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Pause: Difference between revisions

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The '''Pause''' feature allows players to pause the game.
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==Mechanics==
In most content, the game can be paused by opening a menu. The pause behavior of certain menus depends on the input method currently in use: when using controller input, opening any menu will pause the game, but when using a mouse and keyboard, menus that open in a panel on the side of the screen - such as Inventory and Skills - will not pause the game, allowing players to continue moving while performing inventory actions. Full-screen menus pause the game in every game mode, and non-pausing menus can be opened over them, allowing actions to be performed in those menus while the game is paused - for instance the game can be paused by opening the Passives menu, then the Inventory items can be equipped or Chat messages sent while the game is paused.
In most content, the game can be paused by opening a menu. The pause behavior of certain menus depends on the input method currently in use: when using controller input, opening any menu will pause the game, but when using a mouse and keyboard, menus that open in a panel on the side of the screen - such as Inventory and Skills - will not pause the game, allowing players to continue moving while performing inventory actions. Full-screen menus pause the game in every game mode, and non-pausing menus can be opened over them, allowing actions to be performed in those menus while the game is paused - for instance the game can be paused by opening the Passives menu, then the Inventory items can be equipped or Chat messages sent while the game is paused.
===Lag protection===


If you lag (client does not respond for >100ms), the server gets paused, regardless of if you get disconnected or not.<ref>https://www.twitch.tv/quin69/clip/TransparentNastySandstormLeeroyJenkins-hZeyPr26bw082Twi</ref>. If the lag doesn't resolve in 6 seconds, you will be disconnected from the game.
If you lag (client does not respond for >100ms), the server gets paused, regardless of if you get disconnected or not.<ref>https://www.twitch.tv/quin69/clip/TransparentNastySandstormLeeroyJenkins-hZeyPr26bw082Twi</ref>. If the lag doesn't resolve in 6 seconds, you will be disconnected from the game.
===Unpausable content===


The game cannot be paused while in certain content: [[Pinnacle_encounter]]s, and during the [[Zarokh, the Eternal]] boss fight.
The game cannot be paused while in certain content: [[Pinnacle_encounter]]s, and during the [[Zarokh, the Eternal]] boss fight.

Revision as of 03:20, 20 January 2025

The Pause feature allows players to pause the game.

Mechanics

In most content, the game can be paused by opening a menu. The pause behavior of certain menus depends on the input method currently in use: when using controller input, opening any menu will pause the game, but when using a mouse and keyboard, menus that open in a panel on the side of the screen - such as Inventory and Skills - will not pause the game, allowing players to continue moving while performing inventory actions. Full-screen menus pause the game in every game mode, and non-pausing menus can be opened over them, allowing actions to be performed in those menus while the game is paused - for instance the game can be paused by opening the Passives menu, then the Inventory items can be equipped or Chat messages sent while the game is paused.

Lag protection

If you lag (client does not respond for >100ms), the server gets paused, regardless of if you get disconnected or not.[1]. If the lag doesn't resolve in 6 seconds, you will be disconnected from the game.

Unpausable content

The game cannot be paused while in certain content: Pinnacle_encounters, and during the Zarokh, the Eternal boss fight.