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View table: monsters

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Table structure:

  1. attack_speed - Float
  2. critical_strike_chance - Float
  3. damage_multiplier - Float
  4. endgame_mod_ids - List of String, delimiter: ,
  5. experience_multiplier - Float
  6. health_multiplier - Float
  7. is_boss - Boolean
  8. maximum_attack_distance - Integer
  9. metadata_id - String
  10. minimum_attack_distance - Integer
  11. mod_ids - List of String, delimiter: ,
  12. model_size_multiplier - Float
  13. monster_type_id - String
  14. name - String
  15. part1_mod_ids - List of String, delimiter: ,
  16. part2_mod_ids - List of String, delimiter: ,
  17. rarity - String
  18. rarity_id - String
  19. size - Integer
  20. skill_ids - List of String, delimiter: ,
  21. tags - List of String, delimiter: ,

This table has 0 rows altogether.

Recreate data.

Page attack speed critical strike chance damage multiplier endgame mod ids experience multiplier health multiplier is boss maximum attack distance minimum attack distance mod ids model size multiplier monster type id name part1 mod ids part2 mod ids rarity rarity id size skill ids tags