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  • 14:42, 9 October 2024The Old Forest (hist | edit) ‎[1,000 bytes]Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''The Old Forest''' is an area in Act 1. This area has a waypoint and is connected to Clearfell, The Red Vale, and The Grim Tangle. __TOC__ ==Layout== The area is an open layout, with the entrance to the Grim Tangle accessed through a tunnel in the ground. Several yellow fungi clusters scatter near this entrance that explode when players are nearby, leaving a chaos damage over time pud...")
  • 14:39, 9 October 2024Oak Greathammer (hist | edit) ‎[1,046 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Oak Greathammer |class_id = Two Hand Mace |size_x = 2 |size_y = 4 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = mace, two_hand_weapon, twohand, weapon, default |meta...")
  • 14:30, 9 October 2024Town (hist | edit) ‎[723 bytes]Blvcksvn (talk | contribs) (Created page with "{{stuib}} A '''Town''' is an area found in each Act that serves as a central hub for completing quests, purchasing or selling items to vendors, interacting with NPCs, or accessing a player's stash. __TOC__ ==Waypoints== All towns contain a waypoint that is automatically unlocked upon entering the town instance, unlike waypoints in hostile areas that require the player to walk near them to unlock. Using a Portal in any Act area will take the...")
  • 14:22, 9 October 2024Ironhead Spear (hist | edit) ‎[1,093 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Ironhead Spear |class_id = Spear |size_x = 1 |size_y = 4 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = spear, two_hand_weapon, twohand, weapon, default |metadata_id...")
  • 14:07, 9 October 2024The Devourer (hist | edit) ‎[1,059 bytes]Blvcksvn (talk | contribs) (Created page with "{{MonsterBox | name = The Devourer | rarity = Unique | image = | imagealt = | level = 3 | location = The Mud Burrow | resistance = Physical | weakness = | damage = Physical | skill = | aura = | quest = {{ql|Treacherous Ground}} }} '''The Devourer''' is a unique Devourer located in The Mud Burrow. ==Abilities== ==Version history== {{Version history table header}} {{Version history table end}} {{Navbox Monsters}} Category:Act 1 unique monsters")
  • 14:05, 9 October 2024Evasion (hist | edit) ‎[183 bytes]Bloonpauper (talk | contribs) (Created page with "'''Evasion''' gives a defender a chance to '''evade''' projectile and strike hits, checked against the attacker's accuracy. Area of effect skills cannot be evaded.")
  • 14:01, 9 October 2024Shortsword (hist | edit) ‎[1,078 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Shortsword |class_id = One Hand Sword |size_x = 2 |size_y = 3 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = sword, one_hand_weapon, onehand, weapon, default |metadat...")
  • 14:00, 9 October 2024Rough Greaves (hist | edit) ‎[916 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Rough Greaves |class_id = Boots |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = str_armour, boots, armour, default |metadata_id...")
  • 13:59, 9 October 2024Stocky Mitts (hist | edit) ‎[901 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Stocky Mitts |class_id = Gloves |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = str_armour, gloves, armour, default |metadata_id...")
  • 13:56, 9 October 2024Tattered Robe (hist | edit) ‎[947 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Tattered Robe |class_id = Body Armour |size_x = 2 |size_y = 3 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = int_armour, body_armour, armour, default |metadata_id...")
  • 07:53, 9 October 2024Incense Trap (hist | edit) ‎[984 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Incense Trap |class_id = Trap |size_x = 2 |size_y = 2 |drop_level = 20 |drop_rarities_ids = normal, magic, rare, unique |tags = trap, weapon, default |implicit1_text = (21)% increased Cooldown...")
  • 07:50, 9 October 2024Clay Trap (hist | edit) ‎[907 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Clay Trap |class_id = Trap |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = trap, weapon, default |metadata_id = |r...")
  • 07:48, 9 October 2024Winged Spear (hist | edit) ‎[1,063 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Winged Spear |class_id = Spear |size_x = 1 |size_y = 4 |drop_level = 15 |drop_rarities_ids = normal, magic, rare, unique |tags = spear, two_hand_weapon, twohand, weapon, default |metadata_id...")
  • 07:04, 9 October 2024Hardwood Spear (hist | edit) ‎[1,137 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Hardwood Spear |class_id = Spear |size_x = 1 |size_y = 4 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = Spear, two_hand_weapon, twohand, weapon, default |metadata_id...")
  • 07:02, 9 October 2024The Mud Burrow (hist | edit) ‎[667 bytes]Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''The Mud Burrow''' is an area in Act 1. This area is connected to Clearfell. __TOC__ ===Layout=== The area has a maze-like layout. ==Quests== * {{Ql|Treacherous Ground}} ==Monsters== * '''{{c|unique|The Devourer}}''' * Wretched Rattler * Flesh Larva * Mud Simulacrum {{Area item drops|area_id=}} ==Version history== {{Version history table header}} {{Version history table end}} {{Nav...")
  • 06:58, 9 October 2024Clearfell (hist | edit) ‎[637 bytes]Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="" |cats=yes }} '''Clearfell''' is an area in Act 1. This area has a waypoint and is connected to Clearfell Encampment, The Mud Burrow, and The Old Forest. __TOC__ ===Layout=== The area is an open layout, with the entrance to the Mud Burrow accessed through a tunnel in the ground. ==Quests== * {{Ql|Treacherous Ground}} ==Monsters== * '''{{c|unique|Carrion Crone}}''' * Rotten Wolf * [[Lumbering Dead]...")
  • 06:51, 9 October 2024Straw Sandals (hist | edit) ‎[843 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Straw Sandals |class_id = Boots |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = int_armour, boots, armour, default |metadata_id...")
  • 06:51, 9 October 2024Torn Gloves (hist | edit) ‎[919 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Torn Gloves |class_id = Gloves |size_x = 2 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = int_armour, gloves, armour, default |metadata_id...")
  • 06:50, 9 October 2024Felled Greatclub (hist | edit) ‎[1,046 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Felled Greatclub |class_id = Two Hand Mace |size_x = 2 |size_y = 4 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = mace, two_hand_weapon, twohand, weapon, default |met...")
  • 06:41, 9 October 2024Gold (hist | edit) ‎[1,159 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Gold |class_id = Gold |size_x = 1 |size_y = 1 |drop_level = 1 |tags = default |metadata_id = Metadata/Items/Currency/GoldCoin |description = |inventory_icon...")
  • 06:26, 9 October 2024The Riverbank (hist | edit) ‎[1,934 bytes]Blvcksvn (talk | contribs) (Created page with "{{Query area infoboxes |where=areas.id="1_1_1" |cats=yes }} '''The Riverbank''' is the first area of Act 1 and is connected to Clearfell Encampment. It is also the first area in the game, and contains several tutorials. __TOC__ ===Layout=== The Riverbank is a linear area with a few larger clearings containing trees. The player's character will start near the river, with a nearby {{c|normal|normal}} default starting weapon depending on the player's clas...")
  • 06:17, 9 October 2024Lesser Life Flask (hist | edit) ‎[1,099 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Lesser Life Flask |class_id = LifeFlask |size_x = 1 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, unique |tags = life_flask, flask, default |metadata_id...")
  • 04:14, 9 October 2024Rage (hist | edit) ‎[742 bytes]Bloonpauper (talk | contribs) (not sure about any of the details.)
  • 03:56, 9 October 2024Critical strike (hist | edit) ‎[358 bytes]Bloonpauper (talk | contribs) (Created page with "A '''critical strike''', shortened as '''crit''', is a hit that multiplies its damage by its '''critical damage bonus'''. Certain effects can ==When you are crit=== ===Related unique items=== {{Drop enabled unique item table |tables=item_stats |join=items._pageID=item_stats._pageID |where = item_stats.id LIKE "%when Crit%" |level=1 |stat=1 |large=1 }}")
  • 00:44, 9 October 2024Twig Circlet (hist | edit) ‎[923 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Twig Circlet |class_id = Helmet |size_x = 2 |size_y = 2 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = int_armour, helmet, armour, default |metadata_id...")
  • 00:39, 9 October 2024Wooden Club (hist | edit) ‎[1,064 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Wooden Club |class_id = One Hand Mace |size_x = 2 |size_y = 3 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = mace, one_hand_weapon, weapon, default |metadata_id...")
  • 00:29, 9 October 2024Broadhead Quiver (hist | edit) ‎[802 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Broadhead Quiver |class_id = Quiver |size_x = 2 |size_y = 3 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = quiver, default |metadata_id =...")
  • 00:28, 9 October 2024Rusted Cuirass (hist | edit) ‎[927 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Rusted Cuirass |class_id = Body Armour |size_x = 2 |size_y = 3 |drop_level = 1 |drop_rarities_ids = normal, magic, rare, unique |tags = str_armour, body_armour, armour, default |metadata_id...")
  • 00:26, 9 October 2024Ashen Staff (hist | edit) ‎[870 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Ashen Staff |class_id = Staff |size_x = 1 |size_y = 4 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = staff, one_hand_weapon, onehand, weapon, default |implicit1_text...")
  • 00:23, 9 October 2024Reservation (hist | edit) ‎[506 bytes]Bloonpauper (talk | contribs) (Created page with "'''Reservation''' is a method of using a resource, typically spirit, to pay for an ongoing effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. ==Related unique items== {{Drop enabled unique item table |tables=item_stats |join=items._pageID=item_stats._pageID |where = item_stats.id LIKE "%Reserve%" |level=1 |stat=1 |large=1 }}")
  • 00:14, 9 October 2024Orb of Augmentation (hist | edit) ‎[1,019 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Orb of Augmentation |class_id = StackableCurrency |size_x = 1 |size_y = 1 |drop_level = 2 |tags = currency, default |metadata_id = |stack_size = 40 |descrip...")
  • 00:12, 9 October 2024Splitting Greataxe (hist | edit) ‎[1,044 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Splitting Greataxe |class_id = Two Hand Axe |size_x = 2 |size_y = 4 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = axe, two_hand_weapon, twohand, weapon, default |meta...")
  • 00:07, 9 October 2024Lesser Mana Flask (hist | edit) ‎[1,129 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Lesser Mana Flask |class_id = ManaFlask |size_x = 1 |size_y = 2 |drop_level = 1 |drop_rarities_ids = normal, magic, unique |tags = mana_flask, flask, default |metadata_id...")
  • 23:17, 8 October 2024Undead (hist | edit) ‎[327 bytes]Bloonpauper (talk | contribs) ((bones of ullr))
  • 23:13, 8 October 2024List of keystone passive skills (hist | edit) ‎[713 bytes]Blvcksvn (talk | contribs) (Created page with "The table below lists keystone passive skills. <onlyinclude>{{Query keystone passive skills |where = passive_skills.id NOT LIKE "%atlas%" }}</onlyinclude> <noinclude> Category:Passive skill lists </noinclude>")
  • 23:13, 8 October 2024Keystone (hist | edit) ‎[842 bytes]Blvcksvn (talk | contribs) (Created page with "A '''Keystone''' is a unique and powerful passive skill node that significantly impacts how a character is played. They are typically characterized by having stats that have both positive and negative effects. ==Interactions== ===Interactions with unique items=== Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits. Some unique items have named...")
  • 23:05, 8 October 2024Fishing (hist | edit) ‎[709 bytes]Bloonpauper (talk | contribs) (Created page with "'''Fishing''' is the activity of trying to catch fish. There are many Easter eggs in Path of Exile that are references to a running joke by Grinding Gear Games about the existence of secret gameplay features related to fishing. It has so far not been confirmed that any such gameplay features legitimately exist. ==List of fishing Easter eggs== {| class="wikitable" ! Version ! Fishing content |- | 0.0.0 | {{il|Innsmouth}} - depicts...")
  • 23:02, 8 October 2024Energy Shield (hist | edit) ‎[9,776 bytes]Blvcksvn (talk | contribs) (Created page with "thumb|upright|Energy Shield is shown on the player's life globe. {{redirect|Energy Shield|the small passive skill|Energy Shield (passive skill)}} '''Energy Shield''' (abbreviated as '''ES''') is one of the three core defences that can be found on equipment. It is associated with intelligence and acts as an additional effective health on top of life that recharges over time if the defender does not lose Energy Shield or Lif...")
  • 15:50, 6 October 2024Composite Bow (hist | edit) ‎[1,007 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Composite Bow |class_id = Bow |size_x = 2 |size_y = 3 |drop_level = 22 |drop_rarities_ids = normal, magic, rare, unique |tags = bow, ranged, two_hand_weapon, weapon, default |metadata_id...")
  • 15:48, 6 October 2024Celebrant Sceptre (hist | edit) ‎[997 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Celebrant Sceptre |class_id = Sceptre |size_x = 2 |size_y = 3 |drop_level = 22 |drop_rarities_ids = normal, magic, rare, unique |tags = sceptre, one_hand_weapon, onehand, weapon, default |meta...")
  • 15:35, 6 October 2024Vampiric Blade (hist | edit) ‎[1,088 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Vampiric Blade |class_id = One Hand Sword |size_x = 2 |size_y = 3 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = sword, one_hand_weapon, onehand, weapon, default |meta...")
  • 15:33, 6 October 2024Long Belt (hist | edit) ‎[828 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Long Belt |class_id = Belt |size_x = 2 |size_y = 1 |drop_level = |drop_rarities_ids = normal, magic, rare, unique |tags = belt, default |metadata_id = |implicit1_...")
  • 15:31, 6 October 2024Scroll of Wisdom (hist | edit) ‎[1,017 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Scroll of Wisdom |class_id = StackableCurrency |size_x = 1 |size_y = 1 |drop_level = 1 |tags = currency, default |metadata_id = Metadata/Items/Currency/CurrencyIdentification |stack_size...")
  • 15:24, 6 October 2024Marabout Garb (hist | edit) ‎[1,087 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Marabout Garb |class_id = Body Armour |size_x = 2 |size_y = 3 |drop_level = 20 |drop_rarities_ids = normal, magic, rare, unique |tags = dex_int_armour, body_armour, armour, default |metadata_i...")
  • 15:23, 6 October 2024Crescent Quarterstaff (hist | edit) ‎[1,145 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Crescent Quarterstaff |class_id = Quarterstaff |size_x = 1 |size_y = 4 |drop_level = 20 |drop_rarities_ids = normal, magic, rare, unique |tags = staff, two_hand_weapon, twohand, weapon, defaul...")
  • 15:20, 6 October 2024Studded Greatclub (hist | edit) ‎[1,051 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Studded Greatclub |class_id = Two Hand Mace |size_x = 2 |size_y = 4 |drop_level = 16 |drop_rarities_ids = normal, magic, rare, unique |tags = mace, two_hand_weapon, twohand, weapon, default |m...")
  • 15:19, 6 October 2024Greater Life Flask (hist | edit) ‎[1,102 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Greater Life Flask |class_id = LifeFlask |size_x = 1 |size_y = 2 |drop_level = 10 |drop_rarities_ids = normal, magic, unique |tags = life_flask, flask, default |metadata_id...")
  • 15:18, 6 October 2024Grand Life Flask (hist | edit) ‎[1,099 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Greater Life Flask |class_id = LifeFlask |size_x = 1 |size_y = 2 |drop_level = 16 |drop_rarities_ids = normal, magic, unique |tags = life_flask, flask, default |metadata_id...")
  • 15:16, 6 October 2024Alloy Crossbow (hist | edit) ‎[1,076 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Alloy Crossbow |class_id = Crossbow |size_x = 2 |size_y = 4 |drop_level = 20 |drop_rarities_ids = normal, magic, rare, unique |tags = crossbow, ranged, two_hand_weapon, weapon, default |metada...")
  • 15:13, 6 October 2024Brimmed Helm (hist | edit) ‎[1,070 bytes]Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Brimmed Helm |class_id = Helmet |size_x = 2 |size_y = 2 |drop_level = 11 |drop_rarities_ids = normal, magic, rare, unique |tags = str_dex_armour, helmet, armour, default |metadata_id...")
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