The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.

Blackflame: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "{{Item |rarity_id = unique |name = Blackflame |class_id = Ring |base_item = Amethyst Ring |explicit1_text = (15-30)% increased Mana Regeneration Rate |explicit2_text = 50% reduced Ignite Duration on Enemies |explicit3_text = Enemies Ignited by you take Chaos...")
 
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 7: Line 7:
|explicit2_text                              = 50% reduced Ignite Duration on Enemies
|explicit2_text                              = 50% reduced Ignite Duration on Enemies
|explicit3_text                              = Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
|explicit3_text                              = Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
|explicit3_text                               = 50% increased Magnitude of Ignite you inflict
|explicit4_text                               = 50% increased Magnitude of Ignite you inflict
|flavour_text                            = Beyond the veil of death, there burns a fire<br>by whose light night is borne.
|flavour_text                            = Beyond the veil of death, there burns a fire<br>by whose light night is borne.
|release_version                        = 0.1.0
|release_version                        = 0.1.0
Line 15: Line 15:


==Mechanics==
==Mechanics==
{{main|Conversion}}
{{c|mod|Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite}}: This modifier causes enemies [[ignite]]d by you to take the ignite damage as chaos damage instead of fire damage. Note that this is not [[conversion]]. 
* Offensively, ignites is still considered fire damage over time. The wearer's chaos damage does not contribute to ignite, unless they have a stat that allows chaos/all damage contributes to ignite's magnitude.
* Defensively, ignite is mitigated as chaos damage by the enemy's [[chaos resistance]] and modifiers to chaos damage taken, such as [[Withered]].
** This means ignite can no longer benefit from effects that lower enemy fire resistance such as through [[exposure]].
** This also means that enemies with [[Chaos Inoculation]] or other sources of immunity to chaos damage will be unaffected by ignite. If a Blackflame ignite is reflected to the player, the same principles apply.
* This effect also affects non-player [[Ignited Ground]] and ignite from other sources such as [[minion]]s, as long as the enemy has been inflicted with an ignite with an ongoing duration by the wearer, even if it is not the ignite actively dealing damage.
 
Although not listed on the item's modifiers, Blackflame appears to have retained the effects of {{c|mod|Withered does not expire on Enemies Ignited by you}} from the [[poewiki:Blackflame|original item]] in [[Path of Exile]].<ref>Verified in the Path of Exile Wiki Discord. https://discord.com/channels/872882365406523452/1134673016538808421/1316693398572498944</ref>


{{Item acquisition}}
{{Item acquisition}}
Line 29: Line 36:
}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{Reflist}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}
{{sister|poewiki}}
{{sister|poewiki}}

Latest revision as of 00:59, 14 January 2025

Blackflame
Amethyst Ring
Requires Level 20+(7-13)% to Chaos Resistance(15-30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
50% increased Magnitude of Ignite you inflict
Beyond the veil of death, there burns a fire
by whose light night is borne.
Metadata
Item class: Ring

Blackflame is a unique Amethyst Ring.

Mechanics

Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite: This modifier causes enemies ignited by you to take the ignite damage as chaos damage instead of fire damage. Note that this is not conversion.

  • Offensively, ignites is still considered fire damage over time. The wearer's chaos damage does not contribute to ignite, unless they have a stat that allows chaos/all damage contributes to ignite's magnitude.
  • Defensively, ignite is mitigated as chaos damage by the enemy's chaos resistance and modifiers to chaos damage taken, such as Withered.
    • This means ignite can no longer benefit from effects that lower enemy fire resistance such as through exposure.
    • This also means that enemies with Chaos Inoculation or other sources of immunity to chaos damage will be unaffected by ignite. If a Blackflame ignite is reflected to the player, the same principles apply.
  • This effect also affects non-player Ignited Ground and ignite from other sources such as minions, as long as the enemy has been inflicted with an ignite with an ongoing duration by the wearer, even if it is not the ignite actively dealing damage.

Although not listed on the item's modifiers, Blackflame appears to have retained the effects of Withered does not expire on Enemies Ignited by you from the original item in Path of Exile.[1]

Item acquisition

Blackflame can drop anywhere. It can be chanced.

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.

References