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| {{Item | | {{Item |
| |rarity_id = normal | | |rarity_id = normal |
| |name = Sunder | | |name = Falling Thunder |
| |class_id = Active Skill Gem | | |class_id = Active Skill Gem |
| |size_x = 1 | | |size_x = 1 |
| |size_y = 1 | | |size_y = 1 |
| |drop_level = 12 | | |drop_level = 1 |
| |tags = gem, default | | |tags = gem, default |
| |metadata_id = Metadata/Items/Gems/SkillGemSunder | | |metadata_id = |
| |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | | |help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. |
| |strength_percent = 100 | | |dexterity_percent = 50 |
| |gem_tags = Attack, AoE, Slam, Melee | | |intelligence_percent = 50 |
| |gem_description = Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed. | | |gem_tags = Attack, AoE, Slam, Projectile, Lightning |
| |active_skill_name = Sunder | | |gem_description = Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact. |
| |item_class_id_restriction = One Hand Mace, Sceptre, Staff, Two Hand Mace, One Hand Axe, Two Hand Axe, Unarmed, Warstaff | | |active_skill_name = |
| |skill_id = Sunder | | |item_class_id_restriction = Quarterstaff |
| | |skill_id = Falling Thunder |
| |cast_time = 1.0 | | |cast_time = 1.0 |
| |required_level = 12 | | |required_level = 1 |
| |quality_type1_weight = 1
| |
| |quality_type1_stat_text = Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence
| |
| |quality_type1_breakpoints = 20.0
| |
| |quality_type1_stat1_id = sunder_wave_radius_+_per_step
| |
| |quality_type1_stat1_value = 50
| |
| |static_cost_types = Mana | | |static_cost_types = Mana |
| |static_attack_speed_multiplier = 75 | | |static_attack_speed_multiplier = 60 |
| |static_stat1_id = base_sunder_wave_delay_ms
| | |stat_text = Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge |
| |static_stat1_value = 400
| |
| |static_stat2_id = console_skill_dont_chase
| |
| |static_stat2_value = 1
| |
| |static_stat3_id = is_area_damage
| |
| |static_stat3_value = 1
| |
| |static_stat4_id = shockwave_slam_explosion_damage_+%_final
| |
| |static_stat4_value = -40
| |
| |static_stat5_id = sunder_shockwave_limit_per_cascade
| |
| |static_stat5_value = 5
| |
| |static_stat6_id = sunder_wave_max_steps
| |
| |static_stat6_value = 5
| |
| |static_stat7_id = sunder_wave_min_steps
| |
| |static_stat7_value = 2
| |
| |static_stat8_id = sunder_wave_radius_+_per_step
| |
| |static_stat8_value = 2
| |
| |stat_text = (0-19)% more Area of Effect<br>Shockwaves deal 40% less Damage<br>Wave causes Shockwaves from up to 5 Enemies in each Area<br>Wave has (0-25)% reduced delay between Areas<br>Wave Damages 5 Areas<br>Wave cannot stop before Damaging 2 Areas<br>Wave gains +0.2 metres to radius with each Area in the Sequence | |
| |level1 = True | | |level1 = True |
| |level1_level_requirement = 12 | | |level1_level_requirement = 1 |
| |level1_cost_amounts = 8 | | |level1_cost_amounts = 7 |
| |level1_damage_effectiveness = 273.8 | | |level1_damage_effectiveness = 140 |
| |level1_damage_multiplier = 273.8 | | |level1_damage_multiplier = 140 |
| |level2 = True
| |
| |level2_level_requirement = 15
| |
| |level2_cost_amounts = 9
| |
| |level2_damage_effectiveness = 286
| |
| |level2_damage_multiplier = 286
| |
| |level2_stat_text = 1% more Area of Effect<br>Wave has 1% reduced delay between Areas
| |
| |level2_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level2_stat1_value = 1
| |
| |level2_stat2_id = sunder_wave_delay_+%
| |
| |level2_stat2_value = -1
| |
| |level3 = True
| |
| |level3_level_requirement = 19
| |
| |level3_cost_amounts = 9
| |
| |level3_damage_effectiveness = 299.5
| |
| |level3_damage_multiplier = 299.5
| |
| |level3_stat_text = 2% more Area of Effect<br>Wave has 3% reduced delay between Areas
| |
| |level3_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level3_stat1_value = 2
| |
| |level3_stat2_id = sunder_wave_delay_+%
| |
| |level3_stat2_value = -3
| |
| |level4 = True
| |
| |level4_level_requirement = 23
| |
| |level4_cost_amounts = 9
| |
| |level4_damage_effectiveness = 313.5
| |
| |level4_damage_multiplier = 313.5
| |
| |level4_stat_text = 3% more Area of Effect<br>Wave has 4% reduced delay between Areas
| |
| |level4_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level4_stat1_value = 3
| |
| |level4_stat2_id = sunder_wave_delay_+%
| |
| |level4_stat2_value = -4
| |
| |level5 = True
| |
| |level5_level_requirement = 27
| |
| |level5_cost_amounts = 10
| |
| |level5_damage_effectiveness = 328.1
| |
| |level5_damage_multiplier = 328.1
| |
| |level5_stat_text = 4% more Area of Effect<br>Wave has 5% reduced delay between Areas
| |
| |level5_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level5_stat1_value = 4
| |
| |level5_stat2_id = sunder_wave_delay_+%
| |
| |level5_stat2_value = -5
| |
| |level6 = True
| |
| |level6_level_requirement = 31
| |
| |level6_cost_amounts = 10
| |
| |level6_damage_effectiveness = 343.4
| |
| |level6_damage_multiplier = 343.4
| |
| |level6_stat_text = 5% more Area of Effect<br>Wave has 7% reduced delay between Areas
| |
| |level6_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level6_stat1_value = 5
| |
| |level6_stat2_id = sunder_wave_delay_+%
| |
| |level6_stat2_value = -7
| |
| |level7 = True
| |
| |level7_level_requirement = 35
| |
| |level7_cost_amounts = 10
| |
| |level7_damage_effectiveness = 359.4
| |
| |level7_damage_multiplier = 359.4
| |
| |level7_stat_text = 6% more Area of Effect<br>Wave has 8% reduced delay between Areas
| |
| |level7_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level7_stat1_value = 6
| |
| |level7_stat2_id = sunder_wave_delay_+%
| |
| |level7_stat2_value = -8
| |
| |level8 = True
| |
| |level8_level_requirement = 38
| |
| |level8_cost_amounts = 11
| |
| |level8_damage_effectiveness = 375.5
| |
| |level8_damage_multiplier = 375.5
| |
| |level8_stat_text = 7% more Area of Effect<br>Wave has 9% reduced delay between Areas
| |
| |level8_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level8_stat1_value = 7
| |
| |level8_stat2_id = sunder_wave_delay_+%
| |
| |level8_stat2_value = -9
| |
| |level9 = True
| |
| |level9_level_requirement = 41
| |
| |level9_cost_amounts = 11
| |
| |level9_damage_effectiveness = 392.1
| |
| |level9_damage_multiplier = 392.1
| |
| |level9_stat_text = 8% more Area of Effect<br>Wave has 11% reduced delay between Areas
| |
| |level9_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level9_stat1_value = 8
| |
| |level9_stat2_id = sunder_wave_delay_+%
| |
| |level9_stat2_value = -11
| |
| |level10 = True
| |
| |level10_level_requirement = 44
| |
| |level10_cost_amounts = 11
| |
| |level10_damage_effectiveness = 409.7
| |
| |level10_damage_multiplier = 409.7
| |
| |level10_stat_text = 9% more Area of Effect<br>Wave has 12% reduced delay between Areas
| |
| |level10_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level10_stat1_value = 9
| |
| |level10_stat2_id = sunder_wave_delay_+%
| |
| |level10_stat2_value = -12
| |
| |level11 = True
| |
| |level11_level_requirement = 47
| |
| |level11_cost_amounts = 11
| |
| |level11_damage_effectiveness = 428
| |
| |level11_damage_multiplier = 428
| |
| |level11_stat_text = 10% more Area of Effect<br>Wave has 13% reduced delay between Areas
| |
| |level11_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level11_stat1_value = 10
| |
| |level11_stat2_id = sunder_wave_delay_+%
| |
| |level11_stat2_value = -13
| |
| |level12 = True
| |
| |level12_level_requirement = 50
| |
| |level12_cost_amounts = 12
| |
| |level12_damage_effectiveness = 447.1
| |
| |level12_damage_multiplier = 447.1
| |
| |level12_stat_text = 11% more Area of Effect<br>Wave has 14% reduced delay between Areas
| |
| |level12_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level12_stat1_value = 11
| |
| |level12_stat2_id = sunder_wave_delay_+%
| |
| |level12_stat2_value = -14
| |
| |level13 = True
| |
| |level13_level_requirement = 53
| |
| |level13_cost_amounts = 12
| |
| |level13_damage_effectiveness = 467
| |
| |level13_damage_multiplier = 467
| |
| |level13_stat_text = 12% more Area of Effect<br>Wave has 16% reduced delay between Areas
| |
| |level13_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level13_stat1_value = 12
| |
| |level13_stat2_id = sunder_wave_delay_+%
| |
| |level13_stat2_value = -16
| |
| |level14 = True
| |
| |level14_level_requirement = 56
| |
| |level14_cost_amounts = 12
| |
| |level14_damage_effectiveness = 487.7
| |
| |level14_damage_multiplier = 487.7
| |
| |level14_stat_text = 13% more Area of Effect<br>Wave has 17% reduced delay between Areas
| |
| |level14_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level14_stat1_value = 13
| |
| |level14_stat2_id = sunder_wave_delay_+%
| |
| |level14_stat2_value = -17
| |
| |level15 = True
| |
| |level15_level_requirement = 59
| |
| |level15_cost_amounts = 12
| |
| |level15_damage_effectiveness = 509.5
| |
| |level15_damage_multiplier = 509.5
| |
| |level15_stat_text = 14% more Area of Effect<br>Wave has 18% reduced delay between Areas
| |
| |level15_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level15_stat1_value = 14
| |
| |level15_stat2_id = sunder_wave_delay_+%
| |
| |level15_stat2_value = -18
| |
| |level16 = True
| |
| |level16_level_requirement = 62
| |
| |level16_cost_amounts = 13
| |
| |level16_damage_effectiveness = 532.2
| |
| |level16_damage_multiplier = 532.2
| |
| |level16_stat_text = 15% more Area of Effect<br>Wave has 20% reduced delay between Areas
| |
| |level16_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level16_stat1_value = 15
| |
| |level16_stat2_id = sunder_wave_delay_+%
| |
| |level16_stat2_value = -20
| |
| |level17 = True
| |
| |level17_level_requirement = 64
| |
| |level17_cost_amounts = 13
| |
| |level17_damage_effectiveness = 554.8
| |
| |level17_damage_multiplier = 554.8
| |
| |level17_stat_text = 16% more Area of Effect<br>Wave has 21% reduced delay between Areas
| |
| |level17_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level17_stat1_value = 16
| |
| |level17_stat2_id = sunder_wave_delay_+%
| |
| |level17_stat2_value = -21
| |
| |level18 = True
| |
| |level18_level_requirement = 66
| |
| |level18_cost_amounts = 13
| |
| |level18_damage_effectiveness = 578.5
| |
| |level18_damage_multiplier = 578.5
| |
| |level18_stat_text = 17% more Area of Effect<br>Wave has 22% reduced delay between Areas
| |
| |level18_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level18_stat1_value = 17
| |
| |level18_stat2_id = sunder_wave_delay_+%
| |
| |level18_stat2_value = -22
| |
| |level19 = True
| |
| |level19_level_requirement = 68
| |
| |level19_cost_amounts = 13
| |
| |level19_damage_effectiveness = 603.2
| |
| |level19_damage_multiplier = 603.2
| |
| |level19_stat_text = 18% more Area of Effect<br>Wave has 24% reduced delay between Areas
| |
| |level19_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level19_stat1_value = 18
| |
| |level19_stat2_id = sunder_wave_delay_+%
| |
| |level19_stat2_value = -24
| |
| |level20 = True
| |
| |level20_level_requirement = 70
| |
| |level20_cost_amounts = 13
| |
| |level20_damage_effectiveness = 629
| |
| |level20_damage_multiplier = 629
| |
| |level20_stat_text = 19% more Area of Effect<br>Wave has 25% reduced delay between Areas
| |
| |level20_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level20_stat1_value = 19
| |
| |level20_stat2_id = sunder_wave_delay_+%
| |
| |level20_stat2_value = -25
| |
| |level21 = True
| |
| |level21_level_requirement = 72
| |
| |level21_cost_amounts = 14
| |
| |level21_damage_effectiveness = 655.8
| |
| |level21_damage_multiplier = 655.8
| |
| |level21_stat_text = 20% more Area of Effect<br>Wave has 26% reduced delay between Areas
| |
| |level21_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level21_stat1_value = 20
| |
| |level21_stat2_id = sunder_wave_delay_+%
| |
| |level21_stat2_value = -26
| |
| |level22 = True
| |
| |level22_level_requirement = 74
| |
| |level22_cost_amounts = 14
| |
| |level22_damage_effectiveness = 683.9
| |
| |level22_damage_multiplier = 683.9
| |
| |level22_stat_text = 21% more Area of Effect<br>Wave has 28% reduced delay between Areas
| |
| |level22_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level22_stat1_value = 21
| |
| |level22_stat2_id = sunder_wave_delay_+%
| |
| |level22_stat2_value = -28
| |
| |level23 = True
| |
| |level23_level_requirement = 76
| |
| |level23_cost_amounts = 14
| |
| |level23_damage_effectiveness = 713
| |
| |level23_damage_multiplier = 713
| |
| |level23_stat_text = 22% more Area of Effect<br>Wave has 29% reduced delay between Areas
| |
| |level23_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level23_stat1_value = 22
| |
| |level23_stat2_id = sunder_wave_delay_+%
| |
| |level23_stat2_value = -29
| |
| |level24 = True
| |
| |level24_level_requirement = 78
| |
| |level24_cost_amounts = 14
| |
| |level24_damage_effectiveness = 743.4
| |
| |level24_damage_multiplier = 743.4
| |
| |level24_stat_text = 23% more Area of Effect<br>Wave has 30% reduced delay between Areas
| |
| |level24_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level24_stat1_value = 23
| |
| |level24_stat2_id = sunder_wave_delay_+%
| |
| |level24_stat2_value = -30
| |
| |level25 = True
| |
| |level25_level_requirement = 80
| |
| |level25_cost_amounts = 14
| |
| |level25_damage_effectiveness = 775.1
| |
| |level25_damage_multiplier = 775.1
| |
| |level25_stat_text = 24% more Area of Effect<br>Wave has 32% reduced delay between Areas
| |
| |level25_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level25_stat1_value = 24
| |
| |level25_stat2_id = sunder_wave_delay_+%
| |
| |level25_stat2_value = -32
| |
| |level26 = True
| |
| |level26_level_requirement = 82
| |
| |level26_cost_amounts = 14
| |
| |level26_damage_effectiveness = 808.1
| |
| |level26_damage_multiplier = 808.1
| |
| |level26_stat_text = 25% more Area of Effect<br>Wave has 33% reduced delay between Areas
| |
| |level26_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level26_stat1_value = 25
| |
| |level26_stat2_id = sunder_wave_delay_+%
| |
| |level26_stat2_value = -33
| |
| |level27 = True
| |
| |level27_level_requirement = 84
| |
| |level27_cost_amounts = 15
| |
| |level27_damage_effectiveness = 842.6
| |
| |level27_damage_multiplier = 842.6
| |
| |level27_stat_text = 26% more Area of Effect<br>Wave has 34% reduced delay between Areas
| |
| |level27_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level27_stat1_value = 26
| |
| |level27_stat2_id = sunder_wave_delay_+%
| |
| |level27_stat2_value = -34
| |
| |level28 = True
| |
| |level28_level_requirement = 86
| |
| |level28_cost_amounts = 15
| |
| |level28_damage_effectiveness = 878.5
| |
| |level28_damage_multiplier = 878.5
| |
| |level28_stat_text = 27% more Area of Effect<br>Wave has 36% reduced delay between Areas
| |
| |level28_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level28_stat1_value = 27
| |
| |level28_stat2_id = sunder_wave_delay_+%
| |
| |level28_stat2_value = -36
| |
| |level29 = True
| |
| |level29_level_requirement = 88
| |
| |level29_cost_amounts = 15
| |
| |level29_damage_effectiveness = 915.9
| |
| |level29_damage_multiplier = 915.9
| |
| |level29_stat_text = 28% more Area of Effect<br>Wave has 37% reduced delay between Areas
| |
| |level29_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level29_stat1_value = 28
| |
| |level29_stat2_id = sunder_wave_delay_+%
| |
| |level29_stat2_value = -37
| |
| |level30 = True
| |
| |level30_level_requirement = 90
| |
| |level30_cost_amounts = 15
| |
| |level30_damage_effectiveness = 954.9
| |
| |level30_damage_multiplier = 954.9
| |
| |level30_stat_text = 29% more Area of Effect<br>Wave has 38% reduced delay between Areas
| |
| |level30_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level30_stat1_value = 29
| |
| |level30_stat2_id = sunder_wave_delay_+%
| |
| |level30_stat2_value = -38
| |
| |level31 = True
| |
| |level31_level_requirement = 91
| |
| |level31_cost_amounts = 15
| |
| |level31_damage_effectiveness = 1013.5
| |
| |level31_damage_multiplier = 1013.5
| |
| |level31_stat_text = 29% more Area of Effect<br>Wave has 39% reduced delay between Areas
| |
| |level31_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level31_stat1_value = 29
| |
| |level31_stat2_id = sunder_wave_delay_+%
| |
| |level31_stat2_value = -39
| |
| |level32 = True
| |
| |level32_level_requirement = 92
| |
| |level32_cost_amounts = 15
| |
| |level32_damage_effectiveness = 1035
| |
| |level32_damage_multiplier = 1035
| |
| |level32_stat_text = 30% more Area of Effect<br>Wave has 39% reduced delay between Areas
| |
| |level32_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level32_stat1_value = 30
| |
| |level32_stat2_id = sunder_wave_delay_+%
| |
| |level32_stat2_value = -39
| |
| |level33 = True
| |
| |level33_level_requirement = 93
| |
| |level33_cost_amounts = 15
| |
| |level33_damage_effectiveness = 1057
| |
| |level33_damage_multiplier = 1057
| |
| |level33_stat_text = 30% more Area of Effect<br>Wave has 40% reduced delay between Areas
| |
| |level33_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level33_stat1_value = 30
| |
| |level33_stat2_id = sunder_wave_delay_+%
| |
| |level33_stat2_value = -40
| |
| |level34 = True
| |
| |level34_level_requirement = 94
| |
| |level34_cost_amounts = 15
| |
| |level34_damage_effectiveness = 1079.5
| |
| |level34_damage_multiplier = 1079.5
| |
| |level34_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas
| |
| |level34_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level34_stat1_value = 31
| |
| |level34_stat2_id = sunder_wave_delay_+%
| |
| |level34_stat2_value = -41
| |
| |level35 = True
| |
| |level35_level_requirement = 95
| |
| |level35_cost_amounts = 16
| |
| |level35_damage_effectiveness = 1102.4
| |
| |level35_damage_multiplier = 1102.4
| |
| |level35_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas
| |
| |level35_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level35_stat1_value = 31
| |
| |level35_stat2_id = sunder_wave_delay_+%
| |
| |level35_stat2_value = -41
| |
| |level36 = True
| |
| |level36_level_requirement = 96
| |
| |level36_cost_amounts = 16
| |
| |level36_damage_effectiveness = 1125.9
| |
| |level36_damage_multiplier = 1125.9
| |
| |level36_stat_text = 32% more Area of Effect<br>Wave has 42% reduced delay between Areas
| |
| |level36_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level36_stat1_value = 32
| |
| |level36_stat2_id = sunder_wave_delay_+%
| |
| |level36_stat2_value = -42
| |
| |level37 = True
| |
| |level37_level_requirement = 97
| |
| |level37_cost_amounts = 16
| |
| |level37_damage_effectiveness = 1149.8
| |
| |level37_damage_multiplier = 1149.8
| |
| |level37_stat_text = 32% more Area of Effect<br>Wave has 43% reduced delay between Areas
| |
| |level37_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level37_stat1_value = 32
| |
| |level37_stat2_id = sunder_wave_delay_+%
| |
| |level37_stat2_value = -43
| |
| |level38 = True
| |
| |level38_level_requirement = 98
| |
| |level38_cost_amounts = 16
| |
| |level38_damage_effectiveness = 1174.1
| |
| |level38_damage_multiplier = 1174.1
| |
| |level38_stat_text = 33% more Area of Effect<br>Wave has 43% reduced delay between Areas
| |
| |level38_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level38_stat1_value = 33
| |
| |level38_stat2_id = sunder_wave_delay_+%
| |
| |level38_stat2_value = -43
| |
| |level39 = True
| |
| |level39_level_requirement = 99
| |
| |level39_cost_amounts = 16
| |
| |level39_damage_effectiveness = 1199.1
| |
| |level39_damage_multiplier = 1199.1
| |
| |level39_stat_text = 33% more Area of Effect<br>Wave has 44% reduced delay between Areas
| |
| |level39_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level39_stat1_value = 33
| |
| |level39_stat2_id = sunder_wave_delay_+%
| |
| |level39_stat2_value = -44
| |
| |level40 = True
| |
| |level40_level_requirement = 100
| |
| |level40_cost_amounts = 16
| |
| |level40_damage_effectiveness = 1224.6
| |
| |level40_damage_multiplier = 1224.6
| |
| |level40_stat_text = 34% more Area of Effect<br>Wave has 45% reduced delay between Areas
| |
| |level40_stat1_id = active_skill_area_of_effect_+%_final
| |
| |level40_stat1_value = 34
| |
| |level40_stat2_id = sunder_wave_delay_+%
| |
| |level40_stat2_value = -45
| |
| |inventory_icon = Falling Thunder | | |inventory_icon = Falling Thunder |
| |release_version = | | |release_version = |
| }} | | }} |
| '''Falling Thunder''' is an [[attack]] [[skill]] | | '''Falling Thunder''' is an [[slam]] [[attack]] [[skill]] requiring a [[Quarterstaff]]. It deals [[physical]] to [[lightning]] [[conversion]] damage to an area in front and consumes [[Power Charge]]s to fire lightning projectiles forward. |
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| ==Skill functions and interactions== | | ==Skill functions and interactions== |
| | The melee portion of this skill has 60% physical to lightning conversion, while the projectile portion has 100% physical to lightning conversion. |
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| | Projectiles from this skill always [[pierce]]. |
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| ==Gem level progression== | | ==Gem level progression== |
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| {{Item acquisition}} | | {{Item acquisition}} |
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| {{Skill enchantment modifier list}}
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| {{Alternate skill effect list}} | | {{Alternate skill effect list}} |
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| ==Version history== | | ==Version history== |
| {{Version history table header}} | | {{Version history table header}} |
| | {{Version history table row|?| |
| | * Introduced to the game. |
| | }} |
| {{Version history table end}} | | {{Version history table end}} |
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