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Default attack: Difference between revisions
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| [[Crossbow]] || {{il|Crossbow Shot}} | | [[Crossbow]] || {{il|Crossbow Shot}} | ||
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| [[Mace]] || | | [[Mace]] || {{il|Mace Strike}} | ||
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| [[Quarterstaff]] || | | [[Quarterstaff]] || {{il|Quarterstaff Strike}} | ||
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| [[Unarmed]] || | | [[Unarmed]] || {{il|Punch}} | ||
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Latest revision as of 09:52, 9 February 2025
A Default attack is the inherent attack that comes with a martial weapon. Default attacks always have no cost.
It is always listed at the top of the Skills Panel, and be supported as usual. Default attacks gain sockets with character level, rather than with Jeweller's Orbs.
Header text | Header text |
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Bow | ![]() |
Crossbow | ![]() |
Mace | ![]() |
Quarterstaff | ![]() |
Unarmed | ![]() |
Caster weapons do not have a default attack but instead grant a spell: See List of items granting inherent weapon skills
Version history
Version | Changes |
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0.1.0 |
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