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Strongbox: Difference between revisions
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'''Strongboxes''' are | '''Strongboxes''' are an [[encounter]] found in both the [[campaign]] and [[endgame]]. The exile may encounter [[chest]]s with varying rarity, including [[unique]]. These chests may be [[Crafting|crafted]] upon with [[currency]] items. When the chest is opened, a dark mist will surround the character, and monsters will approach. After they are slain, the chest will open and drop its rewards. | ||
This mechanic is extremely similar to a [[Path of Exile 1]] [[poewiki:Strongbox|mechanic of the same name]]. | This mechanic is extremely similar to a [[Path of Exile 1]] [[poewiki:Strongbox|mechanic of the same name]]. | ||
Corrupting a strongbox with a Vaal Orb results in all items being Corrupted. | __TOC__ | ||
==Mechanics== | |||
Corrupting a strongbox with a {{il|Vaal Orb}} results in all items being [[Corrupted]]. | |||
Certain mechanics may allow a strongbox to be openable again. To do so, the player must hold the left click button down on the strongbox. | |||
The loot from strongboxes is not affected by rarity modifiers from your gear, though they are affected by strongbox-specific modifiers. Strongboxes innately gain 50% more item quantity and rarity in [[Cruel]] difficulty, and 100% more in [[endgame]]. | |||
==Types of Strongboxes== | ==Types of Strongboxes== | ||
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| Blacksmith's Strongbox || [[Martial weapons]] | | Blacksmith's Strongbox || [[Martial weapons]] | ||
|- | |- | ||
| Large Strongbox || a mix of items with higher quantity than a normal | | Cartographer's Strongbox || [[Precursor tablet]], [[Maps]] | ||
|- | |||
| Large Strongbox || a mix of items with a higher quantity than a normal strongbox | |||
|- | |- | ||
| Ornate Strongbox || | | Ornate Strongbox || | ||
Line 30: | Line 39: | ||
| Researcher's Strongbox || [[Currency item|Currency items]] | | Researcher's Strongbox || [[Currency item|Currency items]] | ||
|- | |- | ||
| Jeweller's Strongbox || Rings | | Jeweller's Strongbox || [[Rings]], [[Amulets]], [[Jewels]] | ||
|} | |} | ||
== Affixes == | == Affixes == | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Name !! Type !! Effect | ! Name !! Type !! Effect | ||
|- | |||
| Arctic || Prefix || Freezes you when activated | |||
|- | |- | ||
| Chaotic || Prefix || Casts Chaos Barrages | | Chaotic || Prefix || Casts Chaos Barrages | ||
|- | |||
| Crowded || Prefix || Guarded by 4-8 Packs of Monsters | |||
|- | |||
| Frosted || Prefix || Casts Ice Spikes | |||
|- | |||
| Intimidating || Prefix || Guarded by 3 packs of Rare Monsters | |||
|- | |- | ||
| Menacing || Prefix || Guarded by a pack/2 packs of Rare Monsters | | Menacing || Prefix || Guarded by a pack/2 packs of Rare Monsters | ||
|- | |- | ||
| Scorched || Prefix || Summons Volatile Crags | | Scorched || Prefix || Summons Volatile Crags | ||
|- | |||
| Vibrating || Prefix || Casts Lightning Storms | |||
|- | |||
| of Ascendance || Suffix || +1 Chest level | |||
|- | |||
| of Bounty || Suffix || 25-80% Increased Quantity of Contained Items | |||
|- | |||
| of the Barya || Suffix || Contains 1 additional [[Barya]] | |||
|- | |- | ||
| of Treasures || Suffix || 105-200% more Rarity of Contained Items | | of Treasures || Suffix || 105-200% more Rarity of Contained Items | ||
|- | |- | ||
| || | | of Runic Power || Suffix || Contains 2 additional Runes | ||
|- | |- | ||
| | | of Singularity || Suffix || Contains 1 unique item | ||
|- | |- | ||
| of Wisdom || Suffix || Contains Identified Items | | of Wisdom || Suffix || Contains Identified Items | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Name | ! Name !! Modifiers !! Flavour text !! Image !! Notes | ||
|- | |- | ||
| {{c|unique| | | {{c|unique|Ixchel's Torment}}<br>Blacksmith's Strongbox || {{c|mod|Guarded by 31 packs of Monsters<br>[[File:Item UI separator unique.png|200px|link=]]<br>Guarded by abberations of Chaos<br>Contains an additional Unique Item, Corrupted with <random corruption outcome><br>[[File:Item UI separator unique.png|200px|link=]]<br>{{c|corrupted|Corrupted}}}} || {{c|unique|''His Trials will end when Time does...<br>and then, they wil begin again.''}} || [[File:Ixchel's Torment.png|200px]] || Contains monsters from [[Trial of Chaos]].<br>The random mod can be one of the following [[corrupted|corruption outcomes]]: | ||
* {{c|mod|...with an Enchantment}} | |||
* {{c|mod|...with unpredictable mod ranges}} | |||
* {{c|mod|...with an additional Socket}} | |||
|- | |- | ||
| {{c|unique| | | {{c|unique|Ogham's Legacy}}<br>Large Strongbox || {{c|mod|Revives the fallen monster (3-6) times<br>Fallen monster gains an additional [[monster modifier|modifier]] each time it revives<br>Contains no other Items}} || {{c|unique|''The cycle of vengeance never ends... even in death.''}} || [[File:Ogham's Legacy.png|200px]] || The monster corpse found on the strongbox will revive multiple times.<br>Proccing chance for strongbox to be reopenable allows the monster to gain even more modifiers.<br>[[File:Ogham's Legacy reopen.png|thumb|170px|Rare monster with 14 mods from reproccing Ogham's Legacy]] | ||
|- | |- | ||
| {{c|unique|The Rain Festival}} | | {{c|unique|The Rain Festival Beetle}}<br>Jeweller's Strongbox || {{c|mod|Drops (3-5) additional Jewels<br>(100-150)% more Rarity of Contained Items}} || {{c|unique|''During the first rain of each year, rich and poor alike<br>chased the Beetle through the flooding streets of Keth,<br>and its bounty was shared equally by all.''}} || [[File:The Rain Festival.png|200px]] || Clicking the strongbox will turn it into a monster called [[The Rain Festival Beetle]] that runs away from the player.<ref>https://www.youtube.com/watch?v=YyJgqaDNQ64</ref> Defeating it will drop items that would be contained in the strongbox, including 3-5 basic [[jewel]]s. | ||
|- | |- | ||
| {{c|unique| | | {{c|unique|Ventor's Contraption}}<br>Researcher's Strongbox || {{c|mod|Can be reopened 4 times<br>Gold cost increased by 950% to 1050% each time opened<br>Costs 200 Gold to open<br>Drops items from Ventor's Trove}} || {{c|unique|''Prospero smiles upon you, fair traveller.<br>Step close, take a chance, and try fortune's fare!''}} || [[File:Ventor's Contraption.png|200px]] || Clicking the strongbox spends your current [[Gold]] to roll a random currency reward which can range from {{il|Scroll of Wisdom}} to stacks of currency to high level [[uncut gem]]s and {{il|Perfect Jeweller's Orb|Perfect Jeweller's Orbs}}, or [[Rarity#Unique_items|certain unique items]] with {{c|mod|#% increased Rarity of Items found}}.<ref>https://www.youtube.com/watch?v=ZpNYJtE1oXw</ref><ref>https://www.youtube.com/watch?v=YyJgqaDNQ64</ref> The rewards appear to be fully random and do not improve with each roll. | ||
|} | |} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0h| | |||
* Added quick-use Currency buttons to Strongboxes and monsters imprisoned in [[Essence (encounter)|Essences]]. These buttons will only be visible if you have the currency items in your inventory. | |||
}} | |||
{{Version history table row|0.2.0g| | |||
* Strongboxes have increased Item Quantity and Item Rarity, guarantee a Rare item as well as getting a further +50% more Item Quantity and Item Rarity in Cruel, and +100% more in Endgame. | |||
* Researcher's Strongboxes will now have a much higher chance to drop Rare currency instead of Magic currency. | |||
* Reduced the variance in the number of items Strongboxes dropped. They should more consistently drop a good number of items. | |||
* Fixed a bug where Strongboxes with the "of Singularity" modifier would sometimes fail to drop an Unique item. | |||
}} | |||
{{Version history table row|0.2.0e| | |||
* Strongboxes now pause Delirium fog when they are opened, in addition to the pause they already had on completion. | |||
}} | |||
{{Version history table row|0.2.0d| | |||
* The Rain Festival Beetle now has Drops 3-5 additional Jewels (from 5-7) and 100-150% more Rarity of Contained Items (from 50-100%).{{undocumented}} | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Introduced 4 Unique Strongboxes - special chests with unique encounters. | * Introduced 4 Unique Strongboxes - special chests with unique encounters. | ||
* Strongboxes now spawn slightly more packs of Monsters in Maps. | * Strongboxes now spawn slightly more packs of Monsters in Maps. | ||
* Strongboxes can now appear in certain Act 1 areas. | * Strongboxes can now appear in certain Act 1 areas. | ||
* (Hotfix 4) Monsters spawned from Strongboxes can no longer be Spectred. | |||
}} | }} | ||
{{Version history table row|0.1.1c| | {{Version history table row|0.1.1c| | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
==References== | |||
{{Reflist}} | |||
{{sister|poewiki}} | {{sister|poewiki}} |
Latest revision as of 09:35, 15 May 2025
Attempting to unlock a Strongbox will unleash packs of monsters that must be defeated in order to get the items within.
Strongboxes can be modified to increase the difficulty and reward of the monsters and rewards within respectively.
Strongboxes are an encounter found in both the campaign and endgame. The exile may encounter chests with varying rarity, including unique. These chests may be crafted upon with currency items. When the chest is opened, a dark mist will surround the character, and monsters will approach. After they are slain, the chest will open and drop its rewards.
This mechanic is extremely similar to a Path of Exile 1 mechanic of the same name.
Mechanics
Corrupting a strongbox with a Vaal Orb results in all items being Corrupted.
Certain mechanics may allow a strongbox to be openable again. To do so, the player must hold the left click button down on the strongbox.
The loot from strongboxes is not affected by rarity modifiers from your gear, though they are affected by strongbox-specific modifiers. Strongboxes innately gain 50% more item quantity and rarity in Cruel difficulty, and 100% more in endgame.
Types of Strongboxes
Type | Items contained |
---|---|
Strongbox | a mix of items |
Arcane Strongbox | Foci, Sceptres, Staves, Wands |
Armourer's Strongbox | Armour (equipment) |
Blacksmith's Strongbox | Martial weapons |
Cartographer's Strongbox | Precursor tablet, Maps |
Large Strongbox | a mix of items with a higher quantity than a normal strongbox |
Ornate Strongbox | |
Researcher's Strongbox | Currency items |
Jeweller's Strongbox | Rings, Amulets, Jewels |
Affixes
Name | Type | Effect |
---|---|---|
Arctic | Prefix | Freezes you when activated |
Chaotic | Prefix | Casts Chaos Barrages |
Crowded | Prefix | Guarded by 4-8 Packs of Monsters |
Frosted | Prefix | Casts Ice Spikes |
Intimidating | Prefix | Guarded by 3 packs of Rare Monsters |
Menacing | Prefix | Guarded by a pack/2 packs of Rare Monsters |
Scorched | Prefix | Summons Volatile Crags |
Vibrating | Prefix | Casts Lightning Storms |
of Ascendance | Suffix | +1 Chest level |
of Bounty | Suffix | 25-80% Increased Quantity of Contained Items |
of the Barya | Suffix | Contains 1 additional Barya |
of Treasures | Suffix | 105-200% more Rarity of Contained Items |
of Runic Power | Suffix | Contains 2 additional Runes |
of Singularity | Suffix | Contains 1 unique item |
of Wisdom | Suffix | Contains Identified Items |
Unique strongboxes
Name | Modifiers | Flavour text | Image | Notes |
---|---|---|---|---|
Ixchel's Torment Blacksmith's Strongbox |
Guarded by 31 packs of Monsters![]() Guarded by abberations of Chaos Contains an additional Unique Item, Corrupted with <random corruption outcome> ![]() Corrupted |
His Trials will end when Time does... and then, they wil begin again. |
![]() |
Contains monsters from Trial of Chaos. The random mod can be one of the following corruption outcomes:
|
Ogham's Legacy Large Strongbox |
Revives the fallen monster (3-6) times Fallen monster gains an additional modifier each time it revives Contains no other Items |
The cycle of vengeance never ends... even in death. | ![]() |
The monster corpse found on the strongbox will revive multiple times. Proccing chance for strongbox to be reopenable allows the monster to gain even more modifiers. ![]() |
The Rain Festival Beetle Jeweller's Strongbox |
Drops (3-5) additional Jewels (100-150)% more Rarity of Contained Items |
During the first rain of each year, rich and poor alike chased the Beetle through the flooding streets of Keth, and its bounty was shared equally by all. |
![]() |
Clicking the strongbox will turn it into a monster called The Rain Festival Beetle that runs away from the player.[1] Defeating it will drop items that would be contained in the strongbox, including 3-5 basic jewels. |
Ventor's Contraption Researcher's Strongbox |
Can be reopened 4 times Gold cost increased by 950% to 1050% each time opened Costs 200 Gold to open Drops items from Ventor's Trove |
Prospero smiles upon you, fair traveller. Step close, take a chance, and try fortune's fare! |
![]() |
Clicking the strongbox spends your current Gold to roll a random currency reward which can range from ![]() ![]() |
Version history
Version | Changes |
---|---|
0.2.0h |
|
0.2.0g |
|
0.2.0e |
|
0.2.0d |
|
0.2.0 |
|
0.1.1c |
|
0.1.1 |
|
0.1.0f |
|
0.1.0 |
|