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View table: monster_map_multipliers

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Table structure:

  1. boss_damage - Integer
  2. boss_item_quantity - Integer
  3. boss_item_rarity - Integer
  4. boss_life - Integer
  5. damage - Integer
  6. level - Integer
  7. life - Integer

This table has 0 rows altogether.

Recreate data.

Page boss damage boss item quantity boss item rarity boss life damage level life