Life: Difference between revisions
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(Created page with "{{stub}} '''Life''' (also named Health or Hit Points) is the main health source of a character or monster and it decreases when receiving damage; when it reaches 0% the entity dies.<br> For characters it means that it must be resurrected in town or checkpoint, for monster it means complete death and it can be only revived by other monsters, or by player as minion.<br> Players can recover life by using life flask, gaining life regeneration from...") |
Blvcksvnbot (talk | contribs) (→Version history: add version hx 0.1.0) |
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} |
Revision as of 20:56, 29 November 2024
✍️This article is a stub. Please help improve the article by expanding it.
Life (also named Health or Hit Points) is the main health source of a character or monster and it decreases when receiving damage; when it reaches 0% the entity dies.
For characters it means that it must be resurrected in town or checkpoint, for monster it means complete death and it can be only revived by other monsters, or by player as minion.
Players can recover life by using life flask, gaining life regeneration from passive skills and equipment, or leeching life from enemies. Life is also fully restored upon entering a town or hideout.
Version history
Version | Changes |
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0.1.0 |
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