The Riverbank: Difference between revisions

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Revision as of 19:19, 11 November 2024

Lua error: Error: Table areas not found.. The Riverbank is the first area of Act 1 and is connected to Clearfell Encampment. It is also the first area in the game and contains several tutorials.

Layout

The Riverbank is a linear area with a few larger clearings containing trees.

The player's character will start near the river, with a nearby normal default starting weapon depending on the player's class. A tutorial will appear to equip this item once picked up. They will also begin with two File:Lesser Life Flask inventory icon.pngLesser Life FlaskLesser Life FlaskRecovers 60 Life over 1.50 Seconds
Consumes 7 of 21 Charges on use
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
File:Lesser Life Flask inventory icon.png
s and one File:Lesser Mana Flask inventory icon.pngLesser Mana FlaskLesser Mana FlaskRecovers 50 Mana over 2.00 Seconds
Consumes 7 of 28 Charges on use
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
File:Lesser Mana Flask inventory icon.png
equipped in the flask slots, and three File:Scroll of Wisdom inventory icon.pngScroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.File:Scroll of Wisdom inventory icon.png in their inventory.

When the loses approximately 25% of life from enemies, a tutorial to use a life flask may appear.

A Large Chest containing a class-dependant skill gem lies further along the riverbank. A tutorial to equip skill gems will appear once picked up.

The area introduces checkpoints.

Upon approaching the last section of the area, the player will encounter the Bloated Miller, the tutorial unique boss that must be killed to access the first town.

Quests

Monsters

Item drops

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Default starting weapon and skills

Class Weapon Skill Gem
Marauder
Warrior
Mercenary File:Makeshift Crossbow inventory icon.pngMakeshift CrossbowMakeshift CrossbowCrossbow
Physical Damage: 3-11
Critical Strike Chance: 5.00%
Attacks per Second: 1.80
File:Makeshift Crossbow inventory icon.png
Ranger File:Crude Bow inventory icon.pngCrude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
File:Crude Bow inventory icon.png
File:Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, Projectile, Lightning, Bow
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70% of base
Fires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the target
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
File:Lightning Arrow inventory icon.png
Huntress
Shadow
Monk File:Wrapped Quarterstaff inventory icon.pngWrapped QuarterstaffWrapped QuarterstaffPhysical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
File:Wrapped Quarterstaff inventory icon.png
File:Falling Thunder inventory icon.pngFalling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Level: 1
Cost: 7 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Base impact radius is 4 metres
150% more Damage per Power Charge
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
File:Falling Thunder inventory icon.png
Witch
Sorceress Module Error: No results found for item using search term "item_name = Firebolt"
Templar
Druid

Gallery

Version history

Version Changes