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Pinned

From Path of Exile 2 Wiki
Revision as of 19:39, 16 April 2025 by Blvcksvn (talk | contribs)
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For the support gem, see Pin.
Pinned
Tooltip
Certain skills and effects allow damage to build up Pinned. Once this build up passes the enemy's Pinned Threshold, they are Pinned, preventing them moving, being moved or Evading for 4 seconds. They are also Light Stunned when they become Pinned.

Pinned targets count as Immobilised.

Pinned is a debuff that prevents movement and knockback, negates Evasion, and is considered immobilizing a target. The target also receives a Light Stun upon being inflicted with the debuff. Pinned is usually inflicted by skills supported by the Pin support gem, or certain unique items. Pinned is not an ailment.

Related gems

ItemRequired levelStats
Bone Cage1Deals 123 to 184 Physical Damage
Hits are Pinning
Pins Enemies as though dealing +50% more Damage
Cage radius is 1.8 metres
Explosion Radius is 1 metre
Cage duration is 1.6 seconds.
Bone Shrapnel1Supported Skills cannot cause Pin buildup
Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies
Combat Frenzy1Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) seconds
Lockdown1Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metres
Pin1Supported Skills do not cause Stun buildup
Physical Damage from Supported Skill is Pinning
Rusted Spikes1Supported Skills Aggravate Bleeding on Enemies when Pinning them

Related unique items

ItemBase itemRequired levelStats
ChainstingHunting Spear10(15-25)% chance to Maim on Hit
Grants Skill: Spear ThrowAdds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
BushwhackLizardscale Boots33(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning

Version history

Version Changes
0.2.0
  • Pinned targets can no longer Evade. Pinning a target now also causes them to be Light Stunned.
0.1.0
  • Introduced to the game.