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Default attack: Difference between revisions
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| [[Crossbow]] || {{il|Crossbow Shot}} | | [[Crossbow]] || {{il|Crossbow Shot}} | ||
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| [[Mace]] || | | [[Mace]] || {{il|Mace Strike}} | ||
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| [[Quarterstaff]] || | | [[Quarterstaff]] || {{il|Quarterstaff Strike}} | ||
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| [[Unarmed]] || | | [[Unarmed]] || {{il|Punch}} | ||
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Latest revision as of 09:52, 9 February 2025
A Default attack is the inherent attack that comes with a martial weapon. Default attacks always have no cost.
It is always listed at the top of the Skills Panel, and be supported as usual. Default attacks gain sockets with character level, rather than with Jeweller's Orbs.
Header text | Header text |
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Bow | ![]() Level: 1Skills can be Managed in the Skills Panel. ![]() ![]() |
Crossbow | ![]() Level: 1 Attack Damage: 132% of baseFires a bolt from your crossbow.Sockets are found in the Skills menu tab. ![]() ![]() |
Mace | ![]() Level: 1Strike with your Mace.Sockets are found in the Skills menu tab. ![]() ![]() |
Quarterstaff | ![]() Level: 1Strike with your Quarterstaff.Sockets are found in the Skills menu tab. ![]() ![]() |
Unarmed | ![]() Level: 1Perform an Unarmed Strike.Sockets are found in the Skills menu tab. ![]() ![]() |
Caster weapons do not have a default attack but instead grant a spell: See List of items granting inherent weapon skills
Version history
Version | Changes |
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0.1.0 |
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