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Corpse: Difference between revisions
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A '''corpse''' is left behind whenever a [[monster]] is killed. Some [[skill]]s may consume or target corpses. | A '''corpse''' is left behind whenever a [[monster]] is killed. Some [[skill]]s may consume or target corpses. | ||
Corpses are not items and cannot be picked up. An effect which causes an enemy to explode on death will not leave a corpse behind. | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
==Unique items== | |||
The following unique items are related to Corpses: | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageID=items._pageID | |||
|where = | |||
items.stat_text LIKE "%corpse%" | |||
|stat=1 | |||
|large=1 | |||
}} |
Latest revision as of 04:21, 10 April 2025
✍️This article is a stub. Please help improve the article by expanding it.
A corpse is left behind whenever a monster is killed. Some skills may consume or target corpses.
Corpses are not items and cannot be picked up. An effect which causes an enemy to explode on death will not leave a corpse behind.
Unique items
The following unique items are related to Corpses:
Item | Stats |
---|---|
The Devouring Diadem![]() Wicker TiaraEnergy Shield: 28Requires Level 10, 20 Int(60-100)% increased Energy Shield +(40-60) to maximum Life +(10-20) to Intelligence +(13-19)% to Chaos Resistance Every 3 seconds, Consume a nearby Corpse to Recover 20% of LifeThe spirit hungers for the flesh. | (60-100)% increased Energy Shield +(40-60) to maximum Life +(10-20) to Intelligence +(13-19)% to Chaos Resistance Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life |
Enezun's Charge![]() Volatile WandWandRequires Level 16, 34 IntGrants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming CorpsesHe alone was welcome in the sacred spaces of the Titans. | Grants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming Corpses |
Deidbell![]() Elite GreathelmArmour: 136Requires Level 33, 61 Str(60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of EffectMay you never hear it toll. | (60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of Effect |