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'''Chill''' is a type of [[Elemental Ailment]] that belongs in the [[Cold]] category. Applying the '''Chill''' effect causes the target to get [[slow]]ed, reducing their speed, including [[cast]], [[attack]] and [[movement]] [[speed]]. | '''Chill''' is a type of [[Elemental Ailment]] that belongs in the [[Cold]] category. Applying the '''Chill''' effect causes the target to get [[slow]]ed, reducing their speed, including [[cast]], [[attack]] and [[movement]] [[speed]]. | ||
All Cold damage above a minimum threshold applies chill. The duration of the Chill is proportional to the cold damage dealt. | |||
[[Category:Ailments]] | [[Category:Ailments]] |
Revision as of 20:19, 9 December 2024
✍️This article is a stub. Please help improve the article by expanding it.
Chill is a type of Elemental Ailment that belongs in the Cold category. Applying the Chill effect causes the target to get slowed, reducing their speed, including cast, attack and movement speed.
All Cold damage above a minimum threshold applies chill. The duration of the Chill is proportional to the cold damage dealt.