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Cooldown: Difference between revisions

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By default, cooldowns begin from when you use a skill. However, some skills will specify that the cooldown does not begin until some condition is met, such as the skill's [[duration]] expiring.
By default, cooldowns begin from when you use a skill. However, some skills will specify that the cooldown does not begin until some condition is met, such as the skill's [[duration]] expiring.
==Gems==
===Skill gems===
===Support gems===
==Related unique items==
The following [[unique item]]s are related to Cooldown skills:
{{Drop enabled unique item table
|where=items.stat_text LIKE "%Cooldown%"
|large=1
|base_item=1
|level=1
|stat=1
}}
==Related passive skills==
===Passive skills===
The following [[passive skill]]s are related to Cooldown:
{{Query base passive skills
|where=passive_skill_stats.id LIKE "%cooldown%"
}}
===Ascendancy passive skills===
The following [[Ascendancy passive skill]]s are related to Cooldown:
{{Query ascendancy passive skills
|where=passive_skill_stats.id LIKE "%cooldown%"
}}


==See also==
==See also==

Latest revision as of 04:41, 10 January 2025

Some skills have a cooldown. This is a timer which prevents the skill from being immediately reactivated. If a skill has a 5 second cooldown, then after it is used, it cannot be used again for 5 seconds afterwards.

The length of cooldowns can be altered, usually by the cooldown recovery rate stat. This stat effectively divides the length of a cooldown, so an increase in recovery rate will make the cooldown smaller.

By default, cooldowns begin from when you use a skill. However, some skills will specify that the cooldown does not begin until some condition is met, such as the skill's duration expiring.

Gems

Skill gems

Support gems

Related unique items

The following unique items are related to Cooldown skills:

ItemBase itemRequired levelStats
Sands of SilkSands of Silk
Shrouded Vest
Evasion: 102
Movement Speed: -3.0%
Requires Level 16, 34 DexGrants Skill: Level (5-20) Blink(50-100)% increased Evasion Rating
+(50-80) to maximum Mana
+(10-20) to Dexterity
+(10-20) to Intelligence
+(10-15)% to Fire Resistance
(15-30)% increased Cooldown Recovery Rate
The desert is ever flowing.
Shrouded Vest16Grants Skill: Level (5-20) Blink(50-100)% increased Evasion Rating
+(50-80) to maximum Mana
+(10-20) to Dexterity
+(10-20) to Intelligence
+(10-15)% to Fire Resistance
(15-30)% increased Cooldown Recovery Rate
Crest of ArduraCrest of Ardura
Jingling Crest Shield
Shield
Chance to Block: 25%
Armour: 41
Energy Shield: 16
Movement Speed: -1.5%
Requires Level 28, 30 Str, 30 IntGrants Skill: Raise Shield(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
(30-50)% increased Cooldown Recovery Rate
When the Red Sekhema called,
the Ardura were the first to answer.
Jingling Crest Shield28Grants Skill: Raise Shield(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
(30-50)% increased Cooldown Recovery Rate
TemporalisTemporalis
Silk Robe
Energy Shield: 61
Movement Speed: -3.0%
Requires Level 64, 47 Int+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken is Recouped as Life
(5-30)% of Damage taken is Recouped as Mana
Skills have (-2--1) seconds to Cooldown
The final element the tale-women
mastered was Time itself.
Silk Robe64+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken is Recouped as Life
(5-30)% of Damage taken is Recouped as Mana
Skills have (-2--1) seconds to Cooldown

Related passive skills

Passive skills

The following passive skills are related to Cooldown: Lua error: Error: Table passive_skills not found..

Ascendancy passive skills

The following Ascendancy passive skills are related to Cooldown: Lua error: Error: Table passive_skills not found..

See also