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Quiver
(Redirected from Quivers)
Quiver is an item class of off-hand equipment that can only be equipped together with a bow.
List of quivers
Main page: List of quivers
Item | ![]() | Stats |
---|---|---|
Broadhead Quiver![]() | 1 | Adds 1 to 3 Physical Damage to Attacks |
Fire Quiver![]() | 8 | Adds 3 to 5 Fire Damage to Attacks |
Sacral Quiver![]() | 16 | Gain (2-3) Life per Enemy Hit with Attacks |
Two-Point Quiver![]() | 24 | (20-30)% increased accuracy rating |
Blunt Quiver![]() | 32 | (20-30)% reduced Enemy Stun Threshold |
Toxic Quiver![]() | 39 | (10-15)% chance to poison with attacks |
Serrated Quiver![]() | 44 | Attacks have (10-15)% chance to cause bleeding |
Primed Quiver![]() | 51 | (7-10)% increased attack speed |
Penetrating Quiver![]() | 55 | 100% chance to pierce an enemy |
Volant Quiver![]() | 61 | (20-30)% increased arrow speed |
Visceral Quiver![]() | 65 | (20-30)% increased Critical Hit Chance for Attacks |
List of unique quivers
Main page: List of unique quivers
Item | ![]() | Stats |
---|---|---|
Asphyxia's Wrath![]() | 1 | Adds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold Damage to Attacks (5-10)% increased Attack Speed +(5-10)% to Cold Resistance Enemies Chilled by your Hits increase damage taken by Chill Magnitude Attacks Gain (5-10)% of Damage as Extra Cold Damage |
Blackgleam![]() | 8 | Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks +(30–50) to maximum Mana 50% increased chance to Ignite Projectiles Pierce all Ignited enemies Attacks Gain (5–10)% of Damage as Extra Fire Damage |
The Lethal Draw![]() | 16 | Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed Gain 5 Life per Enemy Hit with Attacks +(15-25)% chance to Pierce an Enemy Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount |
Rearguard![]() | 32 | (20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance |
Beyond Reach![]() | 65 | (20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed Chaos Damage from Hits also Contributes to Freeze Buildup Chaos Damage from Hits also Contributes to Electrocute Buildup Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage |
Version history
Version | Changes |
---|---|
0.1.0 |
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