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Azmerian wisp

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File:AzmerianWispScreenshot.png

Azmerian wisps, and their associated Azmeri Spirits, are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: Wild, Vivid, Primal, or Sacred.

They are somewhat similar to Path of Exile's Tormented Spirits.

Mechanics

Players can find a wisp being tracked by Delwyn, who will assist you in combat during the encounter. As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with the X-Touched effect, grant specific buffs. The wisp moves faster the closer you are, and will slow down if you are too far away. If you remain too far away for a period of time, the wisp will explode in a burst of light and disappear.

The wisp will attempt to possess a rare or unique enemy, granting it the Hunted by X effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain talismans.

Monsters can be touched or hunted by multiple Azmeri spirits at once.

Wisp modifiers

Note: information is based on inferences from metadata and gameplay may not be 100% accurate.

Azmeri Spirit Wisp Type large=yes Spirit's Touch Spirit's Hunt
Wisp of the Great Bear Wild Bear Talisman Bear-Touched
 • 20% increased maximum Life
 • 60% increased Stun Buildup
 • 100% increased Stun Threshold
 • 60% increased Toughness
 •
Hunted by the Great Bear
 • 20% increased maximum Life
 • 60% increased Stun Buildup
 • 100% increased Stun Threshold
 • 20% reduced Damage taken
 • Periodically summons an apparition of the Great Bear that slams the ground
Wisp of the Boar Wild Boar Talisman Boar-Touched
 • Gain 20% of Damage as Extra Fire Damage
 • Inflict Bleeding on Hit
 • 60% increased Toughness
Hunted by the Boar
 • Gain 20% of Damage as Extra Fire Damage
 • Inflict Bleeding on Hit
 • 20% reduced Damage taken
 •
Wisp of the Wild Cat Vivid Cat Talisman Cat-Touched
 • 100% increased Critical Hit Chance
 • 100% increased Evasion Rating
 • 20% increased Movement Speed
 • 20% increased Attack and Cast Speed
Hunted by the Wild Cat
 • 100% increased Critical Hit Chance
 • 60% increased Evasion Rating
 • 15% increased Movement Speed
 • 30% increased Skill Speed
 • Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
Wisp of the Cunning Fox Sacred Fox Talisman Fox-Touched
 • 20% increased Movement Speed
 • 30% increased Damage
 • 20% increased Attack and Cast Speed
 • 60% increased Toughness
 • Transforms normal monsters into random magic monsters
 • Transforms magic monsters into random rare monsters
Hunted by the Cunning Fox
 • 20% increased Movement Speed
 • 30% increased Damage
 • 20% increased Attack and Cast Speed
 • 60% increased Toughness
 • 200% increased Rarity of Items dropped by this monster
 • Transforms a rare monster into a random unique map boss
Wisp of the Winter Owl Primal Owl Talisman Owl-Touched
 • Gain 20% of Damage as Extra Cold Damage
 • Gain 30% of Maximum Life as Extra Maximum Energy Shield
 • 30% increased Damage
 • Create Wind Vortices on death
Hunted by the Winter Owl
 • Gain 20% of Damage as Extra Cold Damage
 • 60% increased maximum Energy Shield
 • 80% increased Damage
 • Periodically creates several Wind Vortices
Wisp of the Ox Wild Ox Talisman Ox-Touched
 • 100% increased Elemental Ailment Threshold
 • 50% reduced Slowing Potency of Debuffs on You
 • 100% increased Armour
 • 60% increased Toughness
Hunted by the Ox
 • 60% increased Armour
 • 60% increased Elemental Ailment Threshold
 • 50% reduced Slowing Potency of Debuffs on You
 • 20% reduced Damage taken
 •
Wisp of the Primate Primal Primate Talisman Primate-Touched
 • 100% increased Freeze Buildup
 • All Damage from Hits Contributes to Chill Magnitude
 • 30% increased Damage
Hunted by the Primate
 • 60% increased Freeze Buildup
 • All Damage from Hits Contributes to Chill Magnitude
 • 80% increased Damage
 • Periodically ?
Wisp of the Spring Hare Sacred Rabbit Talisman Hare-Touched
 • 20% increased Movement Speed
 • 30% increased Damage
 • 20% increased Attack and Cast Speed
 • 60% increased Toughness
 • 50% chance to revive monster on death
Hunted by the Spring Hare
 • 20% increased Movement Speed
 • 30% increased Damage
 • 20% increased Attack and Cast Speed
 • 60% increased Toughness
 • 200% increased Rarity of Items dropped by this monster
Wisp of the Ancient Serpent Primal Serpent Talisman Serpent-Touched
 • Poison on Hit
 • All Damage from Hits Contributes to Poison Magnitude
 • 30% increased Damage
 • Creates pools of Caustic Ground
Hunted by the Ancient Serpent
 • Poison on Hit
 • All Damage from Hits Contributes to Poison Magnitude
 • 80% increased Damage
 • Periodically summons apparitions of Snakes on the monster's back that perform a flurry of melee attacks forward (like Zicoatl, Warden of the Core)
Wisp of the Fabled Stag Vivid Stag Talisman Stag-Touched
 • Gain 20% of Damage as Extra Lightning Damage
 • +30% to all Elemental Resistances
 • 20% increased Movement Speed
 • 20% increased Attack Speed
 • 20% increased Cast Speed
Hunted by the Fabled Stag
 • Gain 20% of Damage as Extra Lightning Damage
 • +30% to all Elemental Resistances
 • 15% increased Movement Speed
 • 30% increased Skill Speed
 • Periodically creates storms of falling lightning
Wisp of the Wolf Vivid Wolf Talisman Wolf-Touched
 • Break Armour equal to 250% of Hit Damage dealt
 • Attacks have 50% chance to Maim on Hit
 • 20% increased Movement Speed
 • 20% increased Attack Speed
 • 20% increased Cast Speed
 •
Hunted by the Wolf
 • Break Armour equal to 10% of Hit Damage dealt
 • Attacks have 50% chance to Maim on Hit
 • 15% increased Movement Speed
 • 30% increased Skill Speed
 •

Related unique items

ItemRequired levelStats
Season of the Hunt1Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri Spirits
Rite of Passage50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use

Related Atlas passive skills

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Version history

Version Changes
0.2.0
  • Introduced to the game.