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Recombinator: Difference between revisions

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The '''Recombinator''' is a [[crafting]] device that lets you combine two non-Unique weapons, armour, or jewellery of the same item class into a new item. They can be accessed via [[Gwennen]], [[Rog]], or [[Tujen]], requiring a payment of [[Expedition Artifact]]s to use.
[[File:Recombinator screenshot.png|thumb|A screenshot of the recombinator interface.]]
The '''Recombinator''' is a [[crafting]] device that lets you combine two non-Unique weapons, armour, or jewellery of the same item class into a new item. It can be accessed via [[Gwennen]], [[Rog]], or [[Tujen]]. It is unlocked after completing your first [[Expedition]], and requires artifacts found during the Expedition to fuel it.
 


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==Mechanics==
==Mechanics==
The Recombinator allows you to select mods on two items, hoping to get the best elements of each on a single item. As you select more mods, the chance of success decreases. If you are not successful, the items will be destroyed.  
Players can input two items of the same item category into the recombinator and select one or more desired modifiers from each item to merge into a new single item.
 
As more modifiers are selected, the chance of success decreases. Additionally, higher-tier modifiers have a lower chance of success. If the craft fails, both input items will be destroyed without creating an output item.
 
The output item will choose the [[base type]] of one of the input items at 50% chance each. The item level is the average of both items.
 
The Expedition artifact cost of the recombination depends on the category of item being recombinated, as well as the item levels of the input items:
 
* Weapons: {{il|Broken Circle Artifact}}
* Armours: {{il|Order Artifact}}
* Jewellery: {{il|Black Scythe Artifact}}
 
The recombination animation can be skipped by closing the menu; if the item would have succeeded, the base the output item will become will remain visible in your inventory greyed out until the animation finishes.


This will be unlocked as you complete your first Expedition, and requires artifacts found during the Expedition to fuel it.
===Restrictions===
* If both input items have a modifier of the same mod group (e.g. any {{c|mod|+# to Strength}} modifier shares the "Strength" mod group), only one can be selected.
* If three total prefixes or suffixes are selected from either input item, no more prefixes or suffixes can be selected.
* [[Fractured]] modifiers cannot be selected. However, fractured items can still be used as an input item.


==Version history==
==Version history==

Revision as of 19:18, 8 April 2025

✍️This article is a stub. Please help improve the article by expanding it.
A screenshot of the recombinator interface.

The Recombinator is a crafting device that lets you combine two non-Unique weapons, armour, or jewellery of the same item class into a new item. It can be accessed via Gwennen, Rog, or Tujen. It is unlocked after completing your first Expedition, and requires artifacts found during the Expedition to fuel it.


Mechanics

Players can input two items of the same item category into the recombinator and select one or more desired modifiers from each item to merge into a new single item.

As more modifiers are selected, the chance of success decreases. Additionally, higher-tier modifiers have a lower chance of success. If the craft fails, both input items will be destroyed without creating an output item.

The output item will choose the base type of one of the input items at 50% chance each. The item level is the average of both items.

The Expedition artifact cost of the recombination depends on the category of item being recombinated, as well as the item levels of the input items:

The recombination animation can be skipped by closing the menu; if the item would have succeeded, the base the output item will become will remain visible in your inventory greyed out until the animation finishes.

Restrictions

  • If both input items have a modifier of the same mod group (e.g. any +# to Strength modifier shares the "Strength" mod group), only one can be selected.
  • If three total prefixes or suffixes are selected from either input item, no more prefixes or suffixes can be selected.
  • Fractured modifiers cannot be selected. However, fractured items can still be used as an input item.

Version history

Version Changes
0.2.0
  • Introduced to the game.