View table: items
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Table structure:
- acquisition_tags - List of String, delimiter: ,
- alternate_art_inventory_icons - List of String, delimiter: ,
- base_item - String
- base_item_id - String
- base_item_page - Page
- cannot_be_traded_or_modified - Boolean
- class - String
- class_id - String
- description - Text
- drop_areas - List of String, delimiter: ,
- drop_areas_html - Text
- drop_enabled - Boolean
- drop_level - Integer
- drop_level_maximum - Integer
- drop_monsters - List of Text, delimiter: ,
- drop_rarity_ids - List of String, delimiter: ,
- drop_text - Text
- explicit_stat_text - Text
- flavour_text - Text
- frame_type - String
- help_text - Text
- html - Text
- implicit_stat_text - Text
- influences - List of String, delimiter: ,
- infobox_html - Text
- inventory_icon - String
- is_account_bound - Boolean
- is_corrupted - Boolean
- is_drop_restricted - Boolean
- is_eater_of_worlds_item - Boolean
- is_fractured - Boolean
- is_in_game - Boolean
- is_replica - Boolean
- is_searing_exarch_item - Boolean
- is_synthesised - Boolean
- is_unmodifiable - Boolean
- is_veiled - Boolean
- metabox_html - Text
- metadata_id - String
- name - String
- name_list - List of String, delimiter: �
- quality - Integer
- rarity - String
- rarity_id - String
- release_version - String
- removal_version - String
- required_dexterity - Integer
- required_dexterity_html - Text
- required_dexterity_range_average - Integer
- required_dexterity_range_colour - String
- required_dexterity_range_maximum - Integer
- required_dexterity_range_minimum - Integer
- required_dexterity_range_text - String
- required_intelligence - Integer
- required_intelligence_html - Text
- required_intelligence_range_average - Integer
- required_intelligence_range_colour - String
- required_intelligence_range_maximum - Integer
- required_intelligence_range_minimum - Integer
- required_intelligence_range_text - String
- required_level - Integer
- required_level_base - Integer
- required_level_html - Text
- required_level_range_average - Integer
- required_level_range_colour - String
- required_level_range_maximum - Integer
- required_level_range_minimum - Integer
- required_level_range_text - String
- required_strength - Integer
- required_strength_html - Text
- required_strength_range_average - Integer
- required_strength_range_colour - String
- required_strength_range_maximum - Integer
- required_strength_range_minimum - Integer
- required_strength_range_text - String
- size_x - Integer
- size_y - Integer
- stat_text - Text
- tags - List of String, delimiter: ,
This table has 190 rows altogether.
Page | acquisition tags | alternate art inventory icons | base item | base item id | base item page | cannot be traded or modified | class | class id | description | drop areas | drop areas html | drop enabled | drop level | drop level maximum | drop monsters | drop rarity ids | drop text | explicit stat text | flavour text | frame type | help text | html | implicit stat text | influences | infobox html | inventory icon | is account bound | is corrupted | is drop restricted | is eater of worlds item | is fractured | is in game | is replica | is searing exarch item | is synthesised | is unmodifiable | is veiled | metabox html | metadata id | name | name list | quality | rarity | rarity id | release version | removal version | required dexterity | required dexterity html | required dexterity range average | required dexterity range colour | required dexterity range maximum | required dexterity range minimum | required dexterity range text | required intelligence | required intelligence html | required intelligence range average | required intelligence range colour | required intelligence range maximum | required intelligence range minimum | required intelligence range text | required level | required level base | required level html | required level range average | required level range colour | required level range maximum | required level range minimum | required level range text | required strength | required strength html | required strength range average | required strength range colour | required strength range maximum | required strength range minimum | required strength range text | size x | size y | stat text | tags |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alloy Crossbow (edit) | No | Crossbow | Crossbow | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-25</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-25</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span></span><span class="images">[[File:Alloy Crossbow inventory icon.png|156x312px]]</span></span> | File:Alloy Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">37.8</em><br>Phys+Chaos: <em class="tc -value ">37.8</em><br>Total: <em class="tc -value ">37.8</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Alloy Crossbow | Alloy Crossbow | 0 | Normal | normal | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Alloy Crossbow (edit) | No | Crossbow | Crossbow | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Critical Strike Chance: <em class="tc -mod ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -mod ">27</em> Str, <em class="tc -mod ">27</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Critical Strike Chance: <em class="tc -mod ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -mod ">27</em> Str, <em class="tc -mod ">27</em> Dex</span></span><span class="images">[[File:Alloy Crossbow inventory icon.png|156x312px]]</span></span> | File:Alloy Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Alloy Crossbow | Alloy Crossbow | Normal | normal | 27 | <em class="tc -mod ">27</em> | 27 | mod | 27 | 27 | 27 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 27 | <em class="tc -mod ">27</em> | 27 | mod | 27 | 27 | 27 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||||||||||
Anchorite Garb (edit) | No | Body Armour | Body Armour | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span><span class="images">[[File:Anchorite Garb inventory icon.png|156x234px]]</span></span> | File:Anchorite Garb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Anchorite Garb | Anchorite Garb | 0 | Normal | normal | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | dex_int_armour • body_armour • armour • default | |||||||||||||||||||||
Anchorite Garb (edit) | No | Body Armour | Body Armour | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span><span class="images">[[File:Anchorite Garb inventory icon.png|156x234px]]</span></span> | File:Anchorite Garb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Anchorite Garb | Anchorite Garb | 0 | Normal | normal | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | dex_int_armour • body_armour • armour • default | |||||||||||||||||||||
Antidote Flask (edit) | No | Utility Flask | UtilityFlask | Yes | 14 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">25</em> of <em class="tc -value ">50</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison if used while Poisoned</em></span><span class="group ">Requires Level <em class="tc -value ">14</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">25</em> of <em class="tc -value ">50</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison if used while Poisoned</em></span><span class="group ">Requires Level <em class="tc -value ">14</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.</span></span><span class="images">[[File:Antidote Flask inventory icon.png|78x156px]]</span></span> | File:Antidote Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">14</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Utility Flask</em></span></span></div> | Antidote Flask | Antidote Flask | 0 | Normal | normal | 14 | 14 | <em class="tc -value ">14</em> | 14 | value | 14 | 14 | 14 | 1 | 2 | utility_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Antidote Flask (edit) | No | Utility Flask | UtilityFlask | Yes | 14 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">25</em> of <em class="tc -value ">50</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison if used while Poisoned</em></span><span class="group ">Requires Level <em class="tc -value ">14</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">25</em> of <em class="tc -value ">50</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison if used while Poisoned</em></span><span class="group ">Requires Level <em class="tc -value ">14</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.</span></span><span class="images">[[File:Antidote Flask inventory icon.png|78x156px]]</span></span> | File:Antidote Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">14</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Utility Flask</em></span></span></div> | Antidote Flask | Antidote Flask | 0 | Normal | normal | 14 | 14 | <em class="tc -value ">14</em> | 14 | value | 14 | 14 | 14 | 1 | 2 | utility_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Antler Focus (edit) | No | Focus | Focus | Yes | 10 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antler Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Focus<br>Energy Shield: <em class="tc -mod ">17</em></span><span class="group ">Requires Level <em class="tc -value ">10</em>, <em class="tc -mod ">20</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antler Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Focus<br>Energy Shield: <em class="tc -mod ">17</em></span><span class="group ">Requires Level <em class="tc -value ">10</em>, <em class="tc -mod ">20</em> Int</span></span><span class="images">[[File:Antler Focus inventory icon.png|156x156px]]</span></span> | File:Antler Focus inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Focus</em></span></span></div> | Antler Focus | Antler Focus | Normal | normal | 20 | <em class="tc -mod ">20</em> | 20 | mod | 20 | 20 | 20 | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 2 | 2 | int_armour • focus • armour • default | |||||||||||||||||||||||||||||||||||
Arced Claw (edit) | No | Claw | Claw | Yes | 30 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span><span class="images">[[File:Arced Claw inventory icon.png|156x156px]]</span></span> | File:Arced Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">30</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.0</em><br>Phys+Chaos: <em class="tc -value ">24.0</em><br>Total: <em class="tc -value ">24.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Arced Claw | Arced Claw | 0 | Normal | normal | 101 | <em class="tc -value ">101</em> | 101 | value | 101 | 101 | 101 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Arced Claw (edit) | No | Claw | Claw | Yes | 30 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span><span class="images">[[File:Arced Claw inventory icon.png|156x156px]]</span></span> | File:Arced Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">30</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.0</em><br>Phys+Chaos: <em class="tc -value ">24.0</em><br>Total: <em class="tc -value ">24.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Arced Claw | Arced Claw | 0 | Normal | normal | 101 | <em class="tc -value ">101</em> | 101 | value | 101 | 101 | 101 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Armourer's Scrap (edit) | No | Currency Item | StackableCurrency | Improves the quality of an armour | Yes | 1 | currency | Right click this item then left click an armour to apply it. The maximum quality is 20%. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span><span class="images">[[File:Armourer's Scrap inventory icon.png|78x78px]]</span></span> | File:Armourer's Scrap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyArmourQuality">Metadata/Items/Currency/CurrencyArmourQuality</abbr></em></span></span></span></div> | Metadata/Items/Currency/CurrencyArmourQuality | Armourer's Scrap | Armourer's Scrap | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | quality_currency • lesser_currency • currency • default | ||||||||||||||||||||||||||||||||||||||||
Armourer's Scrap (edit) | No | Currency Item | StackableCurrency | Improves the quality of an armour | Yes | 1 | currency | Right click this item then left click an armour to apply it. The maximum quality is 20%. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span><span class="images">[[File:Armourer's Scrap inventory icon.png|78x78px]]</span></span> | File:Armourer's Scrap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyArmourQuality">Metadata/Items/Currency/CurrencyArmourQuality</abbr></em></span></span></span></div> | Metadata/Items/Currency/CurrencyArmourQuality | Armourer's Scrap | Armourer's Scrap | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | quality_currency • lesser_currency • currency • default | ||||||||||||||||||||||||||||||||||||||||
Ashen Staff (edit) | No | Staff | Staff | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ashen Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group tc -mod">Grants Skill: Level 2 Firebolt</span></span></span> | Grants Skill: Level 2 Firebolt | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ashen Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group tc -mod">Grants Skill: Level 2 Firebolt</span></span><span class="images">[[File:Ashen Staff inventory icon.png|78x312px]]</span></span> | File:Ashen Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Ashen Staff | Ashen Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level 2 Firebolt | staff • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||
Asinia's Memorial Key Piece (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Asinia, Praetor Consort]]. | The Cruelty of the Eternals... | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Asinia's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Cruelty of the Eternals...</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Asinia's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Cruelty of the Eternals...</span></span><span class="images">[[File:Asinia's Memorial Key Piece inventory icon.png|78x78px]]</span></span> | File:Asinia's Memorial Key Piece inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Asinia, Praetor Consort]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Asinia's Memorial Key Piece | Asinia's Memorial Key Piece • Asinia's Memorial Key Piece | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Bloodletting Dagger (edit) | No | Dagger | Dagger | Yes | 36 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span></span> | Spells Cost Life instead of 25% of Mana Cost | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span><span class="images">[[File:Bloodletting Dagger inventory icon.png|78x234px]]</span></span> | File:Bloodletting Dagger inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">36</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.3</em><br>Phys+Chaos: <em class="tc -value ">24.3</em><br>Total: <em class="tc -value ">24.3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Bloodletting Dagger | Bloodletting Dagger | 0 | Normal | normal | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 36 | 36 | <em class="tc -value ">36</em> | 36 | value | 36 | 36 | 36 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Spells Cost Life instead of 25% of Mana Cost | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Bloodletting Dagger (edit) | No | Dagger | Dagger | Yes | 36 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span></span> | Spells Cost Life instead of 25% of Mana Cost | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span><span class="images">[[File:Bloodletting Dagger inventory icon.png|78x234px]]</span></span> | File:Bloodletting Dagger inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">36</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.3</em><br>Phys+Chaos: <em class="tc -value ">24.3</em><br>Total: <em class="tc -value ">24.3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Bloodletting Dagger | Bloodletting Dagger | 0 | Normal | normal | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 36 | 36 | <em class="tc -value ">36</em> | 36 | value | 36 | 36 | 36 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Spells Cost Life instead of 25% of Mana Cost | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Bone Sceptre (edit) | No | Sceptre | Sceptre | Yes | 48 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">12</em></span><span class="group ">Requires Level <em class="tc -value ">48</em>, <em class="tc -value ">22</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">12</em></span><span class="group ">Requires Level <em class="tc -value ">48</em>, <em class="tc -value ">22</em> Int</span></span><span class="images">[[File:Bone Sceptre inventory icon.png|156x234px]]</span></span> | File:Bone Sceptre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">48</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em></span></span></div> | Bone Sceptre | Bone Sceptre | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 48 | 48 | <em class="tc -value ">48</em> | 48 | value | 48 | 48 | 48 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | sceptre • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Bones of Ullr (edit) | Lattice Sandals | Lattice Sandals | No | Boots | Boots | Yes | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | The dead man walks where the living fear to tread. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span><span class="images">[[File:Bones of Ullr inventory icon.png|156x156px]]</span></span> | File:Bones of Ullr inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Bones of Ullr | Bones of Ullr | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | int_armour • boots • armour • default | |||||||||||||||||
Bones of Ullr (edit) | Lattice Sandals | Lattice Sandals | No | Boots | Boots | Yes | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | The dead man walks where the living fear to tread. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span><span class="images">[[File:Bones of Ullr inventory icon.png|156x156px]]</span></span> | File:Bones of Ullr inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Bones of Ullr | Bones of Ullr | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | int_armour • boots • armour • default | |||||||||||||||||
Book of Specialisation (edit) | No | Quest Item | QuestItem | Grants two Weapon Set Passive Skill Points | Yes | 1 | quest | A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Specialisation<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Weapon Set Passive Skill Points</span><span class="group tc -help">A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Specialisation<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Weapon Set Passive Skill Points</span><span class="group tc -help">A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points.</span></span><span class="images">[[File:Book of Specialisation inventory icon.png|156x156px]]</span></span> | File:Book of Specialisation inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Book of Specialisation | Book of Specialisation | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||||
Brimmed Helm (edit) | No | Helmet | Helmet | Yes | 9 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span><span class="images">[[File:Brimmed Helm inventory icon.png|156x156px]]</span></span> | File:Brimmed Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Brimmed Helm | Brimmed Helm | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 9 | 9 | <em class="tc -value ">9</em> | 9 | value | 9 | 9 | 9 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | str_dex_armour • helmet • armour • default | ||||||||||||||||||||
Brimmed Helm (edit) | No | Helmet | Helmet | Yes | 9 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span><span class="images">[[File:Brimmed Helm inventory icon.png|156x156px]]</span></span> | File:Brimmed Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">9</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Brimmed Helm | Brimmed Helm | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 9 | 9 | <em class="tc -value ">9</em> | 9 | value | 9 | 9 | 9 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | str_dex_armour • helmet • armour • default | ||||||||||||||||||||
Bristleboar (edit) | Leather Vest | Leather Vest | No | Body Armour | Body Armour | Yes | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | When cornered and desperate, look within for the rage to break loose. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">45</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">45</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span><span class="images">[[File:Bristleboar inventory icon.png|156x234px]]</span></span> | File:Bristleboar inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Bristleboar | Bristleboar | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | dex_armour • body_armour • armour • default | |||||||||||||||||
Bristleboar (edit) | Leather Vest | Leather Vest | No | Body Armour | Body Armour | Yes | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | When cornered and desperate, look within for the rage to break loose. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">27</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">27</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span><span class="images">[[File:Bristleboar inventory icon.png|156x234px]]</span></span> | File:Bristleboar inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Bristleboar | Bristleboar | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | dex_armour • body_armour • armour • default | |||||||||||||||||
Bristleboar (edit) | Leather Vest | Leather Vest | No | Body Armour | Body Armour | Yes | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | When cornered and desperate, look within for the rage to break loose. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span><span class="images">[[File:Bristleboar inventory icon.png|156x234px]]</span></span> | File:Bristleboar inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Bristleboar | Bristleboar | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | dex_armour • body_armour • armour • default | |||||||||||||||||
Broadhead Quiver (edit) | No | Quiver | Quiver | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Broadhead Quiver<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 1 to 3 Physical Damage to Attacks</span></span></span> | Adds 1 to 3 Physical Damage to Attacks | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Broadhead Quiver<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 1 to 3 Physical Damage to Attacks</span></span><span class="images">[[File:Broadhead Quiver inventory icon.png|156x234px]]</span></span> | File:Broadhead Quiver inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quiver</em></span></span></div> | Broadhead Quiver | Broadhead Quiver | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | Adds 1 to 3 Physical Damage to Attacks | quiver • default | ||||||||||||||||||||||||||||||||||||||||
Candlemass' Essence (edit) | No | Quest Item | QuestItem | Grants +10 to Maximum Life | Yes | 1 | Drops from [[Candlemass, the Living Rite]]. | A sense of gratefulness and peace radiates with warmth. | quest | Right click to receive the blessing of the Candlemass. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Candlemass' Essence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants +10 to Maximum Life</span><span class="group tc -flavour">A sense of gratefulness and peace radiates with warmth.</span><span class="group tc -help">Right click to receive the blessing of the Candlemass.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Candlemass' Essence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants +10 to Maximum Life</span><span class="group tc -flavour">A sense of gratefulness and peace radiates with warmth.</span><span class="group tc -help">Right click to receive the blessing of the Candlemass.</span></span><span class="images">[[File:Candlemass' Essence inventory icon.png|156x156px]]</span></span> | File:Candlemass' Essence inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Candlemass, the Living Rite]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Candlemass' Essence | Candlemass' Essence • Candlemass' Essence | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||
Celebrant Sceptre (edit) | No | Sceptre | Sceptre | Yes | 3 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Celebrant Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group tc -mod">Grants Skill: Level 2 Skeletal Warrior Minion</span></span></span> | Grants Skill: Level 2 Skeletal Warrior Minion | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Celebrant Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group tc -mod">Grants Skill: Level 2 Skeletal Warrior Minion</span></span><span class="images">[[File:Celebrant Sceptre inventory icon.png|156x234px]]</span></span> | File:Celebrant Sceptre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em></span></span></div> | Celebrant Sceptre | Celebrant Sceptre | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 3 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | Grants Skill: Level 2 Skeletal Warrior Minion | sceptre • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Chain Mail (edit) | No | Body Armour | Body Armour | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span><span class="images">[[File:Chain Mail inventory icon.png|156x234px]]</span></span> | File:Chain Mail inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Chain Mail | Chain Mail | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | str_dex_armour • body_armour • armour • default | ||||||||||||||||||||
Chain Mail (edit) | No | Body Armour | Body Armour | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span><span class="images">[[File:Chain Mail inventory icon.png|156x234px]]</span></span> | File:Chain Mail inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Chain Mail | Chain Mail | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | str_dex_armour • body_armour • armour • default | ||||||||||||||||||||
Clay Trap (edit) | No | Trap | Trap | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span></span><span class="images">[[File:Clay Trap inventory icon.png|156x156px]]</span></span> | File:Clay Trap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Trap</em></span></span></div> | Clay Trap | Clay Trap | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | trap • weapon • default | ||||||||||||||||||||
Clay Trap (edit) | No | Trap | Trap | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap<br>Attacks per Second: <em class="tc -value ">0.00</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap<br>Attacks per Second: <em class="tc -value ">0.00</em></span></span><span class="images">[[File:Clay Trap inventory icon.png|156x156px]]</span></span> | File:Clay Trap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Trap</em></span></span></div> | Clay Trap | Clay Trap | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | trap • weapon • default | ||||||||||||||||||||
Cloak of Flame (edit) | Silk Robe | Silk Robe | No | Body Armour | Body Armour | Yes | +(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | He who sows an ember shall reap an inferno. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span><span class="images">[[File:Cloak of Flame inventory icon.png|156x234px]]</span></span> | File:Cloak of Flame inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Cloak of Flame | Cloak of Flame | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | +(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | int_armour • body_armour • armour • default | |||||||||||||||||
Cloak of Flame (edit) | Silk Robe | Silk Robe | No | Body Armour | Body Armour | Yes | +(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | He who sows an ember shall reap an inferno. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span><span class="images">[[File:Cloak of Flame inventory icon.png|156x234px]]</span></span> | File:Cloak of Flame inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Cloak of Flame | Cloak of Flame | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | +(39)% of Fire Resistance<br>(40-75)% increased Ignite Duration on Enemies<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | int_armour • body_armour • armour • default | |||||||||||||||||
Composite Bow (edit) | No | Bow | Bow | Yes | 22 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span><span class="images">[[File:Composite Bow inventory icon.png|156x234px]]</span></span> | File:Composite Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">22</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">30.0</em><br>Phys+Chaos: <em class="tc -value ">30.0</em><br>Total: <em class="tc -value ">30.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Composite Bow | Composite Bow | 0 | Normal | normal | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 22 | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Composite Bow (edit) | No | Bow | Bow | Yes | 22 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span><span class="images">[[File:Composite Bow inventory icon.png|156x234px]]</span></span> | File:Composite Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">22</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">30.0</em><br>Phys+Chaos: <em class="tc -value ">30.0</em><br>Total: <em class="tc -value ">30.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Composite Bow | Composite Bow | 0 | Normal | normal | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 22 | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Corroded Longsword (edit) | No | Two Hand Sword | Two Hand Sword | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span><span class="images">[[File:Corroded Longsword inventory icon.png|156x312px]]</span></span> | File:Corroded Longsword inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">16.2</em><br>Phys+Chaos: <em class="tc -value ">16.2</em><br>Total: <em class="tc -value ">16.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Sword</em></span></span></div> | Corroded Longsword | Corroded Longsword | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Corroded Longsword (edit) | No | Two-Handed Sword | Two Hand Sword | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span><span class="images">[[File:Corroded Longsword inventory icon.png|156x312px]]</span></span> | File:Corroded Longsword inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">16.2</em><br>Phys+Chaos: <em class="tc -value ">16.2</em><br>Total: <em class="tc -value ">16.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two-Handed Sword</em></span></span></div> | Corroded Longsword | Corroded Longsword | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Count Lachlann's Ring (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Lachlann of Endless Lament]]. | The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest. | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Count Lachlann's Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Count Lachlann's Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest.</span></span><span class="images">[[File:Count Lachlann's Ring inventory icon.png|78x78px]]</span></span> | File:Count Lachlann's Ring inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Lachlann of Endless Lament]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Count Lachlann's Ring | Count Lachlann's Ring • Count Lachlann's Ring | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Crescent Quarterstaff (edit) | No | Quarterstaff | Quarterstaff | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span><span class="images">[[File:Crescent Quarterstaff inventory icon.png|78x312px]]</span></span> | File:Crescent Quarterstaff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">43.5</em><br>Phys+Chaos: <em class="tc -value ">43.5</em><br>Total: <em class="tc -value ">43.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quarterstaff</em></span></span></div> | Crescent Quarterstaff | Crescent Quarterstaff | 0 | Normal | normal | 37 | <em class="tc -value ">37</em> | 37 | value | 37 | 37 | 37 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | staff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Crescent Quarterstaff (edit) | No | Quarterstaff | Quarterstaff | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span><span class="images">[[File:Crescent Quarterstaff inventory icon.png|78x312px]]</span></span> | File:Crescent Quarterstaff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">43.5</em><br>Phys+Chaos: <em class="tc -value ">43.5</em><br>Total: <em class="tc -value ">43.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quarterstaff</em></span></span></div> | Crescent Quarterstaff | Crescent Quarterstaff | 0 | Normal | normal | 37 | <em class="tc -value ">37</em> | 37 | value | 37 | 37 | 37 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | staff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Crone Knife (edit) | No | Dagger | Dagger | Yes | 6 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span></span> | Leeches 4% of Physical Damage as Mana | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span><span class="images">[[File:Crone Knife inventory icon.png|78x234px]]</span></span> | File:Crone Knife inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">6</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">14.7</em><br>Phys+Chaos: <em class="tc -value ">14.7</em><br>Total: <em class="tc -value ">14.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Crone Knife | Crone Knife | 0 | Normal | normal | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 6 | 6 | <em class="tc -value ">6</em> | 6 | value | 6 | 6 | 6 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Leeches 4% of Physical Damage as Mana | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Crone Knife (edit) | No | Dagger | Dagger | Yes | 6 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span></span> | Leeches 4% of Physical Damage as Mana | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span><span class="images">[[File:Crone Knife inventory icon.png|78x234px]]</span></span> | File:Crone Knife inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">6</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">14.7</em><br>Phys+Chaos: <em class="tc -value ">14.7</em><br>Total: <em class="tc -value ">14.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Crone Knife | Crone Knife | 0 | Normal | normal | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 6 | 6 | <em class="tc -value ">6</em> | 6 | value | 6 | 6 | 6 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Leeches 4% of Physical Damage as Mana | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Crude Bow (edit) | No | Bow | Bow | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span><span class="images">[[File:Crude Bow inventory icon.png|156x234px]]</span></span> | File:Crude Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">9.0</em><br>Phys+Chaos: <em class="tc -value ">9.0</em><br>Total: <em class="tc -value ">9.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Crude Bow | Crude Bow | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | |||||||||||||||||||||
Crude Bow (edit) | No | Bow | Bow | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span><span class="images">[[File:Crude Bow inventory icon.png|156x234px]]</span></span> | File:Crude Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">9.0</em><br>Phys+Chaos: <em class="tc -value ">9.0</em><br>Total: <em class="tc -value ">9.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Crude Bow | Crude Bow | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | |||||||||||||||||||||
Crude Claw (edit) | No | Claw | Claw | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span><span class="images">[[File:Crude Claw inventory icon.png|156x156px]]</span></span> | File:Crude Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">11.5</em><br>Phys+Chaos: <em class="tc -value ">11.5</em><br>Total: <em class="tc -value ">11.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Crude Claw | Crude Claw | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | |||||||||||||||||||||
Crude Claw (edit) | No | Claw | Claw | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span><span class="images">[[File:Crude Claw inventory icon.png|156x156px]]</span></span> | File:Crude Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">11.5</em><br>Phys+Chaos: <em class="tc -value ">11.5</em><br>Total: <em class="tc -value ">11.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Crude Claw | Crude Claw | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | |||||||||||||||||||||
Crystal Staff (edit) | No | Staff | Staff | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crystal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">50</em> Int</span><span class="group tc -mod">Grants Skill: Level 1 Unleash</span></span></span> | Grants Skill: Level 1 Unleash | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crystal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">50</em> Int</span><span class="group tc -mod">Grants Skill: Level 1 Unleash</span></span><span class="images">[[File:Crystal Staff inventory icon.png|78x312px]]</span></span> | File:Crystal Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Crystal Staff | Crystal Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 50 | <em class="tc -value ">50</em> | 50 | value | 50 | 50 | 50 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level 1 Unleash | staff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||
Cultist Crown (edit) | No | Helmet | Helmet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Cultist Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(38-44)</em><br>Energy Shield: <em class="tc -value ">(19-22)</em></span><span class="group ">Requires <em class="tc -value ">18</em> Str, <em class="tc -value ">18</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Cultist Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(38-44)</em><br>Energy Shield: <em class="tc -value ">(19-22)</em></span><span class="group ">Requires <em class="tc -value ">18</em> Str, <em class="tc -value ">18</em> Int</span></span><span class="images">[[File:Cultist Crown inventory icon.png|156x156px]]</span></span> | File:Cultist Crown inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Cultist Crown | Cultist Crown | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 18 | <em class="tc -value ">18</em> | 18 | value | 18 | 18 | 18 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 18 | <em class="tc -value ">18</em> | 18 | value | 18 | 18 | 18 | 2 | 2 | str_int_armour • helmet • armour • default | |||||||||||||||||||||
Daedalian Crossbow (edit) | No | Crossbow | Crossbow | Yes | 52 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Critical Strike Chance: <em class="tc -mod ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -mod ">89</em> Str, <em class="tc -mod ">89</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Critical Strike Chance: <em class="tc -mod ">5.00%</em><br>Attacks per Second: <em class="tc -mod ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -mod ">89</em> Str, <em class="tc -mod ">89</em> Dex</span></span><span class="images">[[File:Daedalian Crossbow inventory icon.png|156x312px]]</span></span> | File:Daedalian Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">52</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Daedalian Crossbow | Daedalian Crossbow | Normal | normal | 89 | <em class="tc -mod ">89</em> | 89 | mod | 89 | 89 | 89 | 52 | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 89 | <em class="tc -mod ">89</em> | 89 | mod | 89 | 89 | 89 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||||||||||
Daedalian Crossbow (edit) | No | Crossbow | Crossbow | Yes | 52 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">40-59</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">89</em> Str, <em class="tc -value ">89</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">40-59</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">89</em> Str, <em class="tc -value ">89</em> Dex</span></span><span class="images">[[File:Daedalian Crossbow inventory icon.png|156x312px]]</span></span> | File:Daedalian Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">52</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">44.6</em><br>Phys+Chaos: <em class="tc -value ">44.6</em><br>Total: <em class="tc -value ">44.6</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Daedalian Crossbow | Daedalian Crossbow | 0 | Normal | normal | 89 | <em class="tc -value ">89</em> | 89 | value | 89 | 89 | 89 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 52 | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 89 | <em class="tc -value ">89</em> | 89 | value | 89 | 89 | 89 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Daevata's Wind (edit) | Winged Spear | Winged Spear | No | Spear | Spear | Yes | (102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage | As the flow of battle demanded, she became a sudden storm or a vanishing wind. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span><span class="images">[[File:Daevata's Wind inventory icon.png|78x312px]]</span></span> | File:Daevata's Wind inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">26.9</em><br>Phys+Chaos: <em class="tc -value ">26.9</em><br>Total: <em class="tc -value ">26.9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Spear</em></span></span></div> | Daevata's Wind | Daevata's Wind | 0 | Unique | unique | 71 | <em class="tc -value ">71</em> | 71 | value | 71 | 71 | 71 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 15 | 15 | <em class="tc -value ">15</em> | 15 | value | 15 | 15 | 15 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | (102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage | spear • two_hand_weapon • twohand • weapon • default | |||||||||||||||||
Doedre's Damning (edit) | Lazuli Ring | Lazuli Ring | No | Ring | Ring | Yes | +(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | Where her mouth should have been there was only a whirling, black void. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span></span> | +(20-30) to maximum Mana | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span><span class="images">[[File:Doedre's Damning inventory icon.png|78x78px]]</span></span> | File:Doedre's Damning inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Doedre's Damning | Doedre's Damning | Unique | unique | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +(20-30) to maximum Mana<span class="item-stat-separator -unique"></span>+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | ring • default | ||||||||||||||||||||||||||||||||||||||
Doedre's Damning (edit) | Lazuli Ring | Lazuli Ring | No | Ring | Ring | Yes | +(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | Where her mouth should have been there was only a whirling, black void. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana<br>+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span></span> | +(20-30) to maximum Mana<br>+(20-30) to maximum Mana | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana<br>+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span><span class="images">[[File:Doedre's Damning inventory icon.png|78x78px]]</span></span> | File:Doedre's Damning inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Doedre's Damning | Doedre's Damning | Unique | unique | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +(20-30) to maximum Mana<br>+(20-30) to maximum Mana<span class="item-stat-separator -unique"></span>+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | ring • default | ||||||||||||||||||||||||||||||||||||||
Draven's Memorial Key Piece (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Draven, Eternal Praetor]]. | ... shall never be forgotten. | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Draven's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">... shall never be forgotten.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Draven's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">... shall never be forgotten.</span></span><span class="images">[[File:Draven's Memorial Key Piece inventory icon.png|78x78px]]</span></span> | File:Draven's Memorial Key Piece inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Draven, Eternal Praetor]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Draven's Memorial Key Piece | Draven's Memorial Key Piece • Draven's Memorial Key Piece | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Engraved Focus (edit) | No | Focus | Focus | Yes | 16 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Engraved Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Focus<br>Energy Shield: <em class="tc -mod ">23</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -mod ">30</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Engraved Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Focus<br>Energy Shield: <em class="tc -mod ">23</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -mod ">30</em> Int</span></span><span class="images">[[File:Engraved Focus inventory icon.png|156x156px]]</span></span> | File:Engraved Focus inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Focus</em></span></span></div> | Engraved Focus | Engraved Focus | Normal | normal | 30 | <em class="tc -mod ">30</em> | 30 | mod | 30 | 30 | 30 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 2 | 2 | int_armour • focus • armour • default | |||||||||||||||||||||||||||||||||||
Falling Thunder (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Falling Thunder<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Slam (gem tag)|Slam]], [[:Category:Projectile (gem tag)|Projectile]], [[:Category:Lightning (gem tag)|Lightning]]<br>Level: <em class="tc -value ">1</em><br>Cost: <em class="tc -value ">7 Mana</em><br>Attack Speed: <em class="tc -value ">60% of base</em><br>Attack Damage: <em class="tc -value ">140% of base</em><br>Effectiveness of Added Damage: <em class="tc -value ">140%</em></span><span class="group tc -gemdesc">Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.</span><span class="group tc -mod">Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Falling Thunder<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Slam (gem tag)|Slam]], [[:Category:Projectile (gem tag)|Projectile]], [[:Category:Lightning (gem tag)|Lightning]]<br>Level: <em class="tc -value ">1</em><br>Cost: <em class="tc -value ">7 Mana</em><br>Attack Speed: <em class="tc -value ">60% of base</em><br>Attack Damage: <em class="tc -value ">140% of base</em><br>Effectiveness of Added Damage: <em class="tc -value ">140%</em></span><span class="group tc -gemdesc">Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.</span><span class="group tc -mod">Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span><span class="images">[[File:Falling Thunder inventory icon.png|78x78px]]</span></span> | File:Falling Thunder inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Falling Thunder | Falling Thunder | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Converts 60% of Physical Damage to Lightning Damage<br>Base impact radius is 4 metres<br>150% more Damage per Power Charge | gem • default | |||||||||||||||||||||||||||||||||||||||||
Felled Greatclub (edit) | No | Two Hand Mace | Two Hand Mace | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Felled Greatclub<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">13-18</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Felled Greatclub<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">13-18</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span></span><span class="images">[[File:Felled Greatclub inventory icon.png|156x312px]]</span></span> | File:Felled Greatclub inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">17.1</em><br>Phys+Chaos: <em class="tc -value ">17.1</em><br>Total: <em class="tc -value ">17.1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Mace</em></span></span></div> | Felled Greatclub | Felled Greatclub | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Felled Greatclub (edit) | No | Two-Handed Mace | Two Hand Mace | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Felled Greatclub<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">13-18</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Felled Greatclub<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">13-18</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span></span><span class="images">[[File:Felled Greatclub inventory icon.png|156x312px]]</span></span> | File:Felled Greatclub inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">17.1</em><br>Phys+Chaos: <em class="tc -value ">17.1</em><br>Total: <em class="tc -value ">17.1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two-Handed Mace</em></span></span></div> | Felled Greatclub | Felled Greatclub | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Forge Maul (edit) | No | Two-Handed Mace | Two Hand Mace | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Forge Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">29-39</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.05</em></span><span class="group ">Requires <em class="tc -value ">27</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Forge Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">29-39</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.05</em></span><span class="group ">Requires <em class="tc -value ">27</em> Str</span></span><span class="images">[[File:Forge Maul inventory icon.png|156x312px]]</span></span> | File:Forge Maul inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">35.7</em><br>Phys+Chaos: <em class="tc -value ">35.7</em><br>Total: <em class="tc -value ">35.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two-Handed Mace</em></span></span></div> | Forge Maul | Forge Maul | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Forge Maul (edit) | No | Two Hand Mace | Two Hand Mace | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Forge Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">29-39</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.05</em></span><span class="group ">Requires <em class="tc -value ">27</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Forge Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">29-39</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.05</em></span><span class="group ">Requires <em class="tc -value ">27</em> Str</span></span><span class="images">[[File:Forge Maul inventory icon.png|156x312px]]</span></span> | File:Forge Maul inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">35.7</em><br>Phys+Chaos: <em class="tc -value ">35.7</em><br>Total: <em class="tc -value ">35.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Mace</em></span></span></div> | Forge Maul | Forge Maul | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 2 | 4 | mace • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Gauze Wraps (edit) | No | Gloves | Gloves | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gauze Wraps<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">6</em><br>Energy Shield: <em class="tc -value ">4</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gauze Wraps<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">6</em><br>Energy Shield: <em class="tc -value ">4</em></span></span><span class="images">[[File:Gauze Wraps inventory icon.png|156x156px]]</span></span> | File:Gauze Wraps inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gloves</em></span></span></div> | Gauze Wraps | Gauze Wraps | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • gloves • armour • default | ||||||||||||||||||||
Gauze Wraps (edit) | No | Gloves | Gloves | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gauze Wraps<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">6</em><br>Energy Shield: <em class="tc -value ">4</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gauze Wraps<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">6</em><br>Energy Shield: <em class="tc -value ">4</em></span></span><span class="images">[[File:Gauze Wraps inventory icon.png|156x156px]]</span></span> | File:Gauze Wraps inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gloves</em></span></span></div> | Gauze Wraps | Gauze Wraps | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • gloves • armour • default | ||||||||||||||||||||
Gelid Staff (edit) | No | Staff | Staff | Yes | 3 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gelid Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group tc -mod">Grants Skill: Level 2 Freezing Shards</span></span></span> | Grants Skill: Level 2 Freezing Shards | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gelid Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group tc -mod">Grants Skill: Level 2 Freezing Shards</span></span><span class="images">[[File:Gelid Staff inventory icon.png|78x312px]]</span></span> | File:Gelid Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Gelid Staff | Gelid Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 3 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level 2 Freezing Shards | staff • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Gelid Staff (edit) | No | Staff | Staff | Yes | 3 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gelid Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group tc -mod">Grants Skill: Level 2 Freezing Shards</span></span></span> | Grants Skill: Level 2 Freezing Shards | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gelid Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group tc -mod">Grants Skill: Level 2 Freezing Shards</span></span><span class="images">[[File:Gelid Staff inventory icon.png|78x312px]]</span></span> | File:Gelid Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Gelid Staff | Gelid Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 3 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level 2 Freezing Shards | staff • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Glass Shank (edit) | No | Dagger | Dagger | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Glass Shank<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">3-10</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Glass Shank<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">3-10</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span></span><span class="images">[[File:Glass Shank inventory icon.png|78x234px]]</span></span> | File:Glass Shank inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">10.1</em><br>Phys+Chaos: <em class="tc -value ">10.1</em><br>Total: <em class="tc -value ">10.1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Glass Shank | Glass Shank | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Gold (edit) | No | Gold | Gold | Yes | 1 | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Gold<span class="symbol"></span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Gold<span class="symbol"></span></span><span class="images">[[File:Gold inventory icon.png|78x78px]]</span></span> | File:Gold inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gold</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/GoldCoin">Metadata/Items/Currency/GoldCoin</abbr></em></span></span></span></div> | Metadata/Items/Currency/GoldCoin | Gold | Gold | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | ||||||||||||||||||||||||||||||||||||||||||
Gothic Quarterstaff (edit) | No | Quarterstaff | Quarterstaff | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gothic Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">16-26</em><br>Critical Strike Chance: <em class="tc -value ">11.50%</em><br>Attacks per Second: <em class="tc -value ">1.40</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">22</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Gothic Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">16-26</em><br>Critical Strike Chance: <em class="tc -value ">11.50%</em><br>Attacks per Second: <em class="tc -value ">1.40</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">22</em> Dex</span></span><span class="images">[[File:Gothic Quarterstaff inventory icon.png|156x312px]]</span></span> | File:Gothic Quarterstaff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">29.4</em><br>Phys+Chaos: <em class="tc -value ">29.4</em><br>Total: <em class="tc -value ">29.4</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quarterstaff</em></span></span></div> | Gothic Quarterstaff | Gothic Quarterstaff | 0 | Normal | normal | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 4 | quarterstaff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Grand Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 16 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Grand Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">260</em> Life over <em class="tc -value ">5.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">30</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Grand Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">260</em> Life over <em class="tc -value ">5.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">30</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Grand Life Flask inventory icon.png|78x156px]]</span></span> | File:Grand Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Grand Life Flask | Grand Life Flask | 0 | Normal | normal | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Grand Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 16 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Grand Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">260</em> Life over <em class="tc -value ">5.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">30</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Grand Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">260</em> Life over <em class="tc -value ">5.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">30</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Grand Life Flask inventory icon.png|78x156px]]</span></span> | File:Grand Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Grand Life Flask | Grand Life Flask | 0 | Normal | normal | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Greater Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 10 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">150</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">27</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">150</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">27</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Greater Life Flask inventory icon.png|78x156px]]</span></span> | File:Greater Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Greater Life Flask | Greater Life Flask | 0 | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Greater Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 10 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">150</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">27</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">150</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">27</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Greater Life Flask inventory icon.png|78x156px]]</span></span> | File:Greater Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Greater Life Flask | Greater Life Flask | 0 | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Greater Mana Flask (edit) | No | Mana Flask | ManaFlask | Yes | 10 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">110</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">35</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">110</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">35</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Greater Mana Flask inventory icon.png|78x156px]]</span></span> | File:Greater Mana Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Mana Flask</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Flasks/FlaskMana4">Metadata/Items/Flasks/FlaskMana4</abbr></em></span></span></span></div> | Metadata/Items/Flasks/FlaskMana4 | Greater Mana Flask | Greater Mana Flask | 0 | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 2 | mana_flask • flask • default | |||||||||||||||||||||||||||||||||||||||
Greater Mana Flask (edit) | No | Mana Flask | ManaFlask | Yes | 10 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">110</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">35</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greater Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">110</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">9</em> of <em class="tc -value ">35</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Greater Mana Flask inventory icon.png|78x156px]]</span></span> | File:Greater Mana Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Mana Flask</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Flasks/FlaskMana4">Metadata/Items/Flasks/FlaskMana4</abbr></em></span></span></span></div> | Metadata/Items/Flasks/FlaskMana4 | Greater Mana Flask | Greater Mana Flask | 0 | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 2 | mana_flask • flask • default | |||||||||||||||||||||||||||||||||||||||
Guarded Helm (edit) | No | Helmet | Helmet | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(18-23)</em><br>Evasion: <em class="tc -value ">(18-23)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">17</em> Str, <em class="tc -value ">17</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(18-23)</em><br>Evasion: <em class="tc -value ">(18-23)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">17</em> Str, <em class="tc -value ">17</em> Dex</span></span><span class="images">[[File:Guarded Helm inventory icon.png|156x156px]]</span></span> | File:Guarded Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Guarded Helm | Guarded Helm | 0 | Normal | normal | 17 | <em class="tc -value ">17</em> | 17 | value | 17 | 17 | 17 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 17 | <em class="tc -value ">17</em> | 17 | value | 17 | 17 | 17 | 2 | 2 | dex_int_armour • helmet • armour • default | ||||||||||||||||||||
Guarded Helm (edit) | No | Helmet | Helmet | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(18-23)</em><br>Evasion: <em class="tc -value ">(18-23)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">17</em> Str, <em class="tc -value ">17</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Guarded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(18-23)</em><br>Evasion: <em class="tc -value ">(18-23)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">17</em> Str, <em class="tc -value ">17</em> Dex</span></span><span class="images">[[File:Guarded Helm inventory icon.png|156x156px]]</span></span> | File:Guarded Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Guarded Helm | Guarded Helm | 0 | Normal | normal | 17 | <em class="tc -value ">17</em> | 17 | value | 17 | 17 | 17 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 17 | <em class="tc -value ">17</em> | 17 | value | 17 | 17 | 17 | 2 | 2 | dex_int_armour • helmet • armour • default | ||||||||||||||||||||
Hardwood Spear (edit) | No | Spear | Spear | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hardwood Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">5-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hardwood Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">5-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span></span><span class="images">[[File:Hardwood Spear inventory icon.png|78x312px]]</span></span> | File:Hardwood Spear inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">11.2</em><br>Phys+Chaos: <em class="tc -value ">11.2</em><br>Total: <em class="tc -value ">11.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Spear</em></span></span></div> | Hardwood Spear | Hardwood Spear | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | spear • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Hewn Mask (edit) | No | Helmet | Helmet | Yes | 16 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hewn Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">10</em><br>Energy Shield: <em class="tc -value ">7</em></span><span class="group ">Requires Level <em class="tc -value ">5</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hewn Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">10</em><br>Energy Shield: <em class="tc -value ">7</em></span><span class="group ">Requires Level <em class="tc -value ">5</em></span></span><span class="images">[[File:Hewn Mask inventory icon.png|156x156px]]</span></span> | File:Hewn Mask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Hewn Mask | Hewn Mask | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 5 | 5 | <em class="tc -value ">5</em> | 5 | value | 5 | 5 | 5 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | dex_int_armour • helmet • armour • default | ||||||||||||||||||||
Hexer's Robe (edit) | No | Body Armour | Body Armour | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hexer's Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">(42-47)</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">34</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hexer's Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">(42-47)</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">34</em> Int</span></span><span class="images">[[File:Hexer's Robe inventory icon.png|156x234px]]</span></span> | File:Hexer's Robe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Hexer's Robe | Hexer's Robe | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 34 | <em class="tc -value ">34</em> | 34 | value | 34 | 34 | 34 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | int_armour • body_armour • armour • default | ||||||||||||||||||||
Hexer's Robe (edit) | No | Body Armour | Body Armour | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hexer's Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">(42-47)</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">34</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hexer's Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">(42-47)</em><br>Movement Speed: <em class="tc -value ">-3%</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">34</em> Int</span></span><span class="images">[[File:Hexer's Robe inventory icon.png|156x234px]]</span></span> | File:Hexer's Robe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Hexer's Robe | Hexer's Robe | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 34 | <em class="tc -value ">34</em> | 34 | value | 34 | 34 | 34 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | int_armour • body_armour • armour • default | ||||||||||||||||||||
Hooded Mask (edit) | No | Helmet | Helmet | Yes | 16 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hooded Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">25</em><br>Energy Shield: <em class="tc -value ">13</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">21</em> Dex, <em class="tc -value ">21</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hooded Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">25</em><br>Energy Shield: <em class="tc -value ">13</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">21</em> Dex, <em class="tc -value ">21</em> Int</span></span><span class="images">[[File:Hooded Mask inventory icon.png|156x156px]]</span></span> | File:Hooded Mask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Hooded Mask | Hooded Mask | 0 | Normal | normal | 21 | <em class="tc -value ">21</em> | 21 | value | 21 | 21 | 21 | 21 | <em class="tc -value ">21</em> | 21 | value | 21 | 21 | 21 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | dex_int_armour • helmet • armour • default | ||||||||||||||||||||
Hooded Mask (edit) | No | Helmet | Helmet | Yes | 16 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hooded Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">25</em><br>Energy Shield: <em class="tc -value ">13</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">21</em> Dex, <em class="tc -value ">21</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hooded Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">25</em><br>Energy Shield: <em class="tc -value ">13</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">21</em> Dex, <em class="tc -value ">21</em> Int</span></span><span class="images">[[File:Hooded Mask inventory icon.png|156x156px]]</span></span> | File:Hooded Mask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Hooded Mask | Hooded Mask | 0 | Normal | normal | 21 | <em class="tc -value ">21</em> | 21 | value | 21 | 21 | 21 | 21 | <em class="tc -value ">21</em> | 21 | value | 21 | 21 | 21 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | dex_int_armour • helmet • armour • default | ||||||||||||||||||||
Hook Axe (edit) | No | One Hand Axe | One Hand Axe | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hook Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Hand Axe<br>Physical Damage: <em class="tc -value ">5-14</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">16</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hook Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Hand Axe<br>Physical Damage: <em class="tc -value ">5-14</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">16</em> Str</span></span><span class="images">[[File:Hook Axe inventory icon.png|156x234px]]</span></span> | File:Hook Axe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">13.8</em><br>Phys+Chaos: <em class="tc -value ">13.8</em><br>Total: <em class="tc -value ">13.8</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One Hand Axe</em></span></span></div> | Hook Axe | Hook Axe | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 2 | 3 | axe • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Hook Axe (edit) | No | One-Handed Axe | One Hand Axe | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hook Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -value ">5-14</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">16</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Hook Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -value ">5-14</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">16</em> Str</span></span><span class="images">[[File:Hook Axe inventory icon.png|156x234px]]</span></span> | File:Hook Axe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">13.8</em><br>Phys+Chaos: <em class="tc -value ">13.8</em><br>Total: <em class="tc -value ">13.8</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Axe</em></span></span></div> | Hook Axe | Hook Axe | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 2 | 3 | axe • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Incense Trap (edit) | No | Trap | Trap | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Incense Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span><span class="group ">Requires Level <em class="tc -value ">20</em></span><span class="group tc -mod">(21)% increased Cooldown Recovery Rate for throwing Traps</span></span></span> | (21)% increased Cooldown Recovery Rate for throwing Traps | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Incense Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span><span class="group ">Requires Level <em class="tc -value ">20</em></span><span class="group tc -mod">(21)% increased Cooldown Recovery Rate for throwing Traps</span></span><span class="images">[[File:Incense Trap inventory icon.png|78x234px]]</span></span> | File:Incense Trap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Trap</em></span></span></div> | Incense Trap | Incense Trap | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | (21)% increased Cooldown Recovery Rate for throwing Traps | trap • weapon • default | ||||||||||||||||||
Incense Trap (edit) | No | Trap | Trap | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Incense Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group ">Requires Level <em class="tc -value ">20</em></span><span class="group tc -mod">(21)% increased Cooldown Recovery Rate for throwing Traps</span></span></span> | (21)% increased Cooldown Recovery Rate for throwing Traps | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Incense Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group ">Requires Level <em class="tc -value ">20</em></span><span class="group tc -mod">(21)% increased Cooldown Recovery Rate for throwing Traps</span></span><span class="images">[[File:Incense Trap inventory icon.png|78x234px]]</span></span> | File:Incense Trap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Trap</em></span></span></div> | Incense Trap | Incense Trap | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | (21)% increased Cooldown Recovery Rate for throwing Traps | trap • weapon • default | ||||||||||||||||||
Innsmouth (edit) | Shabby Hood | Shabby Hood | No | Helmet | Helmet | Yes | 50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate | Beyond madness lies inspiration. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Innsmouth<br>Shabby Hood<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">28</em></span><span class="group tc -mod">50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate</span><span class="group tc -flavour">Beyond madness lies inspiration.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Innsmouth<br>Shabby Hood<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">28</em></span><span class="group tc -mod">50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate</span><span class="group tc -flavour">Beyond madness lies inspiration.</span></span><span class="images">[[File:Innsmouth inventory icon.png|156x156px]]</span></span> | File:Innsmouth inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Innsmouth | Innsmouth | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | 50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate | dex_armour • helmet • armour • default | |||||||||||||||||
Innsmouth (edit) | Shabby Hood | Shabby Hood | No | Helmet | Helmet | Yes | 50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate | Beyond madness lies inspiration. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Innsmouth<br>Shabby Hood<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">28</em></span><span class="group tc -mod">50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate</span><span class="group tc -flavour">Beyond madness lies inspiration.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Innsmouth<br>Shabby Hood<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">28</em></span><span class="group tc -mod">50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate</span><span class="group tc -flavour">Beyond madness lies inspiration.</span></span><span class="images">[[File:Innsmouth inventory icon.png|156x156px]]</span></span> | File:Innsmouth inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Innsmouth | Innsmouth | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | 50% reduced maximum Mana<br>+(16)% to Cold Resistance<br>+(17)% to Chaos Resistance<br>100% increased Mana Regeneration Rate | dex_armour • helmet • armour • default | |||||||||||||||||
Iron Greaves (edit) | No | Boots | Boots | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span></span><span class="images">[[File:Iron Greaves inventory icon.png|156x156px]]</span></span> | File:Iron Greaves inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Iron Greaves | Iron Greaves | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 2 | 2 | str_armour • boots • armour • default | ||||||||||||||||||||
Iron Greaves (edit) | No | Boots | Boots | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span></span><span class="images">[[File:Iron Greaves inventory icon.png|156x156px]]</span></span> | File:Iron Greaves inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Iron Greaves | Iron Greaves | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 2 | 2 | str_armour • boots • armour • default | ||||||||||||||||||||
Iron Ring (edit) | No | Ring | Ring | Yes | 10 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span></span></span> | Adds 1 to 4 Physical Damage to Attacks | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span></span><span class="images">[[File:Iron Ring inventory icon.png|78x78px]]</span></span> | File:Iron Ring inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Iron Ring | Iron Ring | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 1 | Adds 1 to 4 Physical Damage to Attacks | ring • default | ||||||||||||||||||||||||||||||||||||||||
Iron Ring (edit) | No | Ring | Ring | Yes | 10 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span></span></span> | Adds 1 to 4 Physical Damage to Attacks | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Iron Ring<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">10</em></span><span class="group tc -mod">Adds 1 to 4 Physical Damage to Attacks</span></span><span class="images">[[File:Iron Ring inventory icon.png|78x78px]]</span></span> | File:Iron Ring inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Iron Ring | Iron Ring | Normal | normal | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 1 | 1 | Adds 1 to 4 Physical Damage to Attacks | ring • default | ||||||||||||||||||||||||||||||||||||||||
Ironhead Spear (edit) | No | Spear | Spear | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ironhead Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">7-13</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires <em class="tc -value ">17</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ironhead Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">7-13</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires <em class="tc -value ">17</em> Dex</span></span><span class="images">[[File:Ironhead Spear inventory icon.png|78x312px]]</span></span> | File:Ironhead Spear inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">16.0</em><br>Phys+Chaos: <em class="tc -value ">16.0</em><br>Total: <em class="tc -value ">16.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Spear</em></span></span></div> | Ironhead Spear | Ironhead Spear | 0 | Normal | normal | 17 | <em class="tc -value ">17</em> | 17 | value | 17 | 17 | 17 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | spear • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Lattice Sandals (edit) | No | Boots | Boots | Yes | 11 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span></span><span class="images">[[File:Lattice Sandals inventory icon.png|156x156px]]</span></span> | File:Lattice Sandals inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">11</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Lattice Sandals | Lattice Sandals | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • boots • armour • default | ||||||||||||||||||||
Lazuli Ring (edit) | No | Ring | Ring | Yes | 2 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span></span></span> | +(20-30) to maximum Mana | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span></span><span class="images">[[File:Lazuli Ring inventory icon.png|78x78px]]</span></span> | File:Lazuli Ring inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Lazuli Ring | Lazuli Ring | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +(20-30) to maximum Mana | ring • default | ||||||||||||||||||||||||||||||||||||||||
Lazuli Ring (edit) | No | Ring | Ring | Yes | 2 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span></span></span> | +(20-30) to maximum Mana | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span></span><span class="images">[[File:Lazuli Ring inventory icon.png|78x78px]]</span></span> | File:Lazuli Ring inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Lazuli Ring | Lazuli Ring | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +(20-30) to maximum Mana | ring • default | ||||||||||||||||||||||||||||||||||||||||
Leather Buckler (edit) | No | Shield | Shield | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Leather Buckler<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">24%</em><br>Evasion: <em class="tc -value ">9</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Leather Buckler<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">24%</em><br>Evasion: <em class="tc -value ">9</em></span></span><span class="images">[[File:Leather Buckler inventory icon.png|156x156px]]</span></span> | File:Leather Buckler inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Leather Buckler | Leather Buckler | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | dex_armour • shield • armour • default | ||||||||||||||||||||
Leather Vest (edit) | No | Body Armour | Body Armour | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span></span><span class="images">[[File:Leather Vest inventory icon.png|156x234px]]</span></span> | File:Leather Vest inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Leather Vest | Leather Vest | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | dex_armour • body_armour • armour • default | |||||||||||||||||||||
Lesser Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 1 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lesser Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">60</em> Life over <em class="tc -value ">1.50</em> Seconds<br>Consumes <em class="tc -value ">7</em> of <em class="tc -value ">21</em> Charges on use</span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lesser Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">60</em> Life over <em class="tc -value ">1.50</em> Seconds<br>Consumes <em class="tc -value ">7</em> of <em class="tc -value ">21</em> Charges on use</span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Lesser Life Flask inventory icon.png|78x156px]]</span></span> | File:Lesser Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Lesser Life Flask | Lesser Life Flask | 0 | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Lesser Mana Flask (edit) | No | Mana Flask | ManaFlask | Yes | 1 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lesser Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">50</em> Mana over <em class="tc -value ">2.00</em> Seconds<br>Consumes <em class="tc -value ">7</em> of <em class="tc -value ">28</em> Charges on use</span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Lesser Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">50</em> Mana over <em class="tc -value ">2.00</em> Seconds<br>Consumes <em class="tc -value ">7</em> of <em class="tc -value ">28</em> Charges on use</span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Lesser Mana Flask inventory icon.png|78x156px]]</span></span> | File:Lesser Mana Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Mana Flask</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Flasks/FlaskMana1">Metadata/Items/Flasks/FlaskMana1</abbr></em></span></span></span></div> | Metadata/Items/Flasks/FlaskMana1 | Lesser Mana Flask | Lesser Mana Flask | 0 | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 2 | mana_flask • flask • default | |||||||||||||||||||||||||||||||||||||||
Lifesprig (edit) | Withered Wand | Withered Wand | No | Wand | Wand | Yes | 10% increased Cast Speed<br>+19 to maximum Mana<br>+3 to Level of all Spell Skill Gems<br>Regenerate 6 Life over 1 second when you Cast a Spell | From the Smallest seeds<br>To the tallest redwoods<br>Life endures in Wraeclast. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Lifesprig<br>Withered Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">31</em> Int</span><span class="group tc -mod">Grants Skill: Level 5 Chaos Bolt</span><span class="group tc -mod">10% increased Cast Speed<br>+19 to maximum Mana<br>+3 to Level of all Spell Skill Gems<br>Regenerate 6 Life over 1 second when you Cast a Spell</span><span class="group tc -flavour">From the Smallest seeds<br>To the tallest redwoods<br>Life endures in Wraeclast.</span></span></span> | Grants Skill: Level 5 Chaos Bolt | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Lifesprig<br>Withered Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Attacks per Second: <em class="tc -value ">0.00</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">31</em> Int</span><span class="group tc -mod">Grants Skill: Level 5 Chaos Bolt</span><span class="group tc -mod">10% increased Cast Speed<br>+19 to maximum Mana<br>+3 to Level of all Spell Skill Gems<br>Regenerate 6 Life over 1 second when you Cast a Spell</span><span class="group tc -flavour">From the Smallest seeds<br>To the tallest redwoods<br>Life endures in Wraeclast.</span></span><span class="images">[[File:Lifesprig inventory icon.png|78x234px]]</span></span> | File:Lifesprig inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Wand</em></span></span></div> | Lifesprig | Lifesprig | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 31 | <em class="tc -value ">31</em> | 31 | value | 31 | 31 | 31 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Grants Skill: Level 5 Chaos Bolt<span class="item-stat-separator -unique"></span>10% increased Cast Speed<br>+19 to maximum Mana<br>+3 to Level of all Spell Skill Gems<br>Regenerate 6 Life over 1 second when you Cast a Spell | wand • one_hand_weapon • onehand • weapon • default |