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Azmerian wisp

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Revision as of 08:06, 2 April 2025 by Blvcksvn (talk | contribs) (Blvcksvn moved page Azmeri spirit to Azmerian wisp)
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File:TormentedSpirits.png

Azmeri spirits, also referred to as Azmerian wisps, are a type of encounter introduced in Dawn of the Hunt and first found in The Grelwood. It appears as a wisp of light that can be one of four varieties: Wild, Vivid, Primal, or Sacred.

They are somewhat similar to Path of Exile's Tormented Spirits.

Mechanics

As you approach the wisp, it will flee, granting monsters it comes into contact will be infused with the X-Touched effect, grant specific buffs. The wisp moves faster the closer you are, and will slow down if you are too far away. If you remain too far away for a period of time, the wisp will explode in a burst of light and disappear.

The wisp will attempt to possess a rare or unique enemy, granting it the Hunted by X effect which grants enhanced buffs and additional effects to the monster. The monster will also have more rewarding drops, which also scale with the number of infused (X-touched) monsters killed along the way. Hunted monsters are the only way to obtain talismans.

Wisp modifiers

Note: information is based on inferences from metadata and may not be 100% accurate.

Basic

Azmeri Spirit Wisp Type Talisman Spirit's Touch Spirit's Hunt
Wisp of the Great Bear Wild Bear Talisman Bear-Touched
#% increased Maximum Life
#% increased Stun Buildup
Hunted by the Great Bear
#% increased Maximum Life
#% increased Stun Buildup
Periodically summons an apparition of the Great Bear that slams the ground
Wisp of the Boar Wild Boar Talisman
Wisp of the Wild Cat Vivid Cat Talisman Cat-Touched
#% increased Critical Hit Chance
#% increased Evasion Rating
Create Wind Vortices on death
Hunted by the Wild Cat
#% increased Critical Hit Chance
#% increased Evasion Rating
Periodically summons a flurry of apparitions of the Wild Cat that attack in random directions
Wisp of the Cunning Fox Sacred Fox Talisman Fox-Touched
Transforms normal monsters into random magic monsters
Transforms magic monsters into random rare monsters
Hunted by the Cunning Fox
Transforms a rare monster into a random unique map boss
Wisp of the Winter Owl Primal Owl Talisman Owl-Touched
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Create Wind Vortices on death
Hunted by the Winter Owl
Gain #% of damage as Cold damage
Gain #% of Maximum Life as Extra Maximum Energy Shield
Periodically creates several Wind Vortices
Wisp of the Ox ? Ox Talisman
Wisp of the Primate ? Primate Talisman
Wisp of the Rabbit Sacred Rabbit Talisman
Wisp of the Serpent Primal Serpent Talisman
Wisp of the Stag Vivid Stag Talisman
Wisp of the Wolf ? Wolf Talisman

Related items

ItemRequired levelStats
Season of the Hunt1Up to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri Spirits
Rite of Passage50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use

Related Atlas passive skills

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Version history

Version Changes
0.2.0
  • Introduced to the game.