The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Sanguimancy: Difference between revisions
No edit summary |
m (editorial fix and use item link for skill) |
||
Line 1: | Line 1: | ||
{{Passive skill box| | {{Passive skill box|{{PAGENAMEBASE}}}} | ||
''' | '''{{PAGENAMEBASE}}''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that causes the player's casts to cost [[Life]] equal to the amount of [[Mana]] they require. It also grants the [[Skill]] {{il|Life Remnants}}.<br><br> | ||
==Mechanics== | ==Mechanics== |
Revision as of 22:15, 3 April 2025
Lua error: Error: Table passive_skills not found..
Sanguimancy is a notable Ascendancy passive skill for the Blood Mage that causes the player's casts to cost Life equal to the amount of Mana they require. It also grants the Skill Life RemnantsLife RemnantsBuff, Persistent, Remnant
Level: (1-20)Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Critically Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Critically Hitting a target, no more than once every 2 seconds
Each Remnant grants (11–410) LifeSkills can be managed in the Skills Panel..
Mechanics
When taken in conjunction with Blood Magic or Lifetap, the skill will no longer have a mana cost but will instead cost twice that amount as life cost.
Version history
Version | Changes |
---|---|
0.1.0 |
|