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Keystone: Difference between revisions
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A '''Keystone''' is a unique and powerful [[passive skill]] node that significantly impacts how a character is played. They are typically characterized by having stats that have both positive and negative effects. | A '''Keystone''' is a unique and powerful [[passive skill tree|passive skill]] node that significantly impacts how a character is played. They are typically characterized by having stats that have both positive and negative effects. | ||
==Interactions== | ==Interactions== | ||
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Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits. | Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits. | ||
Some unique items have named stats which are ''similar'' to keystones | Some unique items have named stats which are ''similar'' to keystones that cannot be found on the passive tree: | ||
* {{il|Irongrasp}}: [[Iron Grip]] | |||
* {{il|Irongrasp}}: [[Iron Will]] | |||
* {{il|Mahuxotl's Machination}}: [[Everlasting Sacrifice]] | |||
==List of keystones== | ==List of keystones== | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* Added a new Crimson Assault Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. Crimson Assault causes Bleeding you inflict to be Aggravated, and Base Bleeding Duration to be 1 seconds. | |||
* Added a new Trusted Kinship Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. Trusted Kinship allows you to have two Companions of different types, causes Companions to have +1 to each Defence for every 2 of that Defence you have, and also causes you to have 30% less Defences. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
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[[Category:Passive skills]] | [[Category:Passive skills]] |
Revision as of 09:48, 11 April 2025
A Keystone is a unique and powerful passive skill node that significantly impacts how a character is played. They are typically characterized by having stats that have both positive and negative effects.
Interactions
Interactions with unique items
Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits.
Some unique items have named stats which are similar to keystones that cannot be found on the passive tree:
List of keystones
Main page: List of keystone passive skills
Lua error: Error: Table passive_skills not found..
- Acrobatics
- Ancestral Bond
- Avatar of Fire
- Blood Magic
- Bulwark
- Chaos Inoculation
- Conduit
- Crimson Assault
- Dance with Death
- Eldritch Battery
- Elemental Equilibrium
- Eternal Youth
- Ghost Reaver
- Giant's Blood
- Glancing Blows
- Heartstopper
- Iron Reflexes
- Mind Over Matter
- Necromantic Talisman
- Oasis
- Pain Attunement
- Resolute Technique
- Resonance
- Trusted Kinship
- Unwavering Stance
- Vaal Pact
- Whispers of Doom
- Zealot's Oath
Version history
Version | Changes |
---|---|
0.2.0 |
|
0.1.0 |
|