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Time Freeze: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Time Freeze is considered a [[slow]], and is therefore affected by all penalties to slow including monster rarity and number of [[player]]s in a [[party]]. | |||
Time Freeze's [[duration]] is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, [[cooldown]] reduction/resets (e.g. [[Time Snap]]), and {{il|Second Wind}} to use it multiple times in a row. | Time Freeze's [[duration]] is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, [[cooldown]] reduction/resets (e.g. [[Time Snap]]), and {{il|Second Wind}} to use it multiple times in a row. | ||
Revision as of 14:30, 2 January 2025
Time Freeze is a spell skill granted by the Chronomancer ascendancy notable Ultimate Command. It allows the player to freeze time around them, stopping nearby enemies for a duration.
Mechanics
Time Freeze is considered a slow, and is therefore affected by all penalties to slow including monster rarity and number of players in a party.
Time Freeze's duration is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, cooldown reduction/resets (e.g. Time Snap), and Second WindSecond WindSupport
Tier: 1
Level: 1
Cost & Reservation Multiplier: 150%Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. to use it multiple times in a row.
Time Freeze is affected by the slower expiry rate of effects from Temporal Chains.
Version history
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0.1.0 |
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