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Pinned
For the support gem, see Pin.
Pinned
Tooltip
Certain skills and effects allow damage to build up Pinned. Once this build up passes the enemy's Pinned Threshold, they are Pinned, preventing them moving, being moved or Evading for 4 seconds. They are also Light Stunned when they become Pinned.
Pinned targets count as Immobilised.
Pinned targets count as Immobilised.
Pinned is a non-damaging ailment that prevents movement and knockback, negates Evasion, and is considered immobilizing a target. The target also receives a Light Stun upon being inflicted with the debuff. Pinned is usually inflicted by skills supported by the Pin support gem, or certain unique items.
Related gems
Item | ![]() | Stats |
---|---|---|
Bone Cage![]() Tier: 3 Level: 1 Reservation: 1 spiritRaises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.Deals 123 to 184 Physical Damage Hits are Pinning Pins Enemies as though dealing +50% more Damage Cage radius is 1.8 metres Explosion Radius is 1 metre Cage duration is 1.6 seconds.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | Deals 123 to 184 Physical Damage Hits are Pinning Pins Enemies as though dealing +50% more Damage Cage radius is 1.8 metres Explosion Radius is 1 metre Cage duration is 1.6 seconds. |
Bone Shrapnel![]() Tier: 2Support Requirements: +5 IntSupports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.Supported Skills cannot cause Pin buildup Supported Skills trigger Bone Shrapnel Explosions on killing Pinned EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Supported Skills cannot cause Pin buildup Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies |
Combat Frenzy![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) seconds |
Lockdown![]() Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metres |
Pin![]() Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Supported Skills do not cause Stun buildup Physical Damage from Supported Skill is PinningPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Supported Skills do not cause Stun buildup Physical Damage from Supported Skill is Pinning |
Rusted Spikes![]() Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Supported Skills Aggravate Bleeding on Enemies when Pinning them |
Related unique items
Item | Base item | ![]() | Stats |
---|---|---|---|
Chainsting![]() Hunting SpearSpear Physical Damage: 10-18 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit Grants Skill: ![]() +(100-150) to Accuracy Rating 10% increased Attack Speed All Damage from Hits with this Weapon Contributes to Pin Buildup (20-30)% increased Projectile Speed with this WeaponThe Sacred Hunt ends with mercy. | Hunting Spear | 10 | (15-25)% chance to Maim on Hit Grants Skill: ![]() +(100-150) to Accuracy Rating 10% increased Attack Speed All Damage from Hits with this Weapon Contributes to Pin Buildup (20-30)% increased Projectile Speed with this Weapon |
Bushwhack![]() Lizardscale BootsEvasion: 90Requires Level 33, 57 Dex(15–25)% increased Movement Speed (50–80)% increased Evasion Rating +(10–20) to Dexterity Physical Damage is PinningBanished for his tragic failure, Erian learned to hunt to survive. | Lizardscale Boots | 33 | (15–25)% increased Movement Speed (50–80)% increased Evasion Rating +(10–20) to Dexterity Physical Damage is Pinning |
Version history
Version | Changes |
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0.2.0 |
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0.1.0 |
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