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Pinned

From Path of Exile 2 Wiki
Revision as of 23:54, 12 April 2025 by ThemJohns (talk | contribs)
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For the support gem, see Pin.
Pinned
Tooltip
Certain skills and effects allow damage to build up Pinned. Once this build up passes the enemy's Pinned Threshold, they are Pinned, preventing them moving, being moved or Evading for 4 seconds. They are also Light Stunned when they become Pinned.

Pinned targets count as Immobilised.

Pinned is a non-damaging ailment that prevents movement and knockback, negates Evasion, and is considered immobilizing a target. The target also receives a Light Stun upon being inflicted with the debuff. Pinned is usually inflicted by skills supported by the Pin support gem, or certain unique items.

Related gems

ItemRequired levelStats
Bone CageBone CageSpell, AoE, Physical, Duration, Nova
Tier: 3
Level: 1
Reservation: 1 spirit
Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.Deals 123 to 184 Physical Damage
Hits are Pinning
Pins Enemies as though dealing +50% more Damage
Cage radius is 1.8 metres
Explosion Radius is 1 metre
Cage duration is 1.6 seconds.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Deals 123 to 184 Physical Damage
Hits are Pinning
Pins Enemies as though dealing +50% more Damage
Cage radius is 1.8 metres
Explosion Radius is 1 metre
Cage duration is 1.6 seconds.
Bone ShrapnelBone ShrapnelSupport, AoE, Trigger, Physical
Tier: 2
Support Requirements: +5 IntSupports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.Supported Skills cannot cause Pin buildup
Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills cannot cause Pin buildup
Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies
Combat FrenzyCombat FrenzyBuff, Persistent
Tier: 8
Level: 1
Reservation: 30 spirit
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) secondsPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) seconds
LockdownLockdownSupport
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metres
PinPinSupport, Physical
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Supported Skills do not cause Stun buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills do not cause Stun buildup
Physical Damage from Supported Skill is Pinning
Rusted SpikesRusted SpikesSupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills Aggravate Bleeding on Enemies when Pinning them

Related unique items

ItemBase itemRequired levelStats
ChainstingChainsting
Hunting Spear
Spear
Physical Damage: 10-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit
Grants Skill: Spear Throw
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
The Sacred Hunt ends with mercy.
Hunting Spear10(15-25)% chance to Maim on Hit
Grants Skill: Spear ThrowAdds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
BushwhackBushwhack
Lizardscale Boots
Evasion: 90Requires Level 33, 57 Dex(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
Banished for his tragic failure,
Erian learned to hunt to survive.
Lizardscale Boots33(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning

Version history

Version Changes
0.2.0
  • Pinned targets can no longer Evade. Pinning a target now also causes them to be Light Stunned.
0.1.0
  • Introduced to the game.