The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.
Armour: Difference between revisions
Bloonpauper (talk | contribs) (→Armour Break: speed) |
|||
Line 20: | Line 20: | ||
| name = Armour Break below 0 | | name = Armour Break below 0 | ||
| description = Enemies with Armour Broken below 0 have negative Armour. This means they take more Physical damage from Hits. Armour broken below 0 is capped by the enemy's base Armour. | | description = Enemies with Armour Broken below 0 have negative Armour. This means they take more Physical damage from Hits. Armour broken below 0 is capped by the enemy's base Armour. | ||
}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.1.0d| | |||
* The duration of Armour Break has been increased to 12 seconds (previously 6). | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist|refs= | |||
}} | }} | ||
{{sister|poewiki}} | {{sister|poewiki}} | ||
[[Category:Defences]] | [[Category:Defences]] |
Revision as of 03:21, 18 December 2024
Exact Damage Reduction depends on the Damage dealt, but cannot be higher than 90%.
Armour is a defence that provides damage reduction to incoming physical damage from spells and attacks. The % of damage reduced depends on the size of the incoming hit relative to the armour value and cannot exceed 90%. Armour is associated with strength. Hits with Hits Break # Armour can Break a given portion of armour, rendering that amount of armour ineffective.
Armour Break
Armour Break is a mechanic that allows players to reduce enemy armour by a specified amount. Armour break lasts for 12 seconds, after which the broken armour will be regained. If the target's armour value reaches 0, their armour will be Fully Broken for 12 seconds, after which they will regain all armour. Armour broken is triple against normal monsters and double against magic monsters.
Armour cannot be broken below 0 unless Lua error: Error: Table passive_skills not found.. is allocated.