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Primed for Stun: Difference between revisions
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Bloonpauper (talk | contribs) (Created page with "{{tooltip | name = Primed for Stun | description = Normal enemies are Primed for Stun when they have at least 40% Heavy Stun buildup. Magic enemies are instead Primed at 60% buildup, Rare at 70%, and Unique at 80%. }} An enemy is '''Primed for Stun''' where they reach a certain {{c|mod|Heavy Stun buildup}} threshold. This threshold is 40% for normal enemies, 60% for magic, 70% for rare, and 80% for unique.") |
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An [[enemy]] is '''Primed for Stun''' where they reach a certain {{c|mod|[[Heavy Stun]] buildup}} threshold. This threshold is 40% for [[normal]] enemies, 60% for [[magic]], 70% for [[rare]], and 80% for [[unique]]. | An [[enemy]] is '''Primed for Stun''' where they reach a certain {{c|mod|[[Heavy Stun]] buildup}} threshold. This threshold is 40% for [[normal]] enemies, 60% for [[magic]], 70% for [[rare]], and 80% for [[unique]]. | ||
[[Category:Combat mechanics]] |