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Power charge: Difference between revisions
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'''Power charges''' are a resource that players can gain and generate in various ways. | '''Power charges''' are a resource that players can gain and generate in various ways. Charges do not inherently grant bonuses to the character or monsters; they are used to empower [[skill]]s by being consumed by them. | ||
Power charges, like other [[charge]]s, have a default [[duration]] of 20 seconds and a maximum of 3. | Power charges, like other [[charge]]s, have a default [[duration]] of 20 seconds and a maximum of 3. |
Revision as of 18:12, 20 December 2024
Power charges are a resource that players can gain and generate in various ways. Charges do not inherently grant bonuses to the character or monsters; they are used to empower skills by being consumed by them.
Power charges, like other charges, have a default duration of 20 seconds and a maximum of 3.
Related skills gems
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![]() Tier: 1 Level: 1 Cost: 11 Mana Attack Speed: 60% of base Attack Damage: 140% of base Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage Cone length is 4 metres Projectile Projectiles Pierce all Targets Converts 100% of Physical Damage to Lightning Damage 25% more Damage per power charge Consumed 100% more Damage if a power charge was Consumed Fires 3 Projectiles per power charge Consumed Additional Effects From 1-20% Quality: (0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Tier: 13 Level: 1 Cost: 50 Mana Attack Speed: 50% of base Attack Damage: 177% of base Effectiveness of Added Damage: 177%Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this SkillSkills can be managed in the Skills Panel. ![]() ![]() |
![]() Tier: 9 Level: 1 Cost: 15 Mana Attack Damage: 40% of base Effectiveness of Added Damage: 40%Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges Buff duration is 6 seconds per power charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (0–20)% increased Skill Effect DurationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() |
![]() Level: (1-20) Cast Time: 0.70 sec Critical Strike Chance: 15.00%Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (1–37) to (2–68) Physical Damage Your Spells have Culling Strike (0–76)% chance to grant an additional Power Charge on Cull Additional Effects From 1-20% Quality: (0–10)% chance to grant an additional Power Charge on CullSkills can be managed in the Skills Panel. ![]() ![]() |
Related support gems
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![]() Tier: 2 Level: 1Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.Supported Skills cannot generate Power Charges Supported Skills will consume a Power Charge on use if possible Supported Skills have 40% more chance to Critically Hit when consuming Power ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() |
Related unique items
Item | Base item | Item class | ![]() | Stats |
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Powertread![]() Hunting ShoesEvasion: 50 Energy Shield: 21Requires Level 33, 32 Dex, 32 Int(10–15)% increased Movement Speed (60–80)% increased Evasion and Energy Shield +(10–20) to Intelligence +1 to Maximum Power Charges +12% to Critical Damage Bonus per Power ChargeThe combat stance used by Vaal nobles was as elegant as it was deadly. ![]() | Hunting Shoes | Boots | 33 | (10–15)% increased Movement Speed (60–80)% increased Evasion and Energy Shield +(10–20) to Intelligence +1 to Maximum Power Charges +12% to Critical Damage Bonus per Power Charge |
Redflare Conduit![]() Anchorite GarbEvasion: 101 Energy Shield: 43Requires Level 33, 39 Dex, 39 Int+(50-70) to maximum Mana +(20-30)% to Lightning Resistance 20% chance to gain a Power Charge on Hit Lose all Power Charges on reaching maximum Power Charges Shocks you when you reach maximum Power ChargesIn all things, control. ![]() | Anchorite Garb | Body Armour | 33 | +(50-70) to maximum Mana +(20-30)% to Lightning Resistance 20% chance to gain a Power Charge on Hit Lose all Power Charges on reaching maximum Power Charges Shocks you when you reach maximum Power Charges |
Voll's Protector![]() Ironclad VestmentsArmour: 114 Energy Shield: 43Requires Level 33, 39 Str, 39 Int(100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical HitAlthough a great leader during the war, Voll proved disastrous in times of peace. ![]() | Ironclad Vestments | Body Armour | 33 | (100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical Hit |
Version history
Version | Changes |
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0.1.0 |
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