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Blood Barbs: Difference between revisions
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(Created page with "{{Passive skill box|Blood Barbs}} '''Blood Barbs''' is a notable Ascendancy passive skill for the Blood Mage that grants the player a portion of their Damage as Extra Physical Damage. It also causes Elemental Damage to contribute to Bleeding Magnitude. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} Category:Ascendancy notable passive sk...") |
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{{infocard | |||
|header = Blood Barbs | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:BloodPhysicalDamageExtraGore passive skill icon.png]]</div> | |||
|2 = Bleeding you inflict on Cursed targets is Aggravated<br>Elemental Damage also Contributes to Bleeding Magnitude | |||
}} | |||
{{Passive skill box|Blood Barbs}} | {{Passive skill box|Blood Barbs}} | ||
'''Blood Barbs''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] | '''Blood Barbs''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] allows [[elemental]] damage to contribute towards [[Bleeding]] magnitude and causes Bleeding inflicted on [[Curse]]d targets to be Aggravated. | ||
==Version history== | ==Version history== |
Revision as of 15:28, 10 April 2025
Blood Barbs
Ascendancy Notable Passive Skill
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude
Elemental Damage also Contributes to Bleeding Magnitude
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Blood Barbs is a notable Ascendancy passive skill for the Blood Mage allows elemental damage to contribute towards Bleeding magnitude and causes Bleeding inflicted on Cursed targets to be Aggravated.
Version history
Version | Changes |
---|---|
0.1.0 |
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