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{{Navbox Weapons}}
{{Navbox Weapons}}
{{Sister|poewiki}}


[[Category:Bows]]
[[Category:Bows]]
[[Category:Item classes]]
[[Category:Item classes]]

Revision as of 14:19, 11 November 2024

Bow is an item class of two-handed martial ranged weapons that require strength and dexterity to equip. Bows can be equipped together with a quiver.

List of bows

Main page: List of bows
ItemRequired levelRequired dexterityDamageAPSCritpDPSDPSStats
Crude BowCrude BowBow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
106-91.205.00%9.09.0
ShortbowShortbowBow
Physical Damage: 7-14
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Requires Level 5, 14 Dex
5147-141.255.00%13.113.1
Warden BowWarden BowBow
Physical Damage: 12-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Requires Level 11, 27 Dex(20-30)% chance to Chain an additional time
112712-181.155.00%17.217.2(20-30)% chance to Chain an additional time
Recurve BowRecurve BowBow
Physical Damage: 15-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 16, 38 Dex
163815-311.105.00%25.325.3
Composite BowComposite BowBow
Physical Damage: 19-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 22, 52 Dex
225219-311.205.00%30.030.0
Dualstring BowDualstring BowBow
Physical Damage: 16-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 28, 65 DexBow Attacks fire an additional Arrow
286516-311.105.00%25.925.9Bow Attacks fire an additional Arrow
Cultist BowCultist BowBow
Chaos Damage: 36-59
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 33, 76 Dex
337636-591.205.00%57.0
Zealot BowZealot BowBow
Physical Damage: 31-47
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 39, 90 Dex
399031-471.205.00%46.846.8
Snakewood ShortbowSnakewood ShortbowBow
Physical Damage: 29-54
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Requires Level 45, 104 Dex
4510429-541.255.00%51.951.9
Protector BowProtector BowBow
Physical Damage: 35-53
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Requires Level 48, 110 Dex(20-30)% chance to Chain an additional time
4811035-531.155.00%50.650.6(20-30)% chance to Chain an additional time
Rider BowRider BowBow
Physical Damage: 36-61
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 51, 117 Dex
5111736-611.205.00%58.258.2
Twin BowTwin BowBow
Physical Damage: 29-54
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 55, 126 DexBow Attacks fire an additional Arrow
5512629-541.205.00%49.849.8Bow Attacks fire an additional Arrow
Adherent BowAdherent BowBow
Chaos Damage: 41-69
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 59, 135 Dex
5913541-691.205.00%66.0
Militant BowMilitant BowBow
Physical Damage: 46-69
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 62, 142 Dex
6214246-691.205.00%69.069.0
Ironwood ShortbowIronwood ShortbowBow
Physical Damage: 41-76
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Requires Level 67, 174 Dex
6717441-761.255.00%73.173.1
Cavalry BowCavalry BowBow
Physical Damage: 49-82
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 72, 193 Dex
7219349-821.205.00%78.678.6
Guardian BowGuardian BowBow
Physical Damage: 53-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Requires Level 77, 212 Dex(20-30)% chance to Chain an additional time
7721253-801.155.00%76.576.5(20-30)% chance to Chain an additional time
Warmonger BowWarmonger BowBow
Physical Damage: 56-84
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 77, 212 Dex
7721256-841.205.00%84.084.0
Gemini BowGemini BowBow
Physical Damage: 39-73
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 78, 212 DexBow Attacks fire an additional Arrow
7821239-731.205.00%67.267.2Bow Attacks fire an additional Arrow
Fanatic BowFanatic BowBow
Chaos Damage: 52-87
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 79, 212 Dex
7921252-871.205.00%83.4

List of unique bows

ItemRequired levelRequired dexterityDamageAPSCritpDPSeDPSDPSStats
WidowhailWidowhail
Crude Bow
Bow
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed
from my bow into the heart of
the man who slew my beloved.
I felt nothing but cold fury."
- Chieftain Enoroa
106-91.205.00%9.09.0(150-250)% increased bonuses gained from Equipped Quiver
Quill RainQuill Rain
Shortbow
Bow
Physical Damage: 7-14
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Requires Level 5, 14 Dex100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Projectile Speed
40% less Attack Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
5147-141.255.00%13.113.1100% increased Attack Speed
+(10-20) to Dexterity
(50-100)% increased Projectile Speed
40% less Attack Damage
SplinterheartSplinterheart
Recurve Bow
Bow
Physical Damage: 15-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 16, 38 Dex(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
The forests of the Vastiri held many secrets
mystical and dark. Men learned not to wander,
lest they return with a strange new purpose.
163815-311.105.00%25.325.3(120–160)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
DoomfletchDoomfletch
Composite Bow
Bow
Physical Damage: 19-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 22, 52 DexAdds (5-7) to (10-12) Physical Damage
+10 to Dexterity
(30-50)% increased Mana Regeneration Rate
Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
225219-311.205.00%30.030.0Adds (5-7) to (10-12) Physical Damage
+10 to Dexterity
(30-50)% increased Mana Regeneration Rate
Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element
Death's HarpDeath's Harp
Dualstring Bow
Bow
Physical Damage: 16-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(30-40)% to Critical Damage Bonus
Bow Attacks fire 3 additional arrows
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
286516-311.105.00%25.925.9Bow Attacks fire an additional Arrow+(30-40)% to Critical Damage Bonus
Bow Attacks fire 3 additional arrows
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
SlivertongueSlivertongue
Zealot Bow
Bow
Physical Damage: 31-47
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 39, 90 DexAdds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
Leeches (4-7)% of Physical Damage as Mana
Arrows Pierce all targets after Forking
A hundred blind heads, each seeking the taste of prey on the air.
399031-471.205.00%46.846.8Adds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
Leeches (4-7)% of Physical Damage as Mana
Arrows Pierce all targets after Forking
Voltaxic RiftVoltaxic Rift
Fanatic Bow
Bow
Chaos Damage: 52-87
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 79, 212 DexAdds 1 to (200–300) Lightning Damage
(10–15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Chaos Damage from Hits also Contributes to Shock Chance
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
7921252-871.205.00%83.4Adds 1 to (200–300) Lightning Damage
(10–15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Chaos Damage from Hits also Contributes to Shock Chance

List of active skill gems usable with bows

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Bow ShotBow ShotAttack
Level: 1
Skills can be Managed in the Skills Panel.
0NoNoNo
Escape ShotEscape ShotAttack, AoE, Projectile, Cold
Tier: 1
Level: (1-20)
Cost: (11-98) Mana
Attack Damage: (50-204)% of base
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Total Attack Time
300% more Freeze Buildup
Impact radius is 2.4 metres

Additional Effects From 1-20% Quality:
(0–80)% more Freeze Buildup
Skills can be managed in the Skills Panel.
1NoYesNo
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Chaining
Tier: 1
Level: (1-20)
Cost: (6-43) Mana
Attack Speed: 90% of base
Attack Damage: (80-250)% of base
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage
Hits up to (2-4) additional enemies near the target

Additional Effects From 1-20% Quality:
(2-40)% more chance to Shock
Skills can be managed in the Skills Panel.
1NoYesNo
Lightning RodLightning RodAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (4-32) Mana
Attack Speed: 120% of base
Attack Damage: (26-94)% of base
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Burst radius
Skills can be managed in the Skills Panel.
1NoYesNo
Poisonburst ArrowPoisonburst ArrowAoE, Projectile, Chaos, Duration
Tier: 1
Level: (1-6)
Cost: (5-10) Mana
Attack Damage: (95-145)% of base
Fires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesNo
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
SnipeSnipeAttack, AoE, Projectile, Channelling
Tier: 3
Level: 1
Channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed Critical Hit.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Stormcaller ArrowStormcaller ArrowAttack, AoE, Projectile, Lightning, Duration
Tier: 3
Level: (1-20)
Cost: (7-54) Mana
Attack Speed: 80% of base
Attack Damage: (20-62)% of base
Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock. Shocks caused by the Bolt will spread to Enemies near the impact.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Shock Duration
Skills can be managed in the Skills Panel.
3NoYesNo
Vine ArrowVine ArrowAttack, Projectile, Chaos, Duration
Tier: 3
Level: 1
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo
BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (12-45) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
5NoYesNo
Electrocuting ArrowElectrocuting ArrowAttack, Projectile, Lightning, Duration
Tier: 5
Level: 1
Leap forward into the air and fire downward. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.Cannot Pierce
Converts 50% of Physical Damage to Lightning Damage
+1.2 seconds to Total Attack Time
Cannot Chain
Arrow duration is 25 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Freezing SalvoFreezing SalvoAttack, AoE, Projectile, Cold, Staged
Tier: 5
Level: 1
Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated.Converts 80% of Physical Damage to Cold Damage
(50–107)% more Freeze Buildup
Impact radius is 1.2 metres
Accumulates up to 12 additional missiles
Accumulates a missile every (0.8–1.05) seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Toxic GrowthToxic GrowthAttack, AoE, Projectile, Chaos, Duration
Tier: 5
Level: 1
Leap into the air and fire a volley of arrows which cause toxic pustules to sprout from the ground on impact. The pustules explode after a delay and can be Poisoned, causing them to explode faster and more violently.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Gas ArrowGas ArrowAoE, Projectile, Fire, Chaos, Duration
Tier: 7
Level: 1
Cost: 9 Mana
Attack Damage: 80% of base
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Impact radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
7NoYesNo
Detonating ArrowDetonating ArrowAttack, AoE, Projectile, Fire, Channelling, Detonator, Staged
Tier: 9
Level: 1
Channel to build up power before firing off a burning arrow. At maximum charge, the arrow will detonate at the end of its flight, causing an explosion in an area around it.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Ice ShotIce ShotAttack, Projectile, Cold
Tier: 9
Level: 1
Fire an icy arrow that sprays a cone of ice shards when it hits a target.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Sustained
Tier: 9
Level: (1-20)
Cost: (15-136) Mana
Attack Speed: 80% of base
Attack Damage: (70-185)% of base
Fire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed

Additional Effects From 1-20% Quality:
Fires (0-10) projectiles
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoYesNo
Shockchain ArrowShockchain ArrowAttack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration
Tier: 11
Level: (1-20)
Cost: (13-95) Mana
Attack Speed: 120% of base
Attack Damage: (50-156)% of base
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a nova of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Additional Effects From 1-20% Quality:
Copied Projectiles deal +(0.75-15)% more damage
Skills can be managed in the Skills Panel.
11NoYesNo
Magnetic SalvoMagnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Aim skyward and fires energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Spiral VolleySpiral VolleyAttack, Projectile, Sustained
Tier: 13
Level: (1-20)
Cost: (7-96) Mana
Attack Damage: (60-187)% of base
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.+0.4 seconds to Total Attack Time
Fires 25 Arrows
Chains once per Frenzy Charge Consumed
30% more Damage per Frenzy Charge Consumed
100% more Damage if a Frenzy Charge was Consumed
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo

Version history

Version Changes