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Damage: Difference between revisions
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Damage can have various [[keywords]] which affect its calculation. | Damage can have various [[keywords]] which affect its calculation. | ||
{{main|Receiving damage}} | |||
[[Category:Damage]] | [[Category:Damage]] |
Revision as of 20:29, 13 December 2024
Damage is the process by which a player or monster's life or energy shield is reduced.
Damage is always one of 5 damage types: physical, chaos, fire, cold or lightning.
Damage can be mitigated or prevented by various defences.
Damage can have various keywords which affect its calculation.
Main page: Receiving damage