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Axe

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This article is about unreleased content and is not yet available in the game.

Axe is an item class of martial melee weapons that require strength and dexterity to equip. They come in one hand and two hand varieties.

List of axes

Main page: List of axes

One hand axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSDPSStats
Bandit HatchetBandit HatchetOne Hand Axe
Physical Damage: 13-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 20, 37 Str, 16 Dex
20371613-311.505.00%33.033.0
Dread HatchetFile:Dread Hatchet inventory icon.pngDread HatchetOne Hand Axe
Physical Damage: 34-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 65, 116 Str, 45 Dex
File:Dread Hatchet inventory icon.png
651164534-791.505.00%84.884.8

Two hand axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSDPSStats
Jagged GreataxeFile:Jagged Greataxe inventory icon.pngJagged GreataxeTwo Hand Axe
Physical Damage: 43-99
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 40, 72 Str, 29 Dex(15–25)% chance to cause Bleeding on Hit
File:Jagged Greataxe inventory icon.png
40722943-991.155.00%81.681.6(15–25)% chance to cause Bleeding on Hit
Ember GreataxeFile:Ember Greataxe inventory icon.pngEmber GreataxeTwo Hand Axe
Elemental Damage: 58-154
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 50, 89 Str, 36 Dex
File:Ember Greataxe inventory icon.png
50893658-1541.205.00%127.2
Ceremonial HalberdFile:Ceremonial Halberd inventory icon.pngCeremonial HalberdTwo Hand Axe
Physical Damage: 53-123
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 52, 93 Str, 37 DexCannot use Projectile Attacks
File:Ceremonial Halberd inventory icon.png
52933753-1231.205.00%105.6105.6Cannot use Projectile Attacks
Monument GreataxeFile:Monument Greataxe inventory icon.pngMonument GreataxeTwo Hand Axe
Physical Damage: 48-143
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 57, 102 Str, 40 Dex
File:Monument Greataxe inventory icon.png
571024048-1431.205.00%114.6114.6


List of unique axes

One hand axes

No results found

Two hand axes

No results found


List of active skill gems usable with axes

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo

Version history

Version Changes
Unknown
  • Introduced to the game.