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Penetration: Difference between revisions
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Penetration causes the specified amount to be subtracted from the target's corresponding resistance when determining the damage they take from a hit, to a minimum of 0% resistance. Since penetration only affects hits and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with [[ailment]]s. | Penetration causes the specified amount to be subtracted from the target's corresponding resistance when determining the damage they take from a hit, to a minimum of 0% resistance. Since penetration only affects hits and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with [[ailment]]s. | ||
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[[Category:Combat mechanics]] | [[Category:Combat mechanics]] |
Revision as of 11:28, 25 December 2024
Penetration is the ability for hits that do elemental damage to ignore a proportion of the target's resistance to a specific element. It comes in fire, cold, or lightning. A source that offers elemental penetration gives all three.
Mechanics
Penetration causes the specified amount to be subtracted from the target's corresponding resistance when determining the damage they take from a hit, to a minimum of 0% resistance. Since penetration only affects hits and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with ailments.