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Pierce

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Revision as of 10:37, 27 January 2025 by Qetuth (talk | contribs) (added tooltip)
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Pierce
Tooltip
Projectiles that Pierce can pass through a target while still damaging them.

Pierce is a property that projectiles can have, allowing them to hit further targets after a first one.

Mechanics

Projectiles that Pierce can pass through a target while still damaging them. This counts as having hit the target. Piercing does not change the movement of the projectile, such as its direction or speed.

#% chance to Pierce an Enemy: This stat allows a projectile to pierce one enemy for every 100% chance of this stat. For example, 250% chance to pierce would cause a single projectile to always pierce two enemies, and a 50% chance to pierce a third enemy.[1] Other stats that only say "Pierce an Enemy", such as PiercePierceSupport, Projectile
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Projectiles from Supported Skills Pierce an Enemy
Projectiles from Supported Skills deal 20% less Damage if they've Pierced an enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
or Pierce the Heart notable additively adds one enemy to the pierce limit.

Unique Items

ItemBase itemItem classRequired levelStats
BlackgleamBlackgleam
Fire Quiver
Requires Level 8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
Molten feathers, veiled spark,
Hissing arrows from the dark.
Can only be equipped if you are wielding a Bow.
Fire QuiverQuiver8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
The Lethal DrawThe Lethal Draw
Sacral Quiver
Requires Level 16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
+(15-25)% chance to Pierce an Enemy
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount
Life and death ooze from the same sap.Can only be equipped if you are wielding a Bow.
Sacral QuiverQuiver16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
+(15-25)% chance to Pierce an Enemy
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount
SnakepitSnakepit
Pearl Ring
Requires Level 32+(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
They wrap around you until your blood turns as cold as theirs.
Pearl RingRing32+(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
SlivertongueSlivertongue
Zealot Bow
Bow
Physical Damage: 31-47
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Requires Level 39, 90 DexAdds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
Leeches (4-7)% of Physical Damage as Mana
Arrows Pierce all targets after Forking
A hundred blind heads, each seeking the taste of prey on the air.
Zealot BowBow39Adds (40-48) to (65-72) Physical Damage
+(4-6)% to Critical Hit Chance
Leeches (5-8)% of Physical Damage as Life
Leeches (4-7)% of Physical Damage as Mana
Arrows Pierce all targets after Forking