View table: items
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Table structure:
- acquisition_tags - List of String, delimiter: ,
- alternate_art_inventory_icons - List of String, delimiter: ,
- base_item - String
- base_item_id - String
- base_item_page - Page
- cannot_be_traded_or_modified - Boolean
- class - String
- class_id - String
- description - Text
- drop_areas - List of String, delimiter: ,
- drop_areas_html - Text
- drop_enabled - Boolean
- drop_level - Integer
- drop_level_maximum - Integer
- drop_monsters - List of Text, delimiter: ,
- drop_rarity_ids - List of String, delimiter: ,
- drop_text - Text
- explicit_stat_text - Text
- flavour_text - Text
- frame_type - String
- help_text - Text
- html - Text
- implicit_stat_text - Text
- influences - List of String, delimiter: ,
- infobox_html - Text
- inventory_icon - String
- is_account_bound - Boolean
- is_corrupted - Boolean
- is_drop_restricted - Boolean
- is_eater_of_worlds_item - Boolean
- is_fractured - Boolean
- is_in_game - Boolean
- is_replica - Boolean
- is_searing_exarch_item - Boolean
- is_synthesised - Boolean
- is_unmodifiable - Boolean
- is_veiled - Boolean
- metabox_html - Text
- metadata_id - String
- name - String
- name_list - List of String, delimiter: �
- quality - Integer
- rarity - String
- rarity_id - String
- release_version - String
- removal_version - String
- required_dexterity - Integer
- required_dexterity_html - Text
- required_dexterity_range_average - Integer
- required_dexterity_range_colour - String
- required_dexterity_range_maximum - Integer
- required_dexterity_range_minimum - Integer
- required_dexterity_range_text - String
- required_intelligence - Integer
- required_intelligence_html - Text
- required_intelligence_range_average - Integer
- required_intelligence_range_colour - String
- required_intelligence_range_maximum - Integer
- required_intelligence_range_minimum - Integer
- required_intelligence_range_text - String
- required_level - Integer
- required_level_base - Integer
- required_level_html - Text
- required_level_range_average - Integer
- required_level_range_colour - String
- required_level_range_maximum - Integer
- required_level_range_minimum - Integer
- required_level_range_text - String
- required_strength - Integer
- required_strength_html - Text
- required_strength_range_average - Integer
- required_strength_range_colour - String
- required_strength_range_maximum - Integer
- required_strength_range_minimum - Integer
- required_strength_range_text - String
- size_x - Integer
- size_y - Integer
- stat_text - Text
- tags - List of String, delimiter: ,
This table has 367 rows altogether.
Page | acquisition tags | alternate art inventory icons | base item | base item id | base item page | cannot be traded or modified | class | class id | description | drop areas | drop areas html | drop enabled | drop level | drop level maximum | drop monsters | drop rarity ids | drop text | explicit stat text | flavour text | frame type | help text | html | implicit stat text | influences | infobox html | inventory icon | is account bound | is corrupted | is drop restricted | is eater of worlds item | is fractured | is in game | is replica | is searing exarch item | is synthesised | is unmodifiable | is veiled | metabox html | metadata id | name | name list | quality | rarity | rarity id | release version | removal version | required dexterity | required dexterity html | required dexterity range average | required dexterity range colour | required dexterity range maximum | required dexterity range minimum | required dexterity range text | required intelligence | required intelligence html | required intelligence range average | required intelligence range colour | required intelligence range maximum | required intelligence range minimum | required intelligence range text | required level | required level base | required level html | required level range average | required level range colour | required level range maximum | required level range minimum | required level range text | required strength | required strength html | required strength range average | required strength range colour | required strength range maximum | required strength range minimum | required strength range text | size x | size y | stat text | tags |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Advanced Brimmed Helm (edit) | No | Helmet | Helmet | Yes | 45 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(87-111)</em><br>Evasion: <em class="tc -value ">(87-111)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">46</em> Str, <em class="tc -value ">46</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(87-111)</em><br>Evasion: <em class="tc -value ">(87-111)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">46</em> Str, <em class="tc -value ">46</em> Dex</span></span><span class="images">[[File:Advanced Brimmed Helm inventory icon.png|156x156px]]</span></span> | File:Advanced Brimmed Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">45</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Advanced Brimmed Helm | Advanced Brimmed Helm | 0 | Normal | normal | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 45 | 45 | <em class="tc -value ">45</em> | 45 | value | 45 | 45 | 45 | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 2 | 2 | str_dex_armour • helmet • armour • default | ||||||||||||||||||||
Advanced Chain Mail (edit) | No | Body Armour | Body Armour | Yes | 45 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(133-170)</em><br>Evasion: <em class="tc -value ">(133-170)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">51</em> Str, <em class="tc -value ">51</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(133-170)</em><br>Evasion: <em class="tc -value ">(133-170)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">51</em> Str, <em class="tc -value ">51</em> Dex</span></span><span class="images">[[File:Advanced Chain Mail inventory icon.png|156x234px]]</span></span> | File:Advanced Chain Mail inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">45</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Advanced Chain Mail | Advanced Chain Mail | 0 | Normal | normal | 51 | <em class="tc -value ">51</em> | 51 | value | 51 | 51 | 51 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 45 | 45 | <em class="tc -value ">45</em> | 45 | value | 45 | 45 | 45 | 51 | <em class="tc -value ">51</em> | 51 | value | 51 | 51 | 51 | 2 | 3 | str_dex_armour • body_armour • armour • default | ||||||||||||||||||||
Advanced Ringmail Gauntlets (edit) | No | Gloves | Gloves | Yes | 45 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Ringmail Gauntlets<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(44-56)</em><br>Evasion: <em class="tc -value ">(44-56)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">40</em> Str, <em class="tc -value ">40</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Ringmail Gauntlets<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(44-56)</em><br>Evasion: <em class="tc -value ">(44-56)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">40</em> Str, <em class="tc -value ">40</em> Dex</span></span><span class="images">[[File:Advanced Ringmail Gauntlets inventory icon.png|156x156px]]</span></span> | File:Advanced Ringmail Gauntlets inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">45</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gloves</em></span></span></div> | Advanced Ringmail Gauntlets | Advanced Ringmail Gauntlets | 0 | Normal | normal | 40 | <em class="tc -value ">40</em> | 40 | value | 40 | 40 | 40 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 45 | 45 | <em class="tc -value ">45</em> | 45 | value | 45 | 45 | 45 | 40 | <em class="tc -value ">40</em> | 40 | value | 40 | 40 | 40 | 2 | 2 | str_dex_armour • gloves • armour • default | ||||||||||||||||||||
Advanced Tense Crossbow (edit) | No | Crossbow | Crossbow | Yes | 45 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Tense Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">29-54</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">57</em> Str, <em class="tc -value ">57</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Advanced Tense Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">29-54</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">57</em> Str, <em class="tc -value ">57</em> Dex</span></span><span class="images">[[File:Advanced Tense Crossbow inventory icon.png|156x312px]]</span></span> | File:Advanced Tense Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">45</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">66.4</em><br>Phys+Chaos: <em class="tc -value ">66.4</em><br>Total: <em class="tc -value ">66.4</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Advanced Tense Crossbow | Advanced Tense Crossbow | 0 | Normal | normal | 57 | <em class="tc -value ">57</em> | 57 | value | 57 | 57 | 57 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 45 | 45 | <em class="tc -value ">45</em> | 45 | value | 45 | 45 | 45 | 57 | <em class="tc -value ">57</em> | 57 | value | 57 | 57 | 57 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Alchemy Shard (edit) | No | Currency Item | StackableCurrency | Yes | 1 | currency | A stack of 20 shards becomes an Orb of Alchemy. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Alchemy Shard<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -help">A stack of 20 shards becomes an Orb of Alchemy.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Alchemy Shard<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -help">A stack of 20 shards becomes an Orb of Alchemy.</span></span><span class="images">[[File:Alchemy Shard inventory icon.png|78x78px]]</span></span> | File:Alchemy Shard inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Alchemy Shard | Alchemy Shard | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency_shard • currency • default | ||||||||||||||||||||||||||||||||||||||||||
Alloy Crossbow (edit) | No | Crossbow | Crossbow | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-25</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Alloy Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-25</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.80</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span></span><span class="images">[[File:Alloy Crossbow inventory icon.png|156x312px]]</span></span> | File:Alloy Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">37.8</em><br>Phys+Chaos: <em class="tc -value ">37.8</em><br>Total: <em class="tc -value ">37.8</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Alloy Crossbow | Alloy Crossbow | 0 | Normal | normal | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 27 | <em class="tc -value ">27</em> | 27 | value | 27 | 27 | 27 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Amber Amulet (edit) | No | Amulet | Amulet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Amber Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -mod">+(15) to Strength</span></span></span> | +(15) to Strength | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Amber Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -mod">+(15) to Strength</span></span><span class="images">[[File:Amber Amulet inventory icon.png|78x78px]]</span></span> | File:Amber Amulet inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Amulet</em></span></span></div> | Amber Amulet | Amber Amulet | Normal | normal | 8 | 8 | <em class="tc -value ">8</em> | 8 | value | 8 | 8 | 8 | 1 | 1 | +(15) to Strength | amulet • default | |||||||||||||||||||||||||||||||||||||||||
Amphora Relic (edit) | No | Relic | Relic | Yes | 1 | magic • unique | Can be found in the [[Trial of the Sekhemas]] from monsters or purchased for Sacred Water. | normal | Place this item on the Relic Altar at the start of the Trial of the Sekhemas | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Amphora Relic<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place this item on the Relic Altar at the start of the Trial of the Sekhemas</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Amphora Relic<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place this item on the Relic Altar at the start of the Trial of the Sekhemas</span></span><span class="images">[[File:Amphora Relic inventory icon.png|78x234px]]</span></span> | File:Amphora Relic inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Can be found in the [[Trial of the Sekhemas]] from monsters or purchased for Sacred Water.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Relic</em></span></span></div> | Amphora Relic | Amphora Relic | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 3 | medium_sanctum_relic • default | ||||||||||||||||||||||||||||||||||||||||
An Audience with the King (edit) | No | Map Fragment | MapFragment | Yes | On the edge of existence, he watches with ire. | normal | Travel to the Crux of Nothingness by using this item at The Realm Gate. Can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>An Audience with the King<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">On the edge of existence, he watches with ire.</span><span class="group tc -help">Travel to the Crux of Nothingness by using this item at The Realm Gate. Can only be used once.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>An Audience with the King<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">On the edge of existence, he watches with ire.</span><span class="group tc -help">Travel to the Crux of Nothingness by using this item at The Realm Gate. Can only be used once.</span></span><span class="images">[[File:An Audience with the King inventory icon.png|78x78px]]</span></span> | File:An Audience with the King inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map Fragment</em></span></span></div> | An Audience with the King | An Audience with the King | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | ||||||||||||||||||||||||||||||||||||||||||
Ancestral Warrior Totem (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Ancestral Warrior Totem<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Totem (gem tag)|Totem]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Meta (gem tag)|Meta]]<br>Level: <em class="tc -value ">(1-13)</em><br>Cost: <em class="tc -value ">(0-54) Mana</em></span><span class="group tc -gemdesc">Raises a Totem that uses socketed Mace skills.</span><span class="group tc -mod">Totem duration is 8 seconds<br>Limit 1 Totem<br>Totem base attack time is 1 second<br>Totem uses its own weapon, dealing (59) to (89) base Physical damage</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Ancestral Warrior Totem<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Totem (gem tag)|Totem]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Meta (gem tag)|Meta]]<br>Level: <em class="tc -value ">(1-13)</em><br>Cost: <em class="tc -value ">(0-54) Mana</em></span><span class="group tc -gemdesc">Raises a Totem that uses socketed Mace skills.</span><span class="group tc -mod">Totem duration is 8 seconds<br>Limit 1 Totem<br>Totem base attack time is 1 second<br>Totem uses its own weapon, dealing (59) to (89) base Physical damage</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span><span class="images">[[File:Ancestral Warrior Totem inventory icon.png|78x78px]]</span></span> | File:Ancestral Warrior Totem inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Ancestral Warrior Totem | Ancestral Warrior Totem | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Totem duration is 8 seconds<br>Limit 1 Totem<br>Totem base attack time is 1 second<br>Totem uses its own weapon, dealing (59) to (89) base Physical damage | gem • default | |||||||||||||||||||||||||||||||||||||||||
Anchorite Garb (edit) | No | Body Armour | Body Armour | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Anchorite Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">90</em><br>Energy Shield: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">46</em> Dex, <em class="tc -value ">46</em> Int</span></span><span class="images">[[File:Anchorite Garb inventory icon.png|156x234px]]</span></span> | File:Anchorite Garb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Anchorite Garb | Anchorite Garb | 0 | Normal | normal | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 46 | <em class="tc -value ">46</em> | 46 | value | 46 | 46 | 46 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | dex_int_armour • body_armour • armour • default | |||||||||||||||||||||
Antidote Charm (edit) | No | Utility Flask | UtilityFlask | Yes | 12 | normal • magic • rare • unique | normal | Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Charm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">3.00</em> Seconds<br>Consumes <em class="tc -value ">40</em> of <em class="tc -value ">80</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison</em></span><span class="group ">Requires Level <em class="tc -value ">24</em></span><span class="group tc -mod">Used when you become Poisoned</span><span class="group tc -help">Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | Used when you become Poisoned | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antidote Charm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">3.00</em> Seconds<br>Consumes <em class="tc -value ">40</em> of <em class="tc -value ">80</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Poison</em></span><span class="group ">Requires Level <em class="tc -value ">24</em></span><span class="group tc -mod">Used when you become Poisoned</span><span class="group tc -help">Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Antidote Charm inventory icon.png|156x156px]]</span></span> | File:Antidote Charm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">12</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Utility Flask</em></span></span></div> | Antidote Charm | Antidote Charm | 0 | Normal | normal | 24 | 24 | <em class="tc -value ">24</em> | 24 | value | 24 | 24 | 24 | 2 | 2 | Used when you become Poisoned | default | ||||||||||||||||||||||||||||||||||||||
Antler Focus (edit) | No | Shield | Shield | Yes | 10 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antler Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">17</em></span><span class="group ">Requires Level <em class="tc -value ">10</em>, <em class="tc -value ">20</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Antler Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">17</em></span><span class="group ">Requires Level <em class="tc -value ">10</em>, <em class="tc -value ">20</em> Int</span></span><span class="images">[[File:Antler Focus inventory icon.png|156x156px]]</span></span> | File:Antler Focus inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Antler Focus | Antler Focus | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • focus • armour • default | ||||||||||||||||||||
Apron of Emiran (edit) | Hermit Garb | Hermit Garb | No | Body Armour | Body Armour | Yes | (39)% increased Evasion and Energy Shield<br>+18 to Dexterity<br>53% reduced Bleed Duration on you<br>Bleeding you inflict is Aggravated | "Prepare the rack, boy. And be careful with those hooks!"<br> - The Master Torturer's last words | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Apron of Emiran<br>Hermit Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">24</em><br>Energy Shield: <em class="tc -value ">15</em></span><span class="group tc -mod">(39)% increased Evasion and Energy Shield<br>+18 to Dexterity<br>53% reduced Bleed Duration on you<br>Bleeding you inflict is Aggravated</span><span class="group tc -flavour">"Prepare the rack, boy. And be careful with those hooks!"<br> - The Master Torturer's last words</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Apron of Emiran<br>Hermit Garb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">24</em><br>Energy Shield: <em class="tc -value ">15</em></span><span class="group tc -mod">(39)% increased Evasion and Energy Shield<br>+18 to Dexterity<br>53% reduced Bleed Duration on you<br>Bleeding you inflict is Aggravated</span><span class="group tc -flavour">"Prepare the rack, boy. And be careful with those hooks!"<br> - The Master Torturer's last words</span></span><span class="images">[[File:Apron of Emiran inventory icon.png|156x234px]]</span></span> | File:Apron of Emiran inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Apron of Emiran | Apron of Emiran | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | (39)% increased Evasion and Energy Shield<br>+18 to Dexterity<br>53% reduced Bleed Duration on you<br>Bleeding you inflict is Aggravated | dex_int_armour • body_armour • armour • default | |||||||||||||||||
Arced Claw (edit) | No | Claw | Claw | Yes | 30 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Arced Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">6-26</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">30</em>, <em class="tc -value ">101</em> Dex</span></span><span class="images">[[File:Arced Claw inventory icon.png|156x156px]]</span></span> | File:Arced Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">30</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.0</em><br>Phys+Chaos: <em class="tc -value ">24.0</em><br>Total: <em class="tc -value ">24.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Arced Claw | Arced Claw | 0 | Normal | normal | 101 | <em class="tc -value ">101</em> | 101 | value | 101 | 101 | 101 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Armour Piercing Rounds (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Armour Piercing Rounds<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Ammunition (gem tag)|Ammunition]], [[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Projectile (gem tag)|Projectile]], [[:Category:Physical (gem tag)|Physical]]<br>Level: <em class="tc -value ">1</em><br>Cost: <em class="tc -value ">13 Mana</em><br>Attack Speed: <em class="tc -value ">425% of base</em><br>Attack Damage: <em class="tc -value ">26% of base</em></span><span class="group tc -gemdesc">Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.</span><span class="group tc -mod">Hits Break 5 Armour<br>Knocks Back Enemies<br>Can fire 13 Bolts before reloading</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Armour Piercing Rounds<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Ammunition (gem tag)|Ammunition]], [[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Projectile (gem tag)|Projectile]], [[:Category:Physical (gem tag)|Physical]]<br>Level: <em class="tc -value ">1</em><br>Cost: <em class="tc -value ">13 Mana</em><br>Attack Speed: <em class="tc -value ">425% of base</em><br>Attack Damage: <em class="tc -value ">26% of base</em></span><span class="group tc -gemdesc">Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.</span><span class="group tc -mod">Hits Break 5 Armour<br>Knocks Back Enemies<br>Can fire 13 Bolts before reloading</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span><span class="images">[[File:Armour Piercing Rounds inventory icon.png|78x78px]]</span></span> | File:Armour Piercing Rounds inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Armour Piercing Rounds | Armour Piercing Rounds | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Hits Break 5 Armour<br>Knocks Back Enemies<br>Can fire 13 Bolts before reloading | gem • default | |||||||||||||||||||||||||||||||||||||||||
Armourer's Scrap (edit) | No | Currency Item | StackableCurrency | Improves the quality of an armour | Yes | 1 | Obtained by [[salvaging]] [[armour (equipment)|armour]] with [[quality]]. | currency | Right click this item then left click an armour to apply it. The maximum quality is 20%. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Armourer's Scrap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Improves the quality of an armour</span><span class="group tc -help">Right click this item then left click an armour to apply it. The maximum quality is 20%.</span></span><span class="images">[[File:Armourer's Scrap inventory icon.png|78x78px]]</span></span> | File:Armourer's Scrap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em><br>Obtained by [[salvaging]] [[armour (equipment)|armour]] with [[quality]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyArmourQuality">Metadata/Items/Currency/CurrencyArmourQuality</abbr></em></span></span></span></div> | Metadata/Items/Currency/CurrencyArmourQuality | Armourer's Scrap | Armourer's Scrap | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | quality_currency • lesser_currency • currency • default | |||||||||||||||||||||||||||||||||||||||
Artificer Shard (edit) | No | Currency Item | StackableCurrency | Yes | 1 | Obtained by salvaging items with sockets. | currency | A stack of 10 shards becomes an Artificer's Orb. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Artificer Shard<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -help">A stack of 10 shards becomes an Artificer's Orb.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Artificer Shard<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -help">A stack of 10 shards becomes an Artificer's Orb.</span></span><span class="images">[[File:Artificer Shard inventory icon.png|78x78px]]</span></span> | File:Artificer Shard inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Obtained by salvaging items with sockets.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Artificer Shard | Artificer Shard | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency_shard • currency • default | |||||||||||||||||||||||||||||||||||||||||
Artificer's Orb (edit) | No | Currency Item | StackableCurrency | Adds a socket to a martial weapon or armour | Yes | 2 | currency | Right click this item then left click an armour or martial weapon to apply it. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Artificer's Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Adds a socket to a martial weapon or armour</span><span class="group tc -help">Right click this item then left click an armour or martial weapon to apply it.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Artificer's Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Adds a socket to a martial weapon or armour</span><span class="group tc -help">Right click this item then left click an armour or martial weapon to apply it.</span></span><span class="images">[[File:Artificer's Orb inventory icon.png|78x78px]]</span></span> | File:Artificer's Orb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Artificer's Orb | Artificer's Orb | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Ashen Staff (edit) | No | Staff | Staff | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ashen Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">32</em>, <em class="tc -value ">75</em> Int</span><span class="group tc -mod">Grants Skill: Level # Firebolt</span></span></span> | Grants Skill: Level # Firebolt | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Ashen Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">32</em>, <em class="tc -value ">75</em> Int</span><span class="group tc -mod">Grants Skill: Level # Firebolt</span></span><span class="images">[[File:Ashen Staff inventory icon.png|78x312px]]</span></span> | File:Ashen Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Ashen Staff | Ashen Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 75 | <em class="tc -value ">75</em> | 75 | value | 75 | 75 | 75 | 32 | 32 | <em class="tc -value ">32</em> | 32 | value | 32 | 32 | 32 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level # Firebolt | staff • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||
Asinia's Memorial Key Piece (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Asinia, Praetor Consort]]. | The Cruelty of the Eternals... | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Asinia's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Cruelty of the Eternals...</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Asinia's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Cruelty of the Eternals...</span></span><span class="images">[[File:Asinia's Memorial Key Piece inventory icon.png|78x78px]]</span></span> | File:Asinia's Memorial Key Piece inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Asinia, Praetor Consort]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Asinia's Memorial Key Piece | Asinia's Memorial Key Piece • Asinia's Memorial Key Piece | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Atziri's Acuity (edit) | Moulded Mitts | Moulded Mitts | No | Gloves | Gloves | Yes | "The heart is the herald.<br>It will tell me when it is best to strike."<br>- Atziri, Queen of the Vaal | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Atziri's Acuity<br>Moulded Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">1</em></span><span class="group tc -flavour">"The heart is the herald.<br>It will tell me when it is best to strike."<br>- Atziri, Queen of the Vaal</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Atziri's Acuity<br>Moulded Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">1</em></span><span class="group tc -flavour">"The heart is the herald.<br>It will tell me when it is best to strike."<br>- Atziri, Queen of the Vaal</span></span><span class="images">[[File:Atziri's Acuity inventory icon.png|156x156px]]</span></span> | File:Atziri's Acuity inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gloves</em></span></span></div> | Atziri's Acuity | Atziri's Acuity | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | str_armour • gloves • armour • default | |||||||||||||||||||
Azure Amulet (edit) | No | Amulet | Amulet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Azure Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -mod">(21)% increased Mana Regeneration Rate</span></span></span> | (21)% increased Mana Regeneration Rate | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Azure Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -mod">(21)% increased Mana Regeneration Rate</span></span><span class="images">[[File:Azure Amulet inventory icon.png|78x78px]]</span></span> | File:Azure Amulet inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Amulet</em></span></span></div> | Azure Amulet | Azure Amulet | Normal | normal | 8 | 8 | <em class="tc -value ">8</em> | 8 | value | 8 | 8 | 8 | 1 | 1 | (21)% increased Mana Regeneration Rate | amulet • default | |||||||||||||||||||||||||||||||||||||||||
Balbala's Barya (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Balbala, the Traitor]]. | "Why are you standing there gawking at me?<br>We must go to the Trial of the Sekhemas!" | quest | Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Balbala's Barya<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">22</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">1</span></span><span class="group tc -flavour">"Why are you standing there gawking at me?<br>We must go to the Trial of the Sekhemas!"</span><span class="group tc -help">Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala.</span></span></span> | <span class="tc -stat">Area Level: </span><span class="tc -normal">22</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">1</span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Balbala's Barya<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">22</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">1</span></span><span class="group tc -flavour">"Why are you standing there gawking at me?<br>We must go to the Trial of the Sekhemas!"</span><span class="group tc -help">Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala.</span></span><span class="images">[[File:Balbala's Barya inventory icon.png|78x78px]]</span></span> | File:Balbala's Barya inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Balbala, the Traitor]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Balbala's Barya | Balbala's Barya | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | <span class="tc -stat">Area Level: </span><span class="tc -normal">22</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">1</span> | default | ||||||||||||||||||||||||||||||||||||||
Bearded Axe (edit) | No | One Hand Axe | One Hand Axe | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bearded Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Hand Axe<br>Physical Damage: <em class="tc -value ">8-21</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">20</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bearded Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Hand Axe<br>Physical Damage: <em class="tc -value ">8-21</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">20</em> Str</span></span><span class="images">[[File:Bearded Axe inventory icon.png|156x234px]]</span></span> | File:Bearded Axe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">21.0</em><br>Phys+Chaos: <em class="tc -value ">21.0</em><br>Total: <em class="tc -value ">21.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One Hand Axe</em></span></span></div> | Bearded Axe | Bearded Axe | 0 | Normal | normal | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 2 | 3 | axe • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Bind Spectre (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Bind Spectre<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Minion (gem tag)|Minion]]<br>Level: <em class="tc -value ">1</em></span><span class="group tc -gemdesc">Captures the spirit of a defeated monster, allowing you to summon it as a Minion.</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Bind Spectre<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Minion (gem tag)|Minion]]<br>Level: <em class="tc -value ">1</em></span><span class="group tc -gemdesc">Captures the spirit of a defeated monster, allowing you to summon it as a Minion.</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span><span class="images">[[File:Bind Spectre inventory icon.png|78x78px]]</span></span> | File:Bind Spectre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Bind Spectre | Bind Spectre | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | gem • default | ||||||||||||||||||||||||||||||||||||||||||
Blackfire Crossbow (edit) | No | Crossbow | Crossbow | Yes | 45 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blackfire Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-67</em><br>Critical Strike Chance: <em class="tc -value ">7.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">57</em> Str, <em class="tc -value ">57</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blackfire Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">17-67</em><br>Critical Strike Chance: <em class="tc -value ">7.00%</em><br>Attacks per Second: <em class="tc -value ">1.60</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">57</em> Str, <em class="tc -value ">57</em> Dex</span></span><span class="images">[[File:Blackfire Crossbow inventory icon.png|156x312px]]</span></span> | File:Blackfire Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">45</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">67.2</em><br>Phys+Chaos: <em class="tc -value ">67.2</em><br>Total: <em class="tc -value ">67.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Blackfire Crossbow | Blackfire Crossbow | 0 | Normal | normal | 57 | <em class="tc -value ">57</em> | 57 | value | 57 | 57 | 57 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 45 | 45 | <em class="tc -value ">45</em> | 45 | value | 45 | 45 | 45 | 57 | <em class="tc -value ">57</em> | 57 | value | 57 | 57 | 57 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Blacksmith's Whetstone (edit) | No | Currency Item | StackableCurrency | Improves the quality of a weapon | Yes | 2 | Obtained by [[salvaging]] [[weapon]]s with [[quality]]. | currency | Right click this item then left click a martial weapon to apply it. The maximum quality is 20%. <br>Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Blacksmith's Whetstone<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Improves the quality of a weapon</span><span class="group tc -help">Right click this item then left click a martial weapon to apply it. The maximum quality is 20%. <br>Shift click to unstack.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Blacksmith's Whetstone<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Improves the quality of a weapon</span><span class="group tc -help">Right click this item then left click a martial weapon to apply it. The maximum quality is 20%. <br>Shift click to unstack.</span></span><span class="images">[[File:Blacksmith's Whetstone inventory icon.png|78x78px]]</span></span> | File:Blacksmith's Whetstone inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em><br>Obtained by [[salvaging]] [[weapon]]s with [[quality]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Blacksmith's Whetstone | Blacksmith's Whetstone | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Bloodletting Dagger (edit) | No | Dagger | Dagger | Yes | 36 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span></span> | Spells Cost Life instead of 25% of Mana Cost | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bloodletting Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">11-25</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.35</em></span><span class="group ">Requires Level <em class="tc -value ">36</em>, <em class="tc -value ">64</em> Dex, <em class="tc -value ">64</em> Int</span><span class="group tc -mod">Spells Cost Life instead of 25% of Mana Cost</span></span><span class="images">[[File:Bloodletting Dagger inventory icon.png|78x234px]]</span></span> | File:Bloodletting Dagger inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">36</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">24.3</em><br>Phys+Chaos: <em class="tc -value ">24.3</em><br>Total: <em class="tc -value ">24.3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Bloodletting Dagger | Bloodletting Dagger | 0 | Normal | normal | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 64 | <em class="tc -value ">64</em> | 64 | value | 64 | 64 | 64 | 36 | 36 | <em class="tc -value ">36</em> | 36 | value | 36 | 36 | 36 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Spells Cost Life instead of 25% of Mana Cost | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Body Rune (edit) | No | Currency Item | StackableCurrency | Martial Weapons: Leeches 3% of Physical Damage as Life <br> Armour: +25 to maximum Life | Yes | 2 | currency | Place into an empty socket on equipment items. Once socketed it cannot be removed. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Body Rune<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Martial Weapons: Leeches 3% of Physical Damage as Life <br> Armour: +25 to maximum Life</span><span class="group tc -help">Place into an empty socket on equipment items. Once socketed it cannot be removed.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Body Rune<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Martial Weapons: Leeches 3% of Physical Damage as Life <br> Armour: +25 to maximum Life</span><span class="group tc -help">Place into an empty socket on equipment items. Once socketed it cannot be removed.</span></span><span class="images">[[File:Body Rune inventory icon.png|78x78px]]</span></span> | File:Body Rune inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Body Rune | Body Rune | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Bombard Crossbow (edit) | No | Crossbow | Crossbow | Yes | 33 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bombard Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">12-47</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span><span class="group ">Requires Level <em class="tc -value ">33</em>, <em class="tc -value ">43</em> Str, <em class="tc -value ">43</em> Dex</span><span class="group tc -mod">Grenades Skills Fire an additional Projectile</span></span></span> | Grenades Skills Fire an additional Projectile | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bombard Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">12-47</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span><span class="group ">Requires Level <em class="tc -value ">33</em>, <em class="tc -value ">43</em> Str, <em class="tc -value ">43</em> Dex</span><span class="group tc -mod">Grenades Skills Fire an additional Projectile</span></span><span class="images">[[File:Bombard Crossbow inventory icon.png|156x312px]]</span></span> | File:Bombard Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">33</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">48.7</em><br>Phys+Chaos: <em class="tc -value ">48.7</em><br>Total: <em class="tc -value ">48.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Bombard Crossbow | Bombard Crossbow | 0 | Normal | normal | 43 | <em class="tc -value ">43</em> | 43 | value | 43 | 43 | 43 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 33 | 33 | <em class="tc -value ">33</em> | 33 | value | 33 | 33 | 33 | 43 | <em class="tc -value ">43</em> | 43 | value | 43 | 43 | 43 | 2 | 4 | Grenades Skills Fire an additional Projectile | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||
Bone Offering (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Bone Offering<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Minion (gem tag)|Minion]], [[:Category:Spell (gem tag)|Spell]], [[:Category:Buff (gem tag)|Buff]], [[:Category:Duration (gem tag)|Duration]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Physical (gem tag)|Physical]]<br>Level: <em class="tc -value ">1</em></span><span class="group tc -gemdesc">Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike itself a Minion, and shields itself if it dies, shields on your other Minions disappear.</span><span class="group tc -mod">Limit 1 Bone Offering Spike<br>Spike duration is 5 seconds</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Bone Offering<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Minion (gem tag)|Minion]], [[:Category:Spell (gem tag)|Spell]], [[:Category:Buff (gem tag)|Buff]], [[:Category:Duration (gem tag)|Duration]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Physical (gem tag)|Physical]]<br>Level: <em class="tc -value ">1</em></span><span class="group tc -gemdesc">Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike itself a Minion, and shields itself if it dies, shields on your other Minions disappear.</span><span class="group tc -mod">Limit 1 Bone Offering Spike<br>Spike duration is 5 seconds</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span><span class="images">[[File:Bone Offering inventory icon.png|78x78px]]</span></span> | File:Bone Offering inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Bone Offering | Bone Offering | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Limit 1 Bone Offering Spike<br>Spike duration is 5 seconds | gem • default | |||||||||||||||||||||||||||||||||||||||||
Bone Sceptre (edit) | No | Sceptre | Sceptre | Yes | 48 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">12</em></span><span class="group ">Requires Level <em class="tc -value ">48</em>, <em class="tc -value ">22</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">12</em></span><span class="group ">Requires Level <em class="tc -value ">48</em>, <em class="tc -value ">22</em> Int</span></span><span class="images">[[File:Bone Sceptre inventory icon.png|156x234px]]</span></span> | File:Bone Sceptre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">48</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em></span></span></div> | Bone Sceptre | Bone Sceptre | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 48 | 48 | <em class="tc -value ">48</em> | 48 | value | 48 | 48 | 48 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | sceptre • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Bone Wand (edit) | No | Wand | Wand | Yes | 14 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand</span><span class="group ">Requires Level <em class="tc -value ">14</em>, <em class="tc -value ">34</em> Int</span><span class="group tc -mod">Grants Skill: Level # Bone Blast</span></span></span> | Grants Skill: Level # Bone Blast | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bone Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand</span><span class="group ">Requires Level <em class="tc -value ">14</em>, <em class="tc -value ">34</em> Int</span><span class="group tc -mod">Grants Skill: Level # Bone Blast</span></span><span class="images">[[File:Bone Wand inventory icon.png|78x234px]]</span></span> | File:Bone Wand inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">14</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Wand</em></span></span></div> | Bone Wand | Bone Wand | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 34 | <em class="tc -value ">34</em> | 34 | value | 34 | 34 | 34 | 14 | 14 | <em class="tc -value ">14</em> | 14 | value | 14 | 14 | 14 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Grants Skill: Level # Bone Blast | wand • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Bones of Ullr (edit) | Lattice Sandals | Lattice Sandals | No | Boots | Boots | Yes | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | The dead man walks where the living fear to tread. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bones of Ullr<br>Lattice Sandals<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">28</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Int</span><span class="group tc -mod">(48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation</span><span class="group tc -flavour">The dead man walks where the living fear to tread.</span></span><span class="images">[[File:Bones of Ullr inventory icon.png|156x156px]]</span></span> | File:Bones of Ullr inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Bones of Ullr | Bones of Ullr | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | (48)% increased Energy Shield<br>+25 to maximum Life<br>+25 to maximum Mana<br>Undead Minions have 20% reduced Reservation | int_armour • boots • armour • default | |||||||||||||||||
Boneshatter (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Boneshatter<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Strike (gem tag)|Strike]]<br>Level: <em class="tc -value ">(1-2)</em><br>Cost: <em class="tc -value ">10 Mana</em><br>Attack Speed: <em class="tc -value ">60% of base</em><br>Attack Damage: <em class="tc -value ">50% of base</em></span><span class="group tc -gemdesc">Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.</span><span class="group tc -mod">+2 to Melee Strike Range<br>Does not cause Stun buildup</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Boneshatter<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Strike (gem tag)|Strike]]<br>Level: <em class="tc -value ">(1-2)</em><br>Cost: <em class="tc -value ">10 Mana</em><br>Attack Speed: <em class="tc -value ">60% of base</em><br>Attack Damage: <em class="tc -value ">50% of base</em></span><span class="group tc -gemdesc">Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.</span><span class="group tc -mod">+2 to Melee Strike Range<br>Does not cause Stun buildup</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span><span class="images">[[File:Boneshatter inventory icon.png|78x78px]]</span></span> | File:Boneshatter inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Boneshatter | Boneshatter | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +2 to Melee Strike Range<br>Does not cause Stun buildup | gem • default | |||||||||||||||||||||||||||||||||||||||||
Book of Knowledge (edit) | No | Quest Item | QuestItem | Grants two Atlas Passive Skill Points | Yes | 1 | quest | A Book of Skill. Right click to gain two Atlas Passive Skill Points. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Knowledge<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Atlas Passive Skill Points</span><span class="group tc -help">A Book of Skill. Right click to gain two Atlas Passive Skill Points.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Knowledge<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Atlas Passive Skill Points</span><span class="group tc -help">A Book of Skill. Right click to gain two Atlas Passive Skill Points.</span></span><span class="images">[[File:Book of Knowledge inventory icon.png|156x156px]]</span></span> | File:Book of Knowledge inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Book of Knowledge | Book of Knowledge | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||||
Book of Specialisation (edit) | No | Quest Item | QuestItem | Grants two Weapon Set Passive Skill Points | Yes | 1 | quest | A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Specialisation<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Weapon Set Passive Skill Points</span><span class="group tc -help">A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Book of Specialisation<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants two Weapon Set Passive Skill Points</span><span class="group tc -help">A Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points.</span></span><span class="images">[[File:Book of Specialisation inventory icon.png|156x156px]]</span></span> | File:Book of Specialisation inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Book of Specialisation | Book of Specialisation | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||||
Braced Tower Shield (edit) | No | Shield | Shield | Yes | 12 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Braced Tower Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">26%</em><br>Armour: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">12</em>, <em class="tc -value ">23</em> Str</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span></span> | Grants Skill: Raise Shield | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Braced Tower Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">26%</em><br>Armour: <em class="tc -value ">45</em></span><span class="group ">Requires Level <em class="tc -value ">12</em>, <em class="tc -value ">23</em> Str</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span><span class="images">[[File:Braced Tower Shield inventory icon.png|156x312px]]</span></span> | File:Braced Tower Shield inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">12</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Braced Tower Shield | Braced Tower Shield | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 12 | 12 | <em class="tc -value ">12</em> | 12 | value | 12 | 12 | 12 | 23 | <em class="tc -value ">23</em> | 23 | value | 23 | 23 | 23 | 2 | 4 | Grants Skill: Raise Shield | str_armour • shield • armour • default | ||||||||||||||||||
Breach Precursor Tablet (edit) | No | Tablet | Tablet | Yes | normal | Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breach Precursor Tablet<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">(5-9) Maps in Range contain Breaches</span><span class="group tc -help">Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.</span></span></span> | (5-9) Maps in Range contain Breaches | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breach Precursor Tablet<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">(5-9) Maps in Range contain Breaches</span><span class="group tc -help">Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.</span></span><span class="images">[[File:Breach Precursor Tablet inventory icon.png|78x78px]]</span></span> | File:Breach Precursor Tablet inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Tablet</em></span></span></div> | Breach Precursor Tablet | Breach Precursor Tablet | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | (5-9) Maps in Range contain Breaches | tablet • default | |||||||||||||||||||||||||||||||||||||||||
Breach Ring (edit) | No | Ring | Ring | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breach Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Maximum Quality is 50%</span></span></span> | Maximum Quality is 50% | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breach Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Maximum Quality is 50%</span></span><span class="images">[[File:Breach Ring inventory icon.png|78x78px]]</span></span> | File:Breach Ring inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Breach Ring | Breach Ring | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Maximum Quality is 50% | ring • default | |||||||||||||||||||||||||||||||||||||||||
Breach Splinter (edit) | No | Currency Item | StackableCurrency | Yes | 1 | currency | Combine 300 Splinters to create a Breachstone. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Breach Splinter<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">300</em></span><span class="group tc -help">Combine 300 Splinters to create a Breachstone.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Breach Splinter<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">300</em></span><span class="group tc -help">Combine 300 Splinters to create a Breachstone.</span></span><span class="images">[[File:Breach Splinter inventory icon.png|78x78px]]</span></span> | File:Breach Splinter inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Breach Splinter | Breach Splinter | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||||
Breachstone (edit) | No | Breachstone | Breachstone | Yes | normal | Travel to the Breach Domain by using this item at The Real Gate. Can only be used once. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breachstone<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Travel to the Breach Domain by using this item at The Real Gate. Can only be used once.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Breachstone<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Travel to the Breach Domain by using this item at The Real Gate. Can only be used once.</span></span><span class="images">[[File:Breachstone inventory icon.png|78x78px]]</span></span> | File:Breachstone inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Breachstone</em></span></span></div> | Breachstone | Breachstone | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | breachstone • default | |||||||||||||||||||||||||||||||||||||||||||
Brimmed Helm (edit) | No | Helmet | Helmet | Yes | 9 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Brimmed Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(16-23)</em><br>Evasion: <em class="tc -value ">(16-23)</em></span><span class="group ">Requires Level <em class="tc -value ">9</em></span></span><span class="images">[[File:Brimmed Helm inventory icon.png|156x156px]]</span></span> | File:Brimmed Helm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Brimmed Helm | Brimmed Helm | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 9 | 9 | <em class="tc -value ">9</em> | 9 | value | 9 | 9 | 9 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | str_dex_armour • helmet • armour • default | ||||||||||||||||||||
Bristleboar (edit) | Leather Vest | Leather Vest | No | Body Armour | Body Armour | Yes | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | When cornered and desperate, look within for the rage to break loose. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Bristleboar<br>Leather Vest<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(27-31)</em></span><span class="group tc -mod">(68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy</span><span class="group tc -flavour">When cornered and desperate, look within for the rage to break loose.</span></span><span class="images">[[File:Bristleboar inventory icon.png|156x234px]]</span></span> | File:Bristleboar inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Bristleboar | Bristleboar | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | (68)% increased Evasion Rating<br>+49 to Maximum Life<br>Gain 5 Rage when Crit by an Enemy<br>Gain 1 Rage when Hit by an Enemy | dex_armour • body_armour • armour • default | |||||||||||||||||
Broadhead Quiver (edit) | No | Quiver | Quiver | Yes | 1 | normal • magic • rare • unique | normal | Can only be equipped if you are wielding a Bow. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Broadhead Quiver<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 1 to 3 Physical Damage to Attacks</span><span class="group tc -help">Can only be equipped if you are wielding a Bow.</span></span></span> | Adds 1 to 3 Physical Damage to Attacks | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Broadhead Quiver<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 1 to 3 Physical Damage to Attacks</span><span class="group tc -help">Can only be equipped if you are wielding a Bow.</span></span><span class="images">[[File:Broadhead Quiver inventory icon.png|156x234px]]</span></span> | File:Broadhead Quiver inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quiver</em></span></span></div> | Broadhead Quiver | Broadhead Quiver | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | Adds 1 to 3 Physical Damage to Attacks | quiver • default | |||||||||||||||||||||||||||||||||||||||
Bronze Greaves (edit) | No | Boots | Boots | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bronze Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">66</em></span><span class="group ">Requires <em class="tc -value ">29</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Bronze Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">66</em></span><span class="group ">Requires <em class="tc -value ">29</em> Str</span></span><span class="images">[[File:Bronze Greaves inventory icon.png|156x156px]]</span></span> | File:Bronze Greaves inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Bronze Greaves | Bronze Greaves | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 29 | <em class="tc -value ">29</em> | 29 | value | 29 | 29 | 29 | 2 | 2 | str_armour • boots • armour • default | ||||||||||||||||||||
Bronze Key (edit) | No | Currency Item | StackableCurrency | Used to open Bronze Caches within the Trials | Yes | 1 | Obtained after completing certain rooms in the [[Trial of the Sekhemas]]. | currency | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Bronze Key<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Used to open Bronze Caches within the Trials</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Bronze Key<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Used to open Bronze Caches within the Trials</span></span><span class="images">[[File:Bronze Key inventory icon.png|78x78px]]</span></span> | File:Bronze Key inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Obtained after completing certain rooms in the [[Trial of the Sekhemas]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Bronze Key | Bronze Key | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Candlemass' Essence (edit) | No | Quest Item | QuestItem | Grants +10 to Maximum Life | Yes | 1 | Drops from [[Candlemass, the Living Rite]]. | A sense of gratefulness and peace radiates with warmth. | quest | Right click to receive the blessing of the Candlemass. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Candlemass' Essence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants +10 to Maximum Life</span><span class="group tc -flavour">A sense of gratefulness and peace radiates with warmth.</span><span class="group tc -help">Right click to receive the blessing of the Candlemass.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Candlemass' Essence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Grants +10 to Maximum Life</span><span class="group tc -flavour">A sense of gratefulness and peace radiates with warmth.</span><span class="group tc -help">Right click to receive the blessing of the Candlemass.</span></span><span class="images">[[File:Candlemass' Essence inventory icon.png|156x156px]]</span></span> | File:Candlemass' Essence inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Candlemass, the Living Rite]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Candlemass' Essence | Candlemass' Essence • Candlemass' Essence | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | default | |||||||||||||||||||||||||||||||||||||||
Cast on Minion Death (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Cast on Minion Death<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Buff (gem tag)|Buff]], [[:Category:Persistent (gem tag)|Persistent]], [[:Category:Trigger (gem tag)|Trigger]], [[:Category:Meta (gem tag)|Meta]]<br>Level: <em class="tc -value ">1</em><br>Cooldown Time: <em class="tc -value ">5.00 sec</em><br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group tc -gemdesc">While active, gains Energy when one of your Minions dies, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.</span><span class="group tc -mod">Gains Energy when your Minions die, based on the defensive power of the Minion<br>Triggers all Socketed Spells and loses all Energy on reaching maximum Energy</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Cast on Minion Death<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Buff (gem tag)|Buff]], [[:Category:Persistent (gem tag)|Persistent]], [[:Category:Trigger (gem tag)|Trigger]], [[:Category:Meta (gem tag)|Meta]]<br>Level: <em class="tc -value ">1</em><br>Cooldown Time: <em class="tc -value ">5.00 sec</em><br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group tc -gemdesc">While active, gains Energy when one of your Minions dies, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.</span><span class="group tc -mod">Gains Energy when your Minions die, based on the defensive power of the Minion<br>Triggers all Socketed Spells and loses all Energy on reaching maximum Energy</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.</span></span><span class="images">[[File:Cast on Minion Death inventory icon.png|78x78px]]</span></span> | File:Cast on Minion Death inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Cast on Minion Death | Cast on Minion Death | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Gains Energy when your Minions die, based on the defensive power of the Minion<br>Triggers all Socketed Spells and loses all Energy on reaching maximum Energy | gem • default | |||||||||||||||||||||||||||||||||||||||||
Celebrant Sceptre (edit) | No | Sceptre | Sceptre | Yes | 3 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Celebrant Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group ">Requires <em class="tc -value ">25</em> Int</span><span class="group tc -mod">Grants Skill: Level # Skeletal Warrior Minion</span></span></span> | Grants Skill: Level # Skeletal Warrior Minion | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Celebrant Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group ">Requires <em class="tc -value ">25</em> Int</span><span class="group tc -mod">Grants Skill: Level # Skeletal Warrior Minion</span></span><span class="images">[[File:Celebrant Sceptre inventory icon.png|156x234px]]</span></span> | File:Celebrant Sceptre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em></span></span></div> | Celebrant Sceptre | Celebrant Sceptre | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 25 | <em class="tc -value ">25</em> | 25 | value | 25 | 25 | 25 | 1 | 3 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | Grants Skill: Level # Skeletal Warrior Minion | sceptre • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Chain Flail (edit) | No | Flail | Flail | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Flail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Flail<br>Physical Damage: <em class="tc -value ">8-14</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">19</em> Str</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Flail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Flail<br>Physical Damage: <em class="tc -value ">8-14</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em></span><span class="group ">Requires <em class="tc -value ">19</em> Str</span></span><span class="images">[[File:Chain Flail inventory icon.png|156x234px]]</span></span> | File:Chain Flail inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">15.9</em><br>Phys+Chaos: <em class="tc -value ">15.9</em><br>Total: <em class="tc -value ">15.9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Flail</em></span></span></div> | Chain Flail | Chain Flail | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 19 | <em class="tc -value ">19</em> | 19 | value | 19 | 19 | 19 | 2 | 3 | flail • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||||
Chain Mail (edit) | No | Body Armour | Body Armour | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Mail<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(22-31)</em><br>Evasion: <em class="tc -value ">(22-31)</em></span></span><span class="images">[[File:Chain Mail inventory icon.png|156x234px]]</span></span> | File:Chain Mail inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Chain Mail | Chain Mail | 0 | Normal | normal | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 3 | str_dex_armour • body_armour • armour • default | ||||||||||||||||||||
Chain Tiara (edit) | No | Helmet | Helmet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Tiara<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">44</em></span><span class="group ">Requires Level <em class="tc -value ">26</em>, <em class="tc -value ">49</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Chain Tiara<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">44</em></span><span class="group ">Requires Level <em class="tc -value ">26</em>, <em class="tc -value ">49</em> Int</span></span><span class="images">[[File:Chain Tiara inventory icon.png|156x156px]]</span></span> | File:Chain Tiara inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Chain Tiara | Chain Tiara | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 49 | <em class="tc -value ">49</em> | 49 | value | 49 | 49 | 49 | 26 | 26 | <em class="tc -value ">26</em> | 26 | value | 26 | 26 | 26 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • helmet • armour • default | |||||||||||||||||||||
Chaos Orb (edit) | No | Currency Item | StackableCurrency | Removes a random modifier and augments a rare item with a new random modifier | Yes | 2 | currency | Right click this item then left click a rare item to apply it. <br> Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Chaos Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Removes a random modifier and augments a rare item with a new random modifier</span><span class="group tc -help">Right click this item then left click a rare item to apply it. <br> Shift click to unstack.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Chaos Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Removes a random modifier and augments a rare item with a new random modifier</span><span class="group tc -help">Right click this item then left click a rare item to apply it. <br> Shift click to unstack.</span></span><span class="images">[[File:Chaos Orb inventory icon.png|78x78px]]</span></span> | File:Chaos Orb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Chaos Orb | Chaos Orb | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Chimeral Inscribed Ultimatum (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Xyclucian, the Chimera]]. | Mortals spend their lives wondering which fate shall be theirs. Chaos takes amusement in knowing the answer: all of them. | quest | Take this item to the Temple of Chaos to participate in a Trial of Chaos. | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Chimeral Inscribed Ultimatum<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">40</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">4</span></span><span class="group tc -flavour">Mortals spend their lives wondering which fate shall be theirs. Chaos takes amusement in knowing the answer: all of them.</span><span class="group tc -help">Take this item to the Temple of Chaos to participate in a Trial of Chaos.</span></span></span> | <span class="tc -stat">Area Level: </span><span class="tc -normal">40</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">4</span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Chimeral Inscribed Ultimatum<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">40</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">4</span></span><span class="group tc -flavour">Mortals spend their lives wondering which fate shall be theirs. Chaos takes amusement in knowing the answer: all of them.</span><span class="group tc -help">Take this item to the Temple of Chaos to participate in a Trial of Chaos.</span></span><span class="images">[[File:Chimeral Inscribed Ultimatum inventory icon.png|78x78px]]</span></span> | File:Chimeral Inscribed Ultimatum inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Xyclucian, the Chimera]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Chimeral Inscribed Ultimatum | Chimeral Inscribed Ultimatum | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | <span class="tc -stat">Area Level: </span><span class="tc -normal">40</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">4</span> | default | ||||||||||||||||||||||||||||||||||||||
Clay Trap (edit) | No | Trap | Trap | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span><span class="group tc -mod"><span class="tc -stat">Throw Time: </span><span class="tc -normal">0.75 sec</span><br><span class="tc -stat">Detonation Type: </span><span class="tc -normal">Proximity</span></span></span></span> | <span class="tc -stat">Throw Time: </span><span class="tc -normal">0.75 sec</span><br><span class="tc -stat">Detonation Type: </span><span class="tc -normal">Proximity</span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Clay Trap<span class="symbol"></span></span><span class="item-stats"><span class="group ">Trap</span><span class="group tc -mod"><span class="tc -stat">Throw Time: </span><span class="tc -normal">0.75 sec</span><br><span class="tc -stat">Detonation Type: </span><span class="tc -normal">Proximity</span></span></span><span class="images">[[File:Clay Trap inventory icon.png|156x156px]]</span></span> | File:Clay Trap inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Trap</em></span></span></div> | Clay Trap | Clay Trap | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | <span class="tc -stat">Throw Time: </span><span class="tc -normal">0.75 sec</span><br><span class="tc -stat">Detonation Type: </span><span class="tc -normal">Proximity</span> | trap • weapon • default | ||||||||||||||||||
Cloak of Flame (edit) | Silk Robe | Silk Robe | No | Body Armour | Body Armour | Yes | +(39)% of Fire Resistance<br>(49)% reduced Ignite Duration on You<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | He who sows an ember shall reap an inferno. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(49)% reduced Ignite Duration on You<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Cloak of Flame<br>Silk Robe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">67</em></span><span class="group tc -mod">+(39)% of Fire Resistance<br>(49)% reduced Ignite Duration on You<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage</span><span class="group tc -flavour">He who sows an ember shall reap an inferno.</span></span><span class="images">[[File:Cloak of Flame inventory icon.png|156x234px]]</span></span> | File:Cloak of Flame inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Cloak of Flame | Cloak of Flame | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | +(39)% of Fire Resistance<br>(49)% reduced Ignite Duration on You<br>Reflects 100 Fire Damage to Melee Attackers<br>40% of Physical Damage taken as Fire Damage | int_armour • body_armour • armour • default | |||||||||||||||||
Coffer Relic (edit) | No | Relic | Relic | Yes | 1 | magic • unique | Can be found in the [[Trial of the Sekhemas]] from monsters or purchased for Sacred Water. | normal | Place this item on the Relic Altar at the start of the Trial of the Sekhemas | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Coffer Relic<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place this item on the Relic Altar at the start of the Trial of the Sekhemas</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Coffer Relic<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place this item on the Relic Altar at the start of the Trial of the Sekhemas</span></span><span class="images">[[File:Coffer Relic inventory icon.png|156x156px]]</span></span> | File:Coffer Relic inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Can be found in the [[Trial of the Sekhemas]] from monsters or purchased for Sacred Water.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Relic</em></span></span></div> | Coffer Relic | Coffer Relic | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | large_sanctum_relic • default | ||||||||||||||||||||||||||||||||||||||||
Colossal Life Flask (edit) | No | Life Flask | LifeFlask | Yes | 30 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Colossal Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">450</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">75</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">30</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Colossal Life Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">450</em> Life over <em class="tc -value ">4.00</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">75</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">30</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Colossal Life Flask inventory icon.png|78x156px]]</span></span> | File:Colossal Life Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">30</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Life Flask</em></span></span></div> | Colossal Life Flask | Colossal Life Flask | 0 | Normal | normal | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 1 | 2 | life_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Colossal Mana Flask (edit) | No | Mana Flask | ManaFlask | Yes | 10 | normal • magic • unique | normal | Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Colossal Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">165</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">55</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">30</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Colossal Mana Flask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Recovers <em class="tc -value ">165</em> Mana over <em class="tc -value ">2.50</em> Seconds<br>Consumes <em class="tc -value ">10</em> of <em class="tc -value ">55</em> Charges on use</span><span class="group ">Requires Level <em class="tc -value ">30</em></span><span class="group tc -help">Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Colossal Mana Flask inventory icon.png|78x156px]]</span></span> | File:Colossal Mana Flask inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">10</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Mana Flask</em></span></span></div> | Colossal Mana Flask | Colossal Mana Flask | 0 | Normal | normal | 30 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 1 | 2 | mana_flask • flask • default | ||||||||||||||||||||||||||||||||||||||||
Composite Bow (edit) | No | Bow | Bow | Yes | 22 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Composite Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">19-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">22</em>, <em class="tc -value ">52</em> Dex</span></span><span class="images">[[File:Composite Bow inventory icon.png|156x234px]]</span></span> | File:Composite Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">22</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">30.0</em><br>Phys+Chaos: <em class="tc -value ">30.0</em><br>Total: <em class="tc -value ">30.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Composite Bow | Composite Bow | 0 | Normal | normal | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 22 | 22 | <em class="tc -value ">22</em> | 22 | value | 22 | 22 | 22 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Convention Treasure (edit) | No | Currency Item | StackableCurrency | You've found a Yellow Map Pin! | No | 1 | currency | Talk to a demo attendant immediately to claim your prize. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Convention Treasure<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">You've found a Yellow Map Pin!</span><span class="group tc -help">Talk to a demo attendant immediately to claim your prize.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Convention Treasure<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">You've found a Yellow Map Pin!</span><span class="group tc -help">Talk to a demo attendant immediately to claim your prize.</span></span><span class="images">[[File:Convention Treasure inventory icon.png|156x156px]]</span></span> | File:Convention Treasure inventory icon.png | No | No | Yes | No | No | No | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Convention Treasure | Convention Treasure | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 2 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Corpsewade (edit) | Iron Greaves | Iron Greaves | No | Boots | Boots | Yes | 10% increased Movement Speed<br>(43-44)% increased Armour<br>+(8-9) to Strength<br>Trigger Decompose Skill on Step | Natural decay can be twisted to dark ends. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Corpsewade<br>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span><span class="group tc -mod">Grants Skill: Level # Decompose</span><span class="group tc -mod">10% increased Movement Speed<br>(43-44)% increased Armour<br>+(8-9) to Strength<br>Trigger Decompose Skill on Step</span><span class="group tc -flavour">Natural decay can be twisted to dark ends.</span></span></span> | Grants Skill: Level # Decompose | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Corpsewade<br>Iron Greaves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(39-51)</em></span><span class="group ">Requires Level <em class="tc -value ">11</em>, <em class="tc -value ">20</em> Str</span><span class="group tc -mod">Grants Skill: Level # Decompose</span><span class="group tc -mod">10% increased Movement Speed<br>(43-44)% increased Armour<br>+(8-9) to Strength<br>Trigger Decompose Skill on Step</span><span class="group tc -flavour">Natural decay can be twisted to dark ends.</span></span><span class="images">[[File:Corpsewade inventory icon.png|156x156px]]</span></span> | File:Corpsewade inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Corpsewade | Corpsewade | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 11 | 11 | <em class="tc -value ">11</em> | 11 | value | 11 | 11 | 11 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 2 | 2 | Grants Skill: Level # Decompose<span class="item-stat-separator -unique"></span>10% increased Movement Speed<br>(43-44)% increased Armour<br>+(8-9) to Strength<br>Trigger Decompose Skill on Step | str_armour • boots • armour • default | ||||||||||||||||
Corroded Longsword (edit) | No | Two Hand Sword | Two Hand Sword | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Corroded Longsword<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em></span></span><span class="images">[[File:Corroded Longsword inventory icon.png|156x312px]]</span></span> | File:Corroded Longsword inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">16.2</em><br>Phys+Chaos: <em class="tc -value ">16.2</em><br>Total: <em class="tc -value ">16.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Sword</em></span></span></div> | Corroded Longsword | Corroded Longsword | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 4 | sword • two_hand_weapon • twohand • weapon • default | |||||||||||||||||||||
Count Lachlann's Ring (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Lachlann of Endless Lament]]. | The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest. | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Count Lachlann's Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Count Lachlann's Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The Rune of Authority is said to dim one lunar cycle after a Count's soul is laid to rest.</span></span><span class="images">[[File:Count Lachlann's Ring inventory icon.png|78x78px]]</span></span> | File:Count Lachlann's Ring inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Lachlann of Endless Lament]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Count Lachlann's Ring | Count Lachlann's Ring • Count Lachlann's Ring | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Couture of Crimson (edit) | Gilded Vestments | Gilded Vestments | No | Body Armour | Body Armour | Yes | (85)% increased Armour and Energy Shield<br>25% reduced maximum Life<br>48% reduced Bleed Duration on you<br>Life Leech can Overflow Maximum Life | It's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Couture of Crimson<br>Gilded Vestments<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">193</em><br>Energy Shield: <em class="tc -value ">59</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">59</em> Str, <em class="tc -value ">59</em> Int</span><span class="group tc -mod">(85)% increased Armour and Energy Shield<br>25% reduced maximum Life<br>48% reduced Bleed Duration on you<br>Life Leech can Overflow Maximum Life</span><span class="group tc -flavour">It's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Couture of Crimson<br>Gilded Vestments<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">193</em><br>Energy Shield: <em class="tc -value ">59</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">59</em> Str, <em class="tc -value ">59</em> Int</span><span class="group tc -mod">(85)% increased Armour and Energy Shield<br>25% reduced maximum Life<br>48% reduced Bleed Duration on you<br>Life Leech can Overflow Maximum Life</span><span class="group tc -flavour">It's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect.</span></span><span class="images">[[File:Couture of Crimson inventory icon.png|156x234px]]</span></span> | File:Couture of Crimson inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div> | Couture of Crimson | Couture of Crimson | 0 | Unique | unique | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 59 | <em class="tc -value ">59</em> | 59 | value | 59 | 59 | 59 | 52 | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 59 | <em class="tc -value ">59</em> | 59 | value | 59 | 59 | 59 | 2 | 3 | (85)% increased Armour and Energy Shield<br>25% reduced maximum Life<br>48% reduced Bleed Duration on you<br>Life Leech can Overflow Maximum Life | str_armour • int_armour • body_armour • armour • default | |||||||||||||||||
Crescent Quarterstaff (edit) | No | Quarterstaff | Quarterstaff | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Quarterstaff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Physical Damage: <em class="tc -value ">19-39</em><br>Critical Strike Chance: <em class="tc -value ">10.00%</em><br>Attacks per Second: <em class="tc -value ">1.50</em></span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">37</em> Dex, <em class="tc -value ">16</em> Int</span></span><span class="images">[[File:Crescent Quarterstaff inventory icon.png|156x312px]]</span></span> | File:Crescent Quarterstaff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">43.5</em><br>Phys+Chaos: <em class="tc -value ">43.5</em><br>Total: <em class="tc -value ">43.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quarterstaff</em></span></span></div> | Crescent Quarterstaff | Crescent Quarterstaff | 0 | Normal | normal | 37 | <em class="tc -value ">37</em> | 37 | value | 37 | 37 | 37 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 4 | quarterstaff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||||
Crescent Targe (edit) | No | Shield | Shield | Yes | 26 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Targe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">25%</em><br>Armour: <em class="tc -value ">(35-41)</em><br>Evasion: <em class="tc -value ">(35-41)</em></span><span class="group ">Requires Level <em class="tc -value ">26</em>, <em class="tc -value ">31</em> Str, <em class="tc -value ">31</em> Dex</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span></span> | Grants Skill: Raise Shield | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crescent Targe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">25%</em><br>Armour: <em class="tc -value ">(35-41)</em><br>Evasion: <em class="tc -value ">(35-41)</em></span><span class="group ">Requires Level <em class="tc -value ">26</em>, <em class="tc -value ">31</em> Str, <em class="tc -value ">31</em> Dex</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span><span class="images">[[File:Crescent Targe inventory icon.png|156x234px]]</span></span> | File:Crescent Targe inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">26</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Crescent Targe | Crescent Targe | 0 | Normal | normal | 31 | <em class="tc -value ">31</em> | 31 | value | 31 | 31 | 31 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 26 | 26 | <em class="tc -value ">26</em> | 26 | value | 26 | 26 | 26 | 31 | <em class="tc -value ">31</em> | 31 | value | 31 | 31 | 31 | 2 | 3 | Grants Skill: Raise Shield | str_dex_armour • shield • armour • default | ||||||||||||||||||
Crimson Amulet (edit) | No | Amulet | Amulet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crimson Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Renegate (2.5-3.5) Life per second</span></span></span> | Renegate (2.5-3.5) Life per second | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crimson Amulet<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Renegate (2.5-3.5) Life per second</span></span><span class="images">[[File:Crimson Amulet inventory icon.png|78x78px]]</span></span> | File:Crimson Amulet inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Amulet</em></span></span></div> | Crimson Amulet | Crimson Amulet | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Renegate (2.5-3.5) Life per second | amulet • default | |||||||||||||||||||||||||||||||||||||||||
Crone Knife (edit) | No | Dagger | Dagger | Yes | 6 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span></span> | Leeches 4% of Physical Damage as Mana | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crone Knife<span class="symbol"></span></span><span class="item-stats"><span class="group ">Dagger<br>Physical Damage: <em class="tc -value ">4-15</em><br>Critical Strike Chance: <em class="tc -value ">15.00%</em><br>Attacks per Second: <em class="tc -value ">1.55</em></span><span class="group ">Requires Level <em class="tc -value ">6</em></span><span class="group tc -mod">Leeches 4% of Physical Damage as Mana</span></span><span class="images">[[File:Crone Knife inventory icon.png|78x234px]]</span></span> | File:Crone Knife inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">6</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">14.7</em><br>Phys+Chaos: <em class="tc -value ">14.7</em><br>Total: <em class="tc -value ">14.7</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Dagger</em></span></span></div> | Crone Knife | Crone Knife | 0 | Normal | normal | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 10 | <em class="tc -value ">10</em> | 10 | value | 10 | 10 | 10 | 6 | 6 | <em class="tc -value ">6</em> | 6 | value | 6 | 6 | 6 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 3 | Leeches 4% of Physical Damage as Mana | dagger • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Crude Bow (edit) | No | Bow | Bow | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">6-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span></span><span class="images">[[File:Crude Bow inventory icon.png|156x234px]]</span></span> | File:Crude Bow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">9.0</em><br>Phys+Chaos: <em class="tc -value ">9.0</em><br>Total: <em class="tc -value ">9.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> | Crude Bow | Crude Bow | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | bow • ranged • two_hand_weapon • weapon • default | |||||||||||||||||||||
Crude Claw (edit) | No | Claw | Claw | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crude Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -value ">4-10</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.65</em></span></span><span class="images">[[File:Crude Claw inventory icon.png|156x156px]]</span></span> | File:Crude Claw inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">11.5</em><br>Phys+Chaos: <em class="tc -value ">11.5</em><br>Total: <em class="tc -value ">11.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> | Crude Claw | Crude Claw | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | claw • one_hand_weapon • onehand • weapon • default | |||||||||||||||||||||
Crumbling Maul (edit) | No | Two Hand Mace | Two Hand Mace | Yes | 38 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crumbling Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">62-75</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span><span class="group ">Requires Level <em class="tc -value ">38</em>, <em class="tc -value ">88</em> Str</span><span class="group tc -mod">Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage</span></span></span> | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crumbling Maul<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -value ">62-75</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span><span class="group ">Requires Level <em class="tc -value ">38</em>, <em class="tc -value ">88</em> Str</span><span class="group tc -mod">Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage</span></span><span class="images">[[File:Crumbling Maul inventory icon.png|156x312px]]</span></span> | File:Crumbling Maul inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">38</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">75.4</em><br>Phys+Chaos: <em class="tc -value ">75.4</em><br>Total: <em class="tc -value ">75.4</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Mace</em></span></span></div> | Crumbling Maul | Crumbling Maul | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 38 | 38 | <em class="tc -value ">38</em> | 38 | value | 38 | 38 | 38 | 88 | <em class="tc -value ">88</em> | 88 | value | 88 | 88 | 88 | 2 | 4 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage | mace • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||
Crystal Staff (edit) | No | Staff | Staff | Yes | 20 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crystal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">50</em> Int</span><span class="group tc -mod">Grants Skill: Level 1 Unleash</span></span></span> | Grants Skill: Level 1 Unleash | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Crystal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff</span><span class="group ">Requires Level <em class="tc -value ">20</em>, <em class="tc -value ">50</em> Int</span><span class="group tc -mod">Grants Skill: Level 1 Unleash</span></span><span class="images">[[File:Crystal Staff inventory icon.png|78x312px]]</span></span> | File:Crystal Staff inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> | Crystal Staff | Crystal Staff | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 50 | <em class="tc -value ">50</em> | 50 | value | 50 | 50 | 50 | 20 | 20 | <em class="tc -value ">20</em> | 20 | value | 20 | 20 | 20 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | Grants Skill: Level 1 Unleash | staff • two_hand_weapon • twohand • weapon • default | ||||||||||||||||||
Cultist Crown (edit) | No | Helmet | Helmet | Yes | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Cultist Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(38-44)</em><br>Energy Shield: <em class="tc -value ">(19-22)</em></span><span class="group ">Requires <em class="tc -value ">18</em> Str, <em class="tc -value ">18</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Cultist Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">(38-44)</em><br>Energy Shield: <em class="tc -value ">(19-22)</em></span><span class="group ">Requires <em class="tc -value ">18</em> Str, <em class="tc -value ">18</em> Int</span></span><span class="images">[[File:Cultist Crown inventory icon.png|156x156px]]</span></span> | File:Cultist Crown inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> | Cultist Crown | Cultist Crown | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 18 | <em class="tc -value ">18</em> | 18 | value | 18 | 18 | 18 | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 18 | <em class="tc -value ">18</em> | 18 | value | 18 | 18 | 18 | 2 | 2 | str_int_armour • helmet • armour • default | |||||||||||||||||||||
Daedalian Crossbow (edit) | No | Crossbow | Crossbow | Yes | 52 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">40-59</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">89</em> Str, <em class="tc -value ">89</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Daedalian Crossbow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Crossbow<br>Physical Damage: <em class="tc -value ">40-59</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">0.90</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">89</em> Str, <em class="tc -value ">89</em> Dex</span></span><span class="images">[[File:Daedalian Crossbow inventory icon.png|156x312px]]</span></span> | File:Daedalian Crossbow inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">52</em></span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">44.6</em><br>Phys+Chaos: <em class="tc -value ">44.6</em><br>Total: <em class="tc -value ">44.6</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Crossbow</em></span></span></div> | Daedalian Crossbow | Daedalian Crossbow | 0 | Normal | normal | 89 | <em class="tc -value ">89</em> | 89 | value | 89 | 89 | 89 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 52 | 52 | <em class="tc -value ">52</em> | 52 | value | 52 | 52 | 52 | 89 | <em class="tc -value ">89</em> | 89 | value | 89 | 89 | 89 | 2 | 4 | crossbow • ranged • two_hand_weapon • weapon • default | ||||||||||||||||||||
Daevata's Wind (edit) | Winged Spear | Winged Spear | No | Spear | Spear | Yes | (102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage | As the flow of battle demanded, she became a sudden storm or a vanishing wind. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span></span> | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Daevata's Wind<br>Winged Spear<span class="symbol"></span></span><span class="item-stats"><span class="group ">Spear<br>Physical Damage: <em class="tc -value ">17-26</em><br>Critical Strike Chance: <em class="tc -value ">5.50%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">15</em>, <em class="tc -value ">71</em> Dex</span><span class="group tc -mod">(102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage</span><span class="group tc -flavour">As the flow of battle demanded, she became a sudden storm or a vanishing wind.</span></span><span class="images">[[File:Daevata's Wind inventory icon.png|78x312px]]</span></span> | File:Daevata's Wind inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">26.9</em><br>Phys+Chaos: <em class="tc -value ">26.9</em><br>Total: <em class="tc -value ">26.9</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Spear</em></span></span></div> | Daevata's Wind | Daevata's Wind | 0 | Unique | unique | 71 | <em class="tc -value ">71</em> | 71 | value | 71 | 71 | 71 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 15 | 15 | <em class="tc -value ">15</em> | 15 | value | 15 | 15 | 15 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 1 | 4 | (102)% increased Physical Damage<br>Attacks cause Bleeding if the last Movement Skill you Used was Engage<br>(23)% increased Cooldown Recovery Rate of Movement Skills<br>10% increased Movement Speed while your Off Hand is empty<br>Skills fire 2 additional Projectiles if the last Movement Skill you Used was Disengage | spear • two_hand_weapon • twohand • weapon • default | |||||||||||||||||
Desecrated Sceptre (edit) | No | Sceptre | Sceptre | Yes | 6 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Desecrated Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group ">Requires Level <em class="tc -value ">6</em>, <em class="tc -value ">19</em> Int</span><span class="group tc -mod">Grants Skill: Level # Skeletal Warrior Minion</span></span></span> | Grants Skill: Level # Skeletal Warrior Minion | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Desecrated Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Spirit: <em class="tc -value ">100</em></span><span class="group ">Requires Level <em class="tc -value ">6</em>, <em class="tc -value ">19</em> Int</span><span class="group tc -mod">Grants Skill: Level # Skeletal Warrior Minion</span></span><span class="images">[[File:Desecrated Sceptre inventory icon.png|156x234px]]</span></span> | File:Desecrated Sceptre inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">6</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em></span></span></div> | Desecrated Sceptre | Desecrated Sceptre | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 19 | <em class="tc -value ">19</em> | 19 | value | 19 | 19 | 19 | 6 | 6 | <em class="tc -value ">6</em> | 6 | value | 6 | 6 | 6 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 3 | Grants Skill: Level # Skeletal Warrior Minion | sceptre • one_hand_weapon • onehand • weapon • default | ||||||||||||||||||
Desert Rune (edit) | No | Currency Item | StackableCurrency | Martial Weapons: Adds 7 to 11 Fire Damage <br> Armour: +12% to Fire Resistance | Yes | 2 | currency | Place into an empty socket on equipment items. Once socketed it cannot be removed. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Desert Rune<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Martial Weapons: Adds 7 to 11 Fire Damage <br> Armour: +12% to Fire Resistance</span><span class="group tc -help">Place into an empty socket on equipment items. Once socketed it cannot be removed.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Desert Rune<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">40</em></span><span class="group tc -mod">Martial Weapons: Adds 7 to 11 Fire Damage <br> Armour: +12% to Fire Resistance</span><span class="group tc -help">Place into an empty socket on equipment items. Once socketed it cannot be removed.</span></span><span class="images">[[File:Desert Rune inventory icon.png|78x78px]]</span></span> | File:Desert Rune inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Desert Rune | Desert Rune | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Distilled Despair (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Despair<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Despair<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Despair inventory icon.png|78x78px]]</span></span> | File:Distilled Despair inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Despair | Distilled Despair | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Disgust (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Disgust<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Disgust<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Disgust inventory icon.png|78x78px]]</span></span> | File:Distilled Disgust inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Disgust | Distilled Disgust | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Greed (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Greed<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Greed<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Greed inventory icon.png|78x78px]]</span></span> | File:Distilled Greed inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Greed | Distilled Greed | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Guilt (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Guilt<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Guilt<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Guilt inventory icon.png|78x78px]]</span></span> | File:Distilled Guilt inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Guilt | Distilled Guilt | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Ire (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Ire<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Ire<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Ire inventory icon.png|78x78px]]</span></span> | File:Distilled Ire inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Ire | Distilled Ire | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Paranoia (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Paranoia<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Paranoia<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Paranoia inventory icon.png|78x78px]]</span></span> | File:Distilled Paranoia inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Paranoia | Distilled Paranoia | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Distilled Suffering (edit) | No | Currency Item | StackableCurrency | Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium | Yes | 1 | Drops from [[Delirium]] monsters. | currency | Right click this item to open the Instilling window. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Suffering<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Distilled Suffering<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Can be consumed with other Distilled Emotions to Instil Amulets with Notable Passive Skills or Waystones with Layers of Delirium</span><span class="group tc -help">Right click this item to open the Instilling window.</span></span><span class="images">[[File:Distilled Suffering inventory icon.png|78x78px]]</span></span> | File:Distilled Suffering inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Delirium]] monsters.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Distilled Suffering | Distilled Suffering | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | ||||||||||||||||||||||||||||||||||||||||
Djinn Barya (edit) | No | Miscellaneous Map Item | MiscMapItem | Yes | 24 | "Take me to the Trial of the Sekhemas.<br>I will serve." | normal | Take this item to the Relic Altar at the Tiral of the Sekhemas. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Djinn Barya<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">#</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">#</span></span><span class="group tc -flavour">"Take me to the Trial of the Sekhemas.<br>I will serve."</span><span class="group tc -help">Take this item to the Relic Altar at the Tiral of the Sekhemas.</span></span></span> | <span class="tc -stat">Area Level: </span><span class="tc -normal">#</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">#</span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Djinn Barya<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="tc -stat">Area Level: </span><span class="tc -normal">#</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">#</span></span><span class="group tc -flavour">"Take me to the Trial of the Sekhemas.<br>I will serve."</span><span class="group tc -help">Take this item to the Relic Altar at the Tiral of the Sekhemas.</span></span><span class="images">[[File:Djinn Barya inventory icon.png|78x78px]]</span></span> | File:Djinn Barya inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">24</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Miscellaneous Map Item</em></span></span></div> | Djinn Barya | Djinn Barya | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | <span class="tc -stat">Area Level: </span><span class="tc -normal">#</span><br><span class="tc -stat">Number of Trials: </span><span class="tc -normal">#</span> | default | |||||||||||||||||||||||||||||||||||||||
Doedre's Damning (edit) | Lazuli Ring | Lazuli Ring | No | Ring | Ring | Yes | +(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | Where her mouth should have been there was only a whirling, black void. | unique | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span></span> | +(20-30) to maximum Mana | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Doedre's Damning<br>Lazuli Ring<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">+(20-30) to maximum Mana</span><span class="group tc -mod">+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse</span><span class="group tc -flavour">Where her mouth should have been there was only a whirling, black void.</span></span><span class="images">[[File:Doedre's Damning inventory icon.png|78x78px]]</span></span> | File:Doedre's Damning inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Ring</em></span></span></div> | Doedre's Damning | Doedre's Damning | Unique | unique | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | +(20-30) to maximum Mana<span class="item-stat-separator -unique"></span>+(5-15)% to all Elemental Resistances<br>Gain (5-15) Mana per Enemy Killed<br>You can apply an additional Curse | ring • default | ||||||||||||||||||||||||||||||||||||||
Dousing Charm (edit) | No | Utility Flask | UtilityFlask | Yes | 32 | normal • magic • rare • unique | normal | Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Dousing Charm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">3.00</em> Seconds<br>Consumes <em class="tc -value ">60</em> of <em class="tc -value ">80</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Ignite</em></span><span class="group ">Requires Level <em class="tc -value ">32</em></span><span class="group tc -mod">Used when you become Ignited</span><span class="group tc -help">Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span></span> | Used when you become Ignited | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Dousing Charm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Lasts <em class="tc -value ">3.00</em> Seconds<br>Consumes <em class="tc -value ">60</em> of <em class="tc -value ">80</em> Charges on use<br><em class="tc -mod ">Grants Immunity to Ignite</em></span><span class="group ">Requires Level <em class="tc -value ">32</em></span><span class="group tc -mod">Used when you become Ignited</span><span class="group tc -help">Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.</span></span><span class="images">[[File:Dousing Charm inventory icon.png|156x156px]]</span></span> | File:Dousing Charm inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">32</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Utility Flask</em></span></span></div> | Dousing Charm | Dousing Charm | 0 | Normal | normal | 32 | 32 | <em class="tc -value ">32</em> | 32 | value | 32 | 32 | 32 | 2 | 2 | Used when you become Ignited | default | ||||||||||||||||||||||||||||||||||||||
Draven's Memorial Key Piece (edit) | No | Quest Item | QuestItem | Yes | 1 | Drops from [[Draven, Eternal Praetor]]. | ... shall never be forgotten. | quest | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Draven's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">... shall never be forgotten.</span></span></span> | <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Draven's Memorial Key Piece<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">... shall never be forgotten.</span></span><span class="images">[[File:Draven's Memorial Key Piece inventory icon.png|156x78px]]</span></span> | File:Draven's Memorial Key Piece inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Draven, Eternal Praetor]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em></span></span></div> | Draven's Memorial Key Piece | Draven's Memorial Key Piece • Draven's Memorial Key Piece | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 2 | 1 | default | |||||||||||||||||||||||||||||||||||||||||
Earthquake (edit) | No | Skill Gem | Active Skill Gem | Yes | 1 | gem | Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Earthquake<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Slam (gem tag)|Slam]], [[:Category:Duration (gem tag)|Duration]]<br>Level: <em class="tc -value ">(1-2)</em><br>Cost: <em class="tc -value ">(8-9) Mana</em><br>Attack Speed: <em class="tc -value ">75% of base</em><br>Attack Damage: <em class="tc -value ">(54-59)% of base</em></span><span class="group tc -gemdesc">Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a short duration. Subsequent attacks cannot create another patch of Jagged Ground until the first erupts.</span><span class="group tc -mod">Jagged Ground you create has 100% Increased Effect<br>While Dual Wielding, both weapons hit with 30% less damage<br>Impact radius is 1.8 meters<br>Jagged Ground radius is 2.2 meters<br>Jagged Ground duration is 3 seconds</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span></span> | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Earthquake<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Slam (gem tag)|Slam]], [[:Category:Duration (gem tag)|Duration]]<br>Level: <em class="tc -value ">(1-2)</em><br>Cost: <em class="tc -value ">(8-9) Mana</em><br>Attack Speed: <em class="tc -value ">75% of base</em><br>Attack Damage: <em class="tc -value ">(54-59)% of base</em></span><span class="group tc -gemdesc">Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a short duration. Subsequent attacks cannot create another patch of Jagged Ground until the first erupts.</span><span class="group tc -mod">Jagged Ground you create has 100% Increased Effect<br>While Dual Wielding, both weapons hit with 30% less damage<br>Impact radius is 1.8 meters<br>Jagged Ground radius is 2.2 meters<br>Jagged Ground duration is 3 seconds</span><span class="group tc -help">Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.</span></span><span class="images">[[File:Earthquake inventory icon.png|78x78px]]</span></span> | File:Earthquake inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> | Earthquake | Earthquake | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | Jagged Ground you create has 100% Increased Effect<br>While Dual Wielding, both weapons hit with 30% less damage<br>Impact radius is 1.8 meters<br>Jagged Ground radius is 2.2 meters<br>Jagged Ground duration is 3 seconds | gem • default | |||||||||||||||||||||||||||||||||||||||||
Effigal Tower Shield (edit) | No | Shield | Shield | Yes | 8 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Effigal Tower Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">26%</em><br>Armour: <em class="tc -value ">68</em></span><span class="group ">Requires Level <em class="tc -value ">21</em>, <em class="tc -value ">40</em> Str</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span></span> | Grants Skill: Raise Shield | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Effigal Tower Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">Chance to Block: <em class="tc -value ">26%</em><br>Armour: <em class="tc -value ">68</em></span><span class="group ">Requires Level <em class="tc -value ">21</em>, <em class="tc -value ">40</em> Str</span><span class="group tc -mod">Grants Skill: Raise Shield</span></span><span class="images">[[File:Effigal Tower Shield inventory icon.png|156x234px]]</span></span> | File:Effigal Tower Shield inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">8</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Effigal Tower Shield | Effigal Tower Shield | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 21 | 21 | <em class="tc -value ">21</em> | 21 | value | 21 | 21 | 21 | 40 | <em class="tc -value ">40</em> | 40 | value | 40 | 40 | 40 | 2 | 3 | Grants Skill: Raise Shield | str_armour • str_shield • shield • armour • default | ||||||||||||||||||
Embossed Boots (edit) | No | Boots | Boots | Yes | 1 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Embossed Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">50</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">29</em> Dex</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Embossed Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">50</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">29</em> Dex</span></span><span class="images">[[File:Embossed Boots inventory icon.png|156x156px]]</span></span> | File:Embossed Boots inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> | Embossed Boots | Embossed Boots | 0 | Normal | normal | 29 | <em class="tc -value ">29</em> | 29 | value | 29 | 29 | 29 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | dex_armour • boots • armour • default | ||||||||||||||||||||
Emerald (edit) | No | Jewel | Jewel | Yes | 20 | magic • rare • unique | normal | Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Emerald<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Emerald<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.</span></span><span class="images">[[File:Emerald inventory icon.png|78x78px]]</span></span> | File:Emerald inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">20</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Jewel</em></span></span></div> | Emerald | Emerald | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | jewel • not_for_sale • default | |||||||||||||||||||||||||||||||||||||||||
Engraved Focus (edit) | No | Shield | Shield | Yes | 16 | normal • magic • rare • unique | normal | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Engraved Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">23</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">30</em> Int</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Engraved Focus<span class="symbol"></span></span><span class="item-stats"><span class="group ">Energy Shield: <em class="tc -value ">23</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">30</em> Int</span></span><span class="images">[[File:Engraved Focus inventory icon.png|156x156px]]</span></span> | File:Engraved Focus inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Shield</em></span></span></div> | Engraved Focus | Engraved Focus | 0 | Normal | normal | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 30 | <em class="tc -value ">30</em> | 30 | value | 30 | 30 | 30 | 16 | 16 | <em class="tc -value ">16</em> | 16 | value | 16 | 16 | 16 | 0 | <em class="tc -value ">0</em> | 0 | value | 0 | 0 | 0 | 2 | 2 | int_armour • focus • armour • default | ||||||||||||||||||||
Essence of Haste (edit) | No | Currency Item | StackableCurrency | Upgrades a normal item to magic with one speed modifier | Yes | 1 | Drop from monsters frozen in essences. | currency | Right click this item then left click a normal item to apply it. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Essence of Haste<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Upgrades a normal item to magic with one speed modifier</span><span class="group tc -help">Right click this item then left click a normal item to apply it.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Essence of Haste<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Upgrades a normal item to magic with one speed modifier</span><span class="group tc -help">Right click this item then left click a normal item to apply it.</span></span><span class="images">[[File:Essence of Haste inventory icon.png|78x78px]]</span></span> | File:Essence of Haste inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drop from monsters frozen in essences.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Essence of Haste | Essence of Haste | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | essence • currency • default | ||||||||||||||||||||||||||||||||||||||||
Essence of the Body (edit) | No | Currency Item | StackableCurrency | Upgrades a normal item to magic with one life modifier | Yes | 1 | Drop from monsters frozen in essences. | currency | Right click this item then left click a normal item to apply it. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Essence of the Body<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Upgrades a normal item to magic with one life modifier</span><span class="group tc -help">Right click this item then left click a normal item to apply it.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Essence of the Body<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Upgrades a normal item to magic with one life modifier</span><span class="group tc -help">Right click this item then left click a normal item to apply it.</span></span><span class="images">[[File:Essence of the Body inventory icon.png|78x78px]]</span></span> | File:Essence of the Body inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drop from monsters frozen in essences.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Essence of the Body | Essence of the Body | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | essence • currency • default | ||||||||||||||||||||||||||||||||||||||||
Exalted Orb (edit) | No | Currency Item | StackableCurrency | Augments a rare item with a new random modifier | Yes | 2 | currency | Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.<br> Shift click to unstack. | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Exalted Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Augments a rare item with a new random modifier</span><span class="group tc -help">Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.<br> Shift click to unstack.</span></span></span> | <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Exalted Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Augments a rare item with a new random modifier</span><span class="group tc -help">Right click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.<br> Shift click to unstack.</span></span><span class="images">[[File:Exalted Orb inventory icon.png|78x78px]]</span></span> | File:Exalted Orb inventory icon.png | No | No | No | No | No | Yes | No | No | No | No | No | <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> | Exalted Orb | Exalted Orb | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | currency • default | |||||||||||||||||||||||||||||||||||||||||
Expedition Logbook (edit) | No | Expedition Logbook | ExpeditionLogbook | Yes | 1 | normal • magic • rare • unique | Drops from [[Expedition]] Runic monsters; certain Remnants can increase the chance of getting a Logbook. Can also be purchased from [[Dannig]]. | normal | Take this item to Dannig in your Hideout to open portals to an expedition. | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Expedition Logbook<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Take this item to Dannig in your Hideout to open portals to an expedition.</span></span></span> | <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Expedition Logbook<span class="symbol"></span></span><span class="item-stats"><span class="group tc -help">Take this item to Dannig in your Hideout to open portals to an expedition.</span></span><span class="images">[[File:Expedition Logbook inventory icon.png|78x78px]]</span></span> | File:Expedition Logbook inventory icon.png | No | No | Yes | No | No | Yes | No | No | No | No | No | <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Expedition]] Runic monsters; certain Remnants can increase the chance of getting a Logbook. Can also be purchased from [[Dannig]].</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Expedition Logbook</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Expedition/ExpeditionLogbook">Metadata/Items/Expedition/ExpeditionLogbook</abbr></em></span></span></span></div> | Metadata/Items/Expedition/ExpeditionLogbook | Expedition Logbook | Expedition Logbook | Normal | normal | 1 | 1 | <em class="tc -value ">1</em> | 1 | value | 1 | 1 | 1 | 1 | 1 | expedition_logbook • expedition_logbook • default |