Shield

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This page is about the Item Class. For general category of equipment also including quivers, see off-hand equipment.

An Off Hand or off-hand is an item class of equipment that counts as both armour and off-hand equipment. They provide base defences based on their attribute alignment.

Off-hands are further categorized into two sub-classes:

  • Shields, which grant chance to block. Certain basetypes also grant the Raise Shield skill.
  • Foci (or Focus), which does not grant any chance to block, and can roll caster modifiers.

Mechanics

Off hands can only be equipped in the off-hand weapon slot, and cannot normally be used with two-handed weapons unless Giant's Blood is allocated.

Types of shields

There are 5 main categories of off hands:

There are no dexterity/intelligence hybrid off hand base types.

List of off hands

List of off hands

Unique off hands

Skill gems usable with shields

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Raise ShieldRaise ShieldChannelling
Level: 1
Attack Time: 0.50 sec
Raise your shield to Block all incoming blockable hits. Blocking too much damage while your shield is raised may stagger you.Skills can be Managed in the Skills Panel.
0NoNoNo
Shield ChargeShield ChargeAttack, AoE, Melee, Physical, Channelling, Travel
Tier: 3
Level: (1-40)
Cost: (7-622) Mana
Cooldown Time: 3.00 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: (70-579)% of base
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres

Collision
Attack Damage: (210-655)%
Knocks Back Enemies
50% more Stun buildup
Impact radius is 2.4 metres
6 to 8 Added Physical Damage per 15 Armour on Shield

Additional Effects From 1-20% Quality:
(0-10)% increased Cooldown Recovery Rate
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
3YesNoNo
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration
Tier: 4
Level: (1-40)
Cost: 30 Spirit
Attack Damage: (120-2172)% of base
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block

Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage

Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4YesNoNo
Resonating ShieldResonating ShieldAoE, Melee, Sustained, Physical, Channelling
Tier: 5
Level: (1-40)
Cost: (7-600) Mana
Attack Time: 0.80 sec
Critical Strike Chance: 5.00%
Attack Damage: (25-127)% of base
Repeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres

Additional Effects From 1-20% Quality:
Break (0-20)% increased Armour
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
5YesNoNo
Shield WallShield WallAoE, Physical, Duration
Tier: 7
Level: (1-40)
Cost: (14-1174) Mana
Attack Time: 1.25 sec
Critical Strike Chance: 5.00%
Attack Damage: (60-1086)% of base
Ram your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.Can have 2 Shield Walls active at a time
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Explosion radius is 4 metres
Wall duration is 6 seconds
Wall segments have (36-12714) maximum life

Additional Effects From 1-20% Quality:
Can have (0-2) Shield Walls active at a time
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
7YesNoNo

Passive skills

There are passive skills that grant bonuses related to shields.

Version history

Version Changes