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Beyond Reach: Difference between revisions

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(Created page with "{{Item |rarity_id = unique |name = Beyond Reach |class_id = Quiver |base_item = Visceral Quiver |explicit1_text = (15-10)% reduced Attack Speed |explicit2_text = Chaos Damage from Hits also Contributes to Freeze Buildup |explicit3_text = Chaos Damage from Hit...")
 
mNo edit summary
Line 4: Line 4:
|class_id                                = Quiver
|class_id                                = Quiver
|base_item                              = Visceral Quiver
|base_item                              = Visceral Quiver
|explicit1_text                              = (15-10)% reduced Attack Speed
|explicit1_text                              = (10-15)% reduced Attack Speed
|explicit2_text                              = Chaos Damage from Hits also Contributes to Freeze Buildup
|explicit2_text                              = Chaos Damage from Hits also Contributes to Freeze Buildup
|explicit3_text                              = Chaos Damage from Hits also Contributes to Electrocute Buildup
|explicit3_text                              = Chaos Damage from Hits also Contributes to Electrocute Buildup

Revision as of 04:52, 11 December 2024

Beyond Reach
Visceral Quiver
Requires Level 65(20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage
The limit of our knowledge is a barrier
that protects us from ourselves.
Can only be equipped if you are wielding a Bow.
Acquisition
Drop restricted
Drops from Xesht, We Who Are One.
Metadata
Item class: Quiver

Beyond Reach is a unique Visceral Quiver.

Mechanics

Main page: Freeze
Main page: Electrocute

Item acquisition

Beyond Reach has restrictions on where or how it can drop. It cannot be chanced.

Drops from Xesht, We That Are One.

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.