The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.

Armour

From Path of Exile 2 Wiki
Revision as of 02:34, 11 December 2024 by Bloonpauper (talk | contribs)
Jump to navigation Jump to search

Armour is a defence that provides damage reduction to incoming physical damage from spells and attacks. The % of damage reduced depends on the size of the incoming hit relative to the armour value and cannot exceed 90%. Armour is associated with strength. Hits with Hits Break # Armour can Break a given portion of armour, rendering that amount of armour ineffective.

Armour Break

Armour Break is a mechanic that allows players to reduce enemy armour by a specified amount. If the target's armour value reaches 0, their armour will be Fully Broken for 6 seconds, after which they will regain all armour. Armour broken is triple against normal monsters and double against magic monsters.

Armour cannot be broken below 0 unless Lua error: Error: Table passive_skills not found.. is allocated.