive skills or modifiers. Each additional modifier grants the monster increased item rarity and quantity.
Modifier | Modifier description |
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Soul Eater | Soul Eater (Gains 3% increased attack and cast speed and 2% additional damge reduction per consumed Soul) |
Additional Projectiles | Skills fire 4 additional Projectiles |
Breaks Armour | Break Armour equal to 1000% of Physical Damage dealt |
Always Bleeds | Inflict Bleeding on Hit |
Increased Stun Threshold | Cannot be Stunned |
Extra Chaos Damage | Gain 40% of Damage as Extra Chaos Damage |
Chaos Resistant | +50% to Chaos Resistance |
Extra Cold Damage | Gain 40% of Damage as Extra Cold Damage |
Cold Resistant | +10% to Maximum Cold Resistance +50% to Cold Resistance |
Extra Crits | 300% increased Critical Hit Chance |
Extra Fire Damage | Gain 40% of Damage as Extra Fire Damage |
Fire Resistant | +10% to Maximum Fire Resistance +50% to Fire Resistance |
All Damage Chills | All Damage from Hits Contributes to Chill Magnitude Chills from your Hits always reduce Action Speed by at least 10% |
All Damage Ignites | Hits always Ignite All Damage from Hits Contributes to Ignite Chance and Magnitude |
Accurate | 200% increased Accuracy Rating |
Extra Energy Shield | Gain 25% of Maximum Life as Extra Maximum Energy Shield |
Evasive | 100% increased Evasion Rating [confirmation needed] |
Armoured | 100% increased Armour [confirmation needed] |
Hasted | 30% increased Movement Speed; 30% increased Attack and Cast Speed |
Regenerates Life | Regenerate 2% of Life per second |
Lightning Resistant | +10% to Maximum Lightning Resistance +50% to Lightning Resistance |
Extra Lightning Damage | Gain 40% of Damage as Extra Lightning Damage |
Increased Area of Effect | 100% more Area of Effect |
Trail of Lightning | Creates Shocked Ground that lasts for 4 seconds |
Trail of Ice | Creates Chilled Ground that lasts for 4 seconds |
Trail of Fire | Creates Ignited Ground that lasts for 3 seconds |
Crit Resistant | Hits against you have 80% reduced Critical Damage Bonus |
Stun Resistant | 250% increased Stun Threshold |
Always Poisons | Poison on Hit |
All Damage Shocks | Hits always Shock All Damage from Hits Contributes to Shock Chance |
Slow Resistant | 50% less Slowing Potency of Debuffs on you |
Stuns | 100% increased Stun Buildup |
Damage Taken From Minions First | 50% of Damage is taken from your Minions before your Life or Energy Shield |
Explodes Nearby Corpses | Explodes nearby corpses, dealing Physical Damage equal to #% of the corpse's Maximum Life |
Bombardier | Periodically fires mortar projectiles |
Conjures Flamewalls | Periodically creates Flame Walls |
Periodically Enrages | Every 9 seconds become Frenzied for 5 seconds 40% increased Damage while Frenzied 25% increased Action Speed while Frenzied 50% reduced Damage Taken while Frenzied [confirmation needed] |
Periodically unleashes Lightning | |
Periodically unleashes Ice | Periodically unleashes an Ice Nova |
Periodically unleashes Fire | |
Lightning Mirages When Hit | Trigger Lightning Mirage when Hit with a global cooldown |
Magma Barrier | Surrounded by a Magma Barrier that takes #% of Damage from Hits up to a fixed amount When the Magma Barrier is depleted it explodes for massive Fire Damage Barrier returns # seconds after exploding |
Periodic Lightning Explosions | Creates circular areas on the ground that explode dealing Lightning Damage |
Periodic Cold Explosions | Creates circular areas on the ground that explode dealing Cold Damage |
Periodic Fire Explosions | Creates circular areas on the ground that explode dealing Fire Damage |
Revives Minions | Revives nearby Minion corpses |
Shroud Walker | Teleports to distant Enemies creating a Smoke Cloud |
Siphons Flask Charges | Flasks gain -0.05 charges per Second |
Heals Allies and Suppresses Foe Recovery | Periodically casts a Healing Nova that causes nearby allies to regenerate 10% of life over 2 seconds Healing Nova applies a Verdant Spores debuff causing 60% reduced Recovery Rate of Life and Energy Shield for a duration Healing Nova does not affect itself (or player minions) Healing Nova cannot be used if the Monster with this modifier is on full life |
Siphons Mana and Deals Lightning Damage | Surrounded by a Mana Siphoning Ring Aura Enemies in the Aura take Lightning Damage Over Time and lose Mana every second Enemies standing inside the Ring are not affected by the Aura |
Periodic Invulnerability Aura | Applies an Immunity buff to nearby allies for a short duration Immunity buff is removed on death Allies with Immunity cannot gain Immunity |
Prevents Recovery Above 50% | Nearby Enemies Cannot Recover Life or Energy Shield to above 35% |
Hinder Aura | Nearby Enemies are Hindered with 30% reduced Movement Speed |
Temporal Bubble | Surrounded with a Temporal Bubble which prevents all damage originating from sources outside its radius Enemies within the Temporal Bubble have 25% reduced Action Speed, 60% reduced Cooldown Recovery Rate and Debuffs on them expire 40% slower |
Elemental Resistance Aura | You and nearby Allies gain +35% to all Elemental Resistances |
Energy Shield Aura | You and nearby Allies gain 25% of Maximum Life as Extra Maximum Energy Shield |
Haste Aura | You and nearby Allies gain 25% increased Attack and Cast Speed and 25% increased Movement Speed |
Extra Physical Damage Aura | 40% increased Global Physical Damage |
Conjures Lightning Storms | Periodically creates several markers on the ground, creating lightning bolts from the sky at their locations |
Powerful Minions | Minions have 40% increased Damage Minions have 150% increased maximum Life |
Proximal Tangibility | Can only be damaged by enemies in Close Range (2m?) |
Volatile Plants | Creates Purple Explosive Plants that deal Damage |
Volatile Crag |
Reward modifiers
Main page: List of monster reward mods
Version history
Version | Changes |
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0.1.0e |
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0.1.0d |
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0.1.0c |
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0.1.0 |
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