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[[Category:Bows]] | [[Category:Bows]] | ||
[[Category:Item classes]] | [[Category:Item classes]] |
Revision as of 14:19, 11 November 2024
Bow is an item class of two-handed martial ranged weapons that require strength and dexterity to equip. Bows can be equipped together with a quiver.
List of bows
Main page: List of bows
Item | ![]() | ![]() | Damage | APS | Crit | pDPS | DPS | Stats |
---|---|---|---|---|---|---|---|---|
Crude Bow![]() Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.20 | 1 | 0 | 6-9 | 1.20 | 5.00% | 9.0 | 9.0 | — |
Shortbow![]() Physical Damage: 7-14 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 5, 14 Dex | 5 | 14 | 7-14 | 1.25 | 5.00% | 13.1 | 13.1 | — |
Warden Bow![]() Physical Damage: 12-18 Critical Strike Chance: 5.00% Attacks per Second: 1.15Requires Level 11, 27 Dex(20-30)% chance to Chain an additional time | 11 | 27 | 12-18 | 1.15 | 5.00% | 17.2 | 17.2 | (20-30)% chance to Chain an additional time |
Recurve Bow![]() Physical Damage: 15-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 Dex | 16 | 38 | 15-31 | 1.10 | 5.00% | 25.3 | 25.3 | — |
Composite Bow![]() Physical Damage: 19-31 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 22, 52 Dex | 22 | 52 | 19-31 | 1.20 | 5.00% | 30.0 | 30.0 | — |
Dualstring Bow![]() Physical Damage: 16-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 28, 65 DexBow Attacks fire an additional Arrow | 28 | 65 | 16-31 | 1.10 | 5.00% | 25.9 | 25.9 | Bow Attacks fire an additional Arrow |
Cultist Bow![]() Chaos Damage: 36-59 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 33, 76 Dex | 33 | 76 | 36-59 | 1.20 | 5.00% | — | 57.0 | — |
Zealot Bow![]() Physical Damage: 31-47 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 39, 90 Dex | 39 | 90 | 31-47 | 1.20 | 5.00% | 46.8 | 46.8 | — |
Snakewood Shortbow![]() Physical Damage: 29-54 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 45, 104 Dex | 45 | 104 | 29-54 | 1.25 | 5.00% | 51.9 | 51.9 | — |
Protector Bow![]() Physical Damage: 35-53 Critical Strike Chance: 5.00% Attacks per Second: 1.15Requires Level 48, 110 Dex(20-30)% chance to Chain an additional time | 48 | 110 | 35-53 | 1.15 | 5.00% | 50.6 | 50.6 | (20-30)% chance to Chain an additional time |
Rider Bow![]() Physical Damage: 36-61 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 51, 117 Dex | 51 | 117 | 36-61 | 1.20 | 5.00% | 58.2 | 58.2 | — |
Twin Bow![]() Physical Damage: 29-54 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 55, 126 DexBow Attacks fire an additional Arrow | 55 | 126 | 29-54 | 1.20 | 5.00% | 49.8 | 49.8 | Bow Attacks fire an additional Arrow |
Adherent Bow![]() Chaos Damage: 41-69 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 59, 135 Dex | 59 | 135 | 41-69 | 1.20 | 5.00% | — | 66.0 | — |
Militant Bow![]() Physical Damage: 46-69 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 62, 142 Dex | 62 | 142 | 46-69 | 1.20 | 5.00% | 69.0 | 69.0 | — |
Ironwood Shortbow![]() Physical Damage: 41-76 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 67, 174 Dex | 67 | 174 | 41-76 | 1.25 | 5.00% | 73.1 | 73.1 | — |
Cavalry Bow![]() Physical Damage: 49-82 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 72, 193 Dex | 72 | 193 | 49-82 | 1.20 | 5.00% | 78.6 | 78.6 | — |
Guardian Bow![]() Physical Damage: 53-80 Critical Strike Chance: 5.00% Attacks per Second: 1.15Requires Level 77, 212 Dex(20-30)% chance to Chain an additional time | 77 | 212 | 53-80 | 1.15 | 5.00% | 76.5 | 76.5 | (20-30)% chance to Chain an additional time |
Warmonger Bow![]() Physical Damage: 56-84 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 77, 212 Dex | 77 | 212 | 56-84 | 1.20 | 5.00% | 84.0 | 84.0 | — |
Gemini Bow![]() Physical Damage: 39-73 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 78, 212 DexBow Attacks fire an additional Arrow | 78 | 212 | 39-73 | 1.20 | 5.00% | 67.2 | 67.2 | Bow Attacks fire an additional Arrow |
Fanatic Bow![]() Chaos Damage: 52-87 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 79, 212 Dex | 79 | 212 | 52-87 | 1.20 | 5.00% | — | 83.4 | — |
List of unique bows
Main page: List of unique bows
Item | ![]() | ![]() | Damage | APS | Crit | pDPS | eDPS | DPS | Stats |
---|---|---|---|---|---|---|---|---|---|
Widowhail![]() Crude BowBow Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.20(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed from my bow into the heart of the man who slew my beloved. I felt nothing but cold fury." - Chieftain Enoroa | 1 | 0 | 6-9 | 1.20 | 5.00% | 9.0 | — | 9.0 | (150-250)% increased bonuses gained from Equipped Quiver |
Quill Rain![]() ShortbowBow Physical Damage: 7-14 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 5, 14 Dex100% increased Attack Speed +(10-20) to Dexterity (50-100)% increased Projectile Speed 40% less Attack Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes | 5 | 14 | 7-14 | 1.25 | 5.00% | 13.1 | — | 13.1 | 100% increased Attack Speed +(10-20) to Dexterity (50-100)% increased Projectile Speed 40% less Attack Damage |
Splinterheart![]() Recurve BowBow Physical Damage: 15-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 Dex(120–160)% increased Physical Damage +(50–70) to Accuracy Rating (20–30)% increased Projectile Speed Projectiles Split towards +2 targetsThe forests of the Vastiri held many secrets mystical and dark. Men learned not to wander, lest they return with a strange new purpose. | 16 | 38 | 15-31 | 1.10 | 5.00% | 25.3 | — | 25.3 | (120–160)% increased Physical Damage +(50–70) to Accuracy Rating (20–30)% increased Projectile Speed Projectiles Split towards +2 targets |
Doomfletch![]() Composite BowBow Physical Damage: 19-31 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 22, 52 DexAdds (5-7) to (10-12) Physical Damage +10 to Dexterity (30-50)% increased Mana Regeneration Rate Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch | 22 | 52 | 19-31 | 1.20 | 5.00% | 30.0 | — | 30.0 | Adds (5-7) to (10-12) Physical Damage +10 to Dexterity (30-50)% increased Mana Regeneration Rate Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element |
Death's Harp![]() Dualstring BowBow Physical Damage: 16-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(30-40)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killedThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. | 28 | 65 | 16-31 | 1.10 | 5.00% | 25.9 | — | 25.9 | Bow Attacks fire an additional Arrow+(30-40)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killed |
Slivertongue![]() Zealot BowBow Physical Damage: 31-47 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 39, 90 DexAdds (40-48) to (65-72) Physical Damage +(4-6)% to Critical Hit Chance Leeches (5-8)% of Physical Damage as Life Leeches (4-7)% of Physical Damage as Mana Arrows Pierce all targets after ForkingA hundred blind heads, each seeking the taste of prey on the air. | 39 | 90 | 31-47 | 1.20 | 5.00% | 46.8 | — | 46.8 | Adds (40-48) to (65-72) Physical Damage +(4-6)% to Critical Hit Chance Leeches (5-8)% of Physical Damage as Life Leeches (4-7)% of Physical Damage as Mana Arrows Pierce all targets after Forking |
Voltaxic Rift![]() Fanatic BowBow Chaos Damage: 52-87 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 79, 212 DexAdds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock ChanceThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. | 79 | 212 | 52-87 | 1.20 | 5.00% | — | — | 83.4 | Adds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock Chance |
List of active skill gems usable with bows
Main page: List of skill gems usable with bows
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: 1Skills can be Managed in the Skills Panel. ![]() | 0 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (11-98) Mana Attack Damage: (50-204)% of baseLeap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage +0.7 seconds to Total Attack Time 300% more Freeze Buildup Impact radius is 2.4 metres Additional Effects From 1-20% Quality: (0–80)% more Freeze BuildupSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (6-43) Mana Attack Speed: 90% of base Attack Damage: (80-250)% of baseFire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage Hits up to (2-4) additional enemies near the target Additional Effects From 1-20% Quality: (2-40)% more chance to ShockSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (4-32) Mana Attack Speed: 120% of base Attack Damage: (26-94)% of baseFire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately. Additional Effects From 1-20% Quality: +(0.02-0.4) metres to Burst radiusSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-6) Cost: (5-10) Mana Attack Damage: (95-145)% of baseFires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (15-1317) ManaRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 1.5 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage Slam Attack Damage: (80-211)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (30-79)% Additional Effects From 1-20% Quality: Totem base attack time is (-0.01--0.2) secondsSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed Critical Hit.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (7-54) Mana Attack Speed: 80% of base Attack Damage: (20-62)% of baseFire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock. Shocks caused by the Bolt will spread to Enemies near the impact. Additional Effects From 1-20% Quality: (1.5-30)% increased Shock DurationSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (12-45) Mana Cooldown Time: 2.00 sec Cast Time: 0.70 secReady a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats. Additional Effects From 1-20% Quality: Repeats deal +(0.25-5)% more DamageSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Leap forward into the air and fire downward. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.Cannot Pierce Converts 50% of Physical Damage to Lightning Damage +1.2 seconds to Total Attack Time Cannot Chain Arrow duration is 25 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated.Converts 80% of Physical Damage to Cold Damage (50–107)% more Freeze Buildup Impact radius is 1.2 metres Accumulates up to 12 additional missiles Accumulates a missile every (0.8–1.05) secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Leap into the air and fire a volley of arrows which cause toxic pustules to sprout from the ground on impact. The pustules explode after a delay and can be Poisoned, causing them to explode faster and more violently.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Cost: 9 Mana Attack Damage: 80% of baseFires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow Impact radius is 1.8 metres Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 50% more Area of Effect per second, up to a maximum of 200% Cloud radius is 1.8 metres Cloud duration is 4 seconds Explosion Converts 100% of Physical Damage to Fire Damage Impact radius is 1.8 metres Additional Effects From 1-20% Quality: Impact radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Channel to build up power before firing off a burning arrow. At maximum charge, the arrow will detonate at the end of its flight, causing an explosion in an area around it.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Fire an icy arrow that sprays a cone of ice shards when it hits a target.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (15-136) Mana Attack Speed: 80% of base Attack Damage: (70-185)% of baseFire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows Rain radius is 3.6 metres Arrow impact radius is 0.7 metres Maximum 1 arrow rain One arrow lands every 0.08 seconds Fires 100% more Arrows if a Frenzy Charge was consumed Fires 50% more Arrows per Frenzy Charge consumed Additional Effects From 1-20% Quality: Fires (0-10) projectilesPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (13-95) Mana Attack Speed: 120% of base Attack Damage: (50-156)% of baseFire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a nova of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados. Additional Effects From 1-20% Quality: Copied Projectiles deal +(0.75-15)% more damageSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Aim skyward and fires energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (7-96) Mana Attack Damage: (60-187)% of baseLoad your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.+0.4 seconds to Total Attack Time Fires 25 Arrows Chains once per Frenzy Charge Consumed 30% more Damage per Frenzy Charge Consumed 100% more Damage if a Frenzy Charge was ConsumedPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 13 | ![]() | ![]() | ![]() |
Version history
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