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Weapon set: Difference between revisions

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'''Weapon sets''' are two sets of different main hand and off hand slots that can be swapped between during gameplay.
 
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Weapon sets are 2 different main-hand and off-hand slots that can be swapped between during gameplay.
==Mechanics==
Characters can equip two sets of [[weapon]]s or [[off hand]]s. Each of your [[skill]]s can be assigned one or both specific weapon sets as long as they are compatible with the equipped items; if a skill is assigned to the opposite weapon set only, the weapon set is swapped automatically when using that skill, with a brief unmodifiable cooldown.


== Weapon Set Passive Points ==
It is also possible to switch between them manually through a keybind for [[weapon swap]]ping or in the inventory panel. The default weapon swap keybind is {{key press|X}}.


Players can assign points to weapon sets through bonus objectives completed during '''Acts 1-3''' of both the '''Normal''' and '''Cruel''' difficulties. Completing these objectives rewards the player with a [[Book of Specialisation]], which can be used to gain weapon set passive points. A total of '''24 points''' can be earned on completion of both difficulties. These points can be distributed as follows:
== Weapon set passive skill points==
 
Players can assign [[passive skill]]s for a specific weapon set by using '''Weapon Set Passive Skill Points''' to flexibly allocate different passive skills for different skills. Weapon set passives require an equivalent number of unallocated regular passive skill points to allocate. They do not inherently grant extra passive skill points. Instead, they convert a number of your passive skill points into weapon set passive skill points.
* '''Set 1:''' Up to a maximum of '''24 points'''.
* '''Set 2:''' Up to a maximum of '''24 points'''.
* Alternatively you can use the points under both sets as a normal [[Passive Skill Tree]] point.


For more information on how Weapon Specialisation points interact with the passive skill tree and to learn where the first [[Book of Specialisation]] can be found, visit the [[Passive Skill Tree#Weapon Specialisation|Passive Skill Tree - Weapon Specialisation]] page.
These can be obtained from certain [[boss]]es or [[quest]]s in the [[act]]s which reward a {{il|Book of Specialisation}}, or certain bonus objectives. A total of '''24 points''' can be earned across both difficulties:


=== Bonus Objective Details ===
* [[The Crowbell]]
* {{ql|The Lost Lute}}
* [[Kabala, Constrictor Queen]]
* {{ql|Tradition's Toll}}
* [[Mighty Silverfist]]


Each act typically provides '''4 points''' through the completion of '''2 bonus objectives''' ('''2 points''' per objective). Completing these objectives rewards a [[Book of Specialisation]]. To use the book:
Additionally, the {{il|Sacrificial Heart}} provides a similar bonus once sacrificed.


1. Open your inventory.
These points can be distributed as follows:
2. Select the [[Book of Specialisation]] from your inventory.
3. Follow the prompts to assign the points to one of the weapon sets or leave them unassigned as "normal points."


To find the exact bonus objectives and their requirements for each act, visit the [[Act]] page. The objectives are displayed in the '''World HUD''' (default key: '''U''' on PC) with the description: '''Grants two weapon set passive skill points'''.
* '''Set 1:''' Up to a maximum of '''24 points'''.
* '''Set 2:''' Up to a maximum of '''24 points'''.
* '''Shapeshift:''' Up to a maximum of '''24 points''' can be assigned to a third set if the player has a [[Shapeshift]] skill.


=== Notes ===
The same number of weapon set passive skill points must be unspecced in order to reallocate them as a regular passive skill point.


* Weapon set points are unique to each set and cannot exceed the limit of '''24 points''' per set.
==Version history==
* The [[Book of Specialisation]] must be used to apply the points.
{{Version history table header}}
* As the game is in early access, this information is subject to change. Please report discrepancies or updates.
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
[[Category:Game mechanics]]

Latest revision as of 06:39, 27 December 2024

Weapon sets are two sets of different main hand and off hand slots that can be swapped between during gameplay.

Mechanics

Characters can equip two sets of weapons or off hands. Each of your skills can be assigned one or both specific weapon sets as long as they are compatible with the equipped items; if a skill is assigned to the opposite weapon set only, the weapon set is swapped automatically when using that skill, with a brief unmodifiable cooldown.

It is also possible to switch between them manually through a keybind for weapon swapping or in the inventory panel. The default weapon swap keybind is X.

Weapon set passive skill points

Players can assign passive skills for a specific weapon set by using Weapon Set Passive Skill Points to flexibly allocate different passive skills for different skills. Weapon set passives require an equivalent number of unallocated regular passive skill points to allocate. They do not inherently grant extra passive skill points. Instead, they convert a number of your passive skill points into weapon set passive skill points.

These can be obtained from certain bosses or quests in the acts which reward a Book of Specialisation, or certain bonus objectives. A total of 24 points can be earned across both difficulties:

Additionally, the Sacrificial Heart provides a similar bonus once sacrificed.

These points can be distributed as follows:

  • Set 1: Up to a maximum of 24 points.
  • Set 2: Up to a maximum of 24 points.
  • Shapeshift: Up to a maximum of 24 points can be assigned to a third set if the player has a Shapeshift skill.

The same number of weapon set passive skill points must be unspecced in order to reallocate them as a regular passive skill point.

Version history

Version Changes
0.1.0
  • Introduced to the game.