The Riverbank: Difference between revisions
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'''The Riverbank''' is the first area of [[Act 1]] and is connected to [[Clearfell Encampment]]. It is also the first area in the game and contains several tutorials. | '''The Riverbank''' is the first area of [[Act 1]] and is connected to [[the Clearfell Encampment]]. It is also the first area in the game and contains several tutorials. | ||
__TOC__ | __TOC__ | ||
==Layout== | ==Layout== | ||
The Riverbank is a linear area with a few larger clearings containing trees. | The Riverbank is a linear area with a few larger clearings containing trees. | ||
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{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
|- | |- | ||
![[Class]] | ! [[Class]] | ||
![[Weapon]] | ! [[Weapon]] | ||
![[Skill Gem]] | ! [[Skill Gem]] | ||
|- | |- | ||
|[[Marauder]] | | [[Marauder]] | ||
| | |||
| | | | ||
|- | |- | ||
|[[Warrior]] | | [[Warrior]] | ||
| {{il|Wooden Club}}<br>{{il|Splintered Tower Shield}} | | {{il|Wooden Club}}<br>{{il|Splintered Tower Shield}} | ||
| {{il|Rolling Slam}} | | {{il|Rolling Slam}} | ||
|- | |- | ||
|[[Mercenary]] | | [[Duelist]] | ||
| | |||
| | |||
|- | |||
| [[Mercenary]] | |||
| {{il|Makeshift Crossbow}} | | {{il|Makeshift Crossbow}} | ||
| | | | ||
|- | |- | ||
|[[Ranger]] | | [[Ranger]] | ||
| {{il|Crude Bow}} | | {{il|Crude Bow}}<br>{{il|Broadhead Quiver}} | ||
| {{il|Lightning Arrow}} | | {{il|Lightning Arrow}} | ||
|- | |- | ||
|[[Huntress]] | | [[Huntress]] | ||
| | |||
| | | | ||
|- | |- | ||
|[[Shadow]] | | [[Shadow]] | ||
| | | | ||
| | | | ||
|- | |- | ||
|[[Monk]] | | [[Monk]] | ||
| {{il|Wrapped Quarterstaff}} | | {{il|Wrapped Quarterstaff}} | ||
| {{il|Falling Thunder}} | | {{il|Falling Thunder}} | ||
|- | |- | ||
|[[Witch]] | | [[Witch]] | ||
| | | {{il|Withered Wand}}<br>{{il|Celebrant Sceptre}} | ||
| | | {{il|Unearth}} | ||
|- | |- | ||
|[[Sorceress]] | | [[Sorceress]] | ||
| {{il|Ashen Staff}} | | {{il|Ashen Staff}} | ||
| {{il|Spark}} | | {{il|Spark}} | ||
|- | |- | ||
|[[Templar]] | | [[Templar]] | ||
| | | | ||
| | | | ||
|- | |- | ||
|[[Druid]] | | [[Druid]] | ||
| | |||
| | | | ||
|} | |} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|?| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox World}} | {{Navbox World}} | ||
{{DEFAULTSORT:Riverbank, The}} |
Latest revision as of 13:51, 27 November 2024
Lua error: Error: Table areas not found.. The Riverbank is the first area of Act 1 and is connected to the Clearfell Encampment. It is also the first area in the game and contains several tutorials.
Layout
The Riverbank is a linear area with a few larger clearings containing trees.
The player's character will start near the river, with a nearby normal default starting weapon depending on the player's class. A tutorial will appear to equip this item once picked up. They will also begin with two File:Lesser Life Flask inventory icon.pngLesser Life FlaskLesser Life FlaskRecovers 60 Life over 1.50 Seconds
Consumes 7 of 21 Charges on useRight click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.File:Lesser Life Flask inventory icon.pngs and one File:Lesser Mana Flask inventory icon.pngLesser Mana FlaskLesser Mana FlaskRecovers 50 Mana over 2.00 Seconds
Consumes 7 of 28 Charges on useRight click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.File:Lesser Mana Flask inventory icon.png equipped in the flask slots, and three File:Scroll of Wisdom inventory icon.pngScroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.File:Scroll of Wisdom inventory icon.png in their inventory.
When the loses approximately 25% of life from enemies, a tutorial to use a life flask may appear.
A Large Chest containing a class-dependant skill gem lies further along the riverbank. A tutorial to equip skill gems will appear once picked up.
The area introduces checkpoints.
Upon approaching the last section of the area, the player will encounter the Bloated Miller, the tutorial unique boss that must be killed to access the first town.
Quests
Monsters
Item drops
The following drop-restricted items can drop in this area.
- No items include this area in their drop restrictions.
Default starting weapon and skills
Class | Weapon | Skill Gem |
---|---|---|
Marauder | ||
Warrior | File:Wooden Club inventory icon.pngWooden ClubWooden ClubOne Hand Mace Physical Damage: 6-10 Critical Strike Chance: 5.00% Attacks per Second: 1.45File:Wooden Club inventory icon.png File:Splintered Tower Shield inventory icon.pngSplintered Tower ShieldSplintered Tower ShieldChance to Block: 24% Armour: 21Grants Skill: Raise ShieldFile:Splintered Tower Shield inventory icon.png |
File:Rolling Slam inventory icon.pngRolling SlamRolling SlamAoE, Melee, Strike Level: (1-2) Cost: 48 Mana Attack Damage: 188% of baseSlam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.+1.5 seconds to Attack Time Base radius is 1.4 metres Base secondary radius is 1.8 metresPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.File:Rolling Slam skill icon.pngFile:Rolling Slam inventory icon.png |
Duelist | ||
Mercenary | File:Makeshift Crossbow inventory icon.pngMakeshift CrossbowMakeshift CrossbowCrossbow Physical Damage: 3-11 Critical Strike Chance: 5.00% Attacks per Second: 1.80File:Makeshift Crossbow inventory icon.png |
|
Ranger | File:Crude Bow inventory icon.pngCrude BowCrude BowBow Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.20File:Crude Bow inventory icon.png File:Broadhead Quiver inventory icon.pngBroadhead QuiverBroadhead QuiverAdds 1 to 3 Physical Damage to AttacksCan only be equipped if you are wielding a Bow.File:Broadhead Quiver inventory icon.png |
File:Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, Projectile, Lightning, Bow Level: 1 Cost: 5 Mana Attack Speed: 90% of base Attack Damage: 70% of baseFires a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.Converts 40% of Physical Damage to Lightning Damage Hits up to 2 additional enemies near the targetPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel.File:Lightning Arrow inventory icon.png |
Huntress | ||
Shadow | ||
Monk | File:Wrapped Quarterstaff inventory icon.pngWrapped QuarterstaffWrapped QuarterstaffPhysical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40File:Wrapped Quarterstaff inventory icon.png |
File:Falling Thunder inventory icon.pngFalling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning Level: 1 Cost: 7 Mana Attack Speed: 60% of base Attack Damage: 140% of base Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage Base impact radius is 4 metres 150% more Damage per Power ChargePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.File:Falling Thunder inventory icon.png |
Witch | File:Withered Wand inventory icon.pngWithered WandWithered WandWandRequires Level 10, 25 IntGrants Skill: Level # Chaos BoltFile:Withered Wand inventory icon.png File:Celebrant Sceptre inventory icon.pngCelebrant SceptreCelebrant SceptreSceptre Spirit: 100Requires 25 IntGrants Skill: Level # Skeletal Warrior MinionFile:Celebrant Sceptre inventory icon.png |
Module Error: No results found for item using search term "item_name = Unearth" |
Sorceress | File:Ashen Staff inventory icon.pngAshen StaffAshen StaffStaffRequires Level 32, 75 IntGrants Skill: Level # FireboltFile:Ashen Staff inventory icon.png | Module Error: No results found for item using search term "item_name = Spark" |
Templar | ||
Druid |
Gallery
Version history
Version | Changes |
---|---|
Unknown |
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