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Movement speed: Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

4 January 2025

10 December 2024

  • curprev 23:0823:08, 10 December 2024Blvcksvn talk contribsm 1,507 bytes +1 No edit summary
  • curprev 23:0823:08, 10 December 2024Blvcksvn talk contribs 1,506 bytes +19 No edit summary
  • curprev 23:0823:08, 10 December 2024Blvcksvn talk contribs 1,487 bytes +1,487 Created page with "'''Movement speed''' (often referred to as '''MS''') is a stat that determines the rate at which an entity can move. It is used to determine the player's walk/run speed, as well as the speed of a dodge roll. The base movement speed modifier of a player is treated as 0% in the Miscellaneous section of the Character screen, which can be interpreted as 100% of base movement speed. __TOC__ ==Mechanics== To calculate movement speed, first the movement speed penalty must..."