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No Mercy: Difference between revisions

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{{infocard
|header    = No Mercy
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterDamageMonsterMissingFocus passive skill icon.png]]</div>
|2        = Deal up to 40% more Damage to Enemies based on their missing Concentration
}}
{{Passive skill box|No Mercy}}
{{Passive skill box|No Mercy}}


'''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] based on an enemy's missing [[concentration]].
'''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] against enemies based on their missing [[Concentration]] percentage.


==Version history==
==Version history==

Latest revision as of 19:39, 7 April 2025

No Mercy
Ascendancy Notable Passive Skill
Deal up to 40% more Damage to Enemies based on their missing Concentration

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No Mercy is a notable Ascendancy passive skill for the Witchhunter that grants you more damage against enemies based on their missing Concentration percentage.

Version history

Version Changes
0.2.0
  • The No Mercy Ascendancy Passive Skill now causes you to deal up to 40% more Damage to Enemies based on their missing Concentration (previously 30%).
0.1.0
  • Introduced to the game.