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Raise Shield: Difference between revisions
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|item_class_id_restriction = Shield | |item_class_id_restriction = Shield | ||
|skill_id = Raise Shield | |skill_id = Raise Shield | ||
|inventory_icon = Item | |||
|static_attack_time = 0.5 | |static_attack_time = 0.5 | ||
|required_level = 1 | |required_level = 1 |
Revision as of 04:08, 16 December 2024
Level: 1
Attack Time: 0.50 secRaise your shield to Block all incoming blockable hits. Blocking too much damage while your shield is raised may stagger you.Skills can be Managed in the Skills Panel.


Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Raise Shield is a channelled skill granted by strength or strength-hybrid shields that causes the user to hold their shield in front of them to block incoming attacks.
Skill functions and interactions
The user holds their shield in front while holding this skill to maintain an "Active Block" state. Active Block functions as a directional 100% chance to block strikes and projectiles in a cone from the direction the shield is raised towards. It cannot block area of effect skills. All effects related to block will trigger when blocked by Active Block.
Passive block chance still applies while using Raise Shield for any hits not blocked by Active Block.
Stagger: An endurance bar will slowly deplete as hits are blocked, and will passively restore over time while not using Raise Shield. If the bar is fully depleted, Raise Shield will end and the user will be stunned.
Raise Shield cannot can be supported by support gems.
Version history
Version | Changes |
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0.1.0 |
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