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The Three Dragons: Difference between revisions

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|explicit2_text                              = +(10-20)% to all Elemental Resistances
|explicit2_text                              = +(10-20)% to all Elemental Resistances
|explicit3_text                              = Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
|explicit3_text                              = Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
|explicit4_text                              = Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
|explicit4_text                              = Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup
|explicit5_text                              = Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
|explicit5_text                              = Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
|flavour_text                            = "The ice seared his naked feet<br>As the lightning stilled his heart,<br>But it was the flames upon his lover's face<br>That roused him to vengeance."<br>- From 'The Three Dragons' by Victario of Sarn
|flavour_text                            = "The ice seared his naked feet<br>As the lightning stilled his heart,<br>But it was the flames upon his lover's face<br>That roused him to vengeance."<br>- From 'The Three Dragons' by Victario of Sarn
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==Mechanics==
==Mechanics==
{{c|mod|Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance}}: This allows lightning damage to contribute to [[freeze]] buildup, but does not cause lightning damage to [[chill]].
{{c|mod|Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance}}: This allows lightning damage to contribute to [[freeze]] buildup, but does not cause lightning damage to [[chill]].
{{c|mod|Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude}}: Like its [[poewiki:The Three Dragons|Path of Exile counterpart]], this item also prevents cold damage from inflicting [[freeze]] (buildup); this is not currently reflected in the modifier text.{{bug}}


{{Item acquisition}}
{{Item acquisition}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.1f|
* Updated the description on The Three Dragons Unique to clarify that Cold Damage from Hits does not contribute to Freeze Buildup.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 01:51, 6 March 2025

The Three Dragons
Solid Mask
Evasion: 87
Energy Shield: 35
Requires Level 45, 46 Dex, 46 Int(40-60)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
Metadata
Item class: Helmet

The Three Dragons is a unique Solid Mask.

Mechanics

Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance: This allows lightning damage to contribute to freeze buildup, but does not cause lightning damage to chill.

Item acquisition

The Three Dragons can drop anywhere.

Gallery

Version history

Version Changes
0.1.1f
  • Updated the description on The Three Dragons Unique to clarify that Cold Damage from Hits does not contribute to Freeze Buildup.
0.1.0
  • Introduced to the game.