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Life
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Life (also named Health or Hit Points) is the main health source of a character or monster and it decreases when receiving damage; when it reaches 0% the entity dies.
For characters it means that it must be resurrected in town or checkpoint, for monster it means complete death and it can be only revived by other monsters, or by player as minion.
Players can recover life by using life flask, gaining life regeneration from passive skills and equipment, or leeching life from enemies. Life is also fully restored upon entering a town or hideout.
Mechanics
Low life
The player is considered to be on low life if they are at 30% of maximum life or lower.
Full life
The player is considered to be on full life if they are at 100% of maximum life or higher through overflow. Life leech and life recharge effects are typically removed when the player reaches or are at full life.
Version history
Version | Changes |
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0.1.0 |
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