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Blood Barbs: Difference between revisions

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(Created page with "{{Passive skill box|Blood Barbs}} '''Blood Barbs''' is a notable Ascendancy passive skill for the Blood Mage that grants the player a portion of their Damage as Extra Physical Damage. It also causes Elemental Damage to contribute to Bleeding Magnitude. ==Version history== {{Version history table header}} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version history table end}} Category:Ascendancy notable passive sk...")
 
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{{infocard
|header    = Blood Barbs
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:BloodPhysicalDamageExtraGore passive skill icon.png]]</div>
|2        = Bleeding you inflict on Cursed targets is Aggravated<br>Elemental Damage also Contributes to Bleeding Magnitude
}}
{{Passive skill box|Blood Barbs}}
{{Passive skill box|Blood Barbs}}


'''Blood Barbs''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that grants the player a portion of their [[Damage]] as Extra [[Physical]] [[Damage]]. It also causes [[Elemental]] [[Damage]] to contribute to [[Bleeding]] Magnitude.
'''Blood Barbs''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] allows [[elemental]] damage to contribute towards [[Bleeding]] magnitude and causes Bleeding inflicted on [[Curse]]d targets to be Aggravated.


==Version history==
==Version history==

Revision as of 15:28, 10 April 2025

Blood Barbs
Ascendancy Notable Passive Skill
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude

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Blood Barbs is a notable Ascendancy passive skill for the Blood Mage allows elemental damage to contribute towards Bleeding magnitude and causes Bleeding inflicted on Cursed targets to be Aggravated.

Version history

Version Changes
0.1.0
  • Introduced to the game.