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Damage: Difference between revisions

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{{main|Receiving damage}}
{{main|Receiving damage}}
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[[Category:Damage]]
[[Category:Damage]]

Latest revision as of 02:58, 22 December 2024

Damage is the process by which a player or monster's life or energy shield is reduced.

Damage is always one of 5 damage types: physical, chaos, fire, cold or lightning.

Damage can be mitigated or prevented by various defences.

Damage can have various keywords which affect its calculation.

Main page: Receiving damage