Trap: Difference between revisions

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(Created page with "{{see also|List of unique traps}} This is a list of trap class weapon base types. <onlyinclude>{{Query base item|where=items.class_id="Trap"|large=1|level=1|int=1|stat=1}}</onlyinclude> {{Navbox Weapons}} Category:Traps Category:Item lists")
 
 
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{{see also|List of unique traps}}
'''Wand''' is an [[item class]] of one-handed [[weapons]] that require [[dexterity]] and [[intelligence]] to equip. They have no local attack stats, and instead roll modifiers for [[spell]]s. Traps also come with an inherent detonation type, which affects how a trap is activated.


This is a list of [[trap]] class [[weapon]] base types.
__TOC__


<onlyinclude>{{Query base item|where=items.class_id="Trap"|large=1|level=1|int=1|stat=1}}</onlyinclude>
==Mechanics==
It is not possible to [[dual wield]] two traps.
 
Traps are used to cause [[spell]]s to be used by a [[proxy]] when detonated, using your offence stats but not counting as using the skill directly. Each trap uses the skill once before expiring. Traps do not use [[cast speed]] as the skill is used immediately when detonated. However, they are affected by the stat "throw speed", which determines how quickly a trap can be thrown to the targeted location when used by the player. Throw speed is affected by [[action speed]] modifiers.
 
Traps specify a detonation type, which determines how a trap is activated:
 
* Proximity: When an enemy enters the trigger radius of the trap, it will detonate automatically.
* Manual: The player must click the detonation hotkey, which will detonate all placed traps in sequential order.
 
The proximity and manual detonation types are similar to [[poewiki:trap|traps]] and [[poewiki:mine|mines]] function respectively in [[Path of Exile]].
 
==List of traps==
{{main|List of traps}}
{{:List of traps}}
 
==List of unique traps==
{{main|List of unique traps}}
{{:List of unique traps}}
 
==Passive skills==
There are [[passive skill tree|passive skill]]s that grant trap bonuses.
{{Query passive skills
|q_where=
  passive_skill_stats.id LIKE "%trap%"
}}
 
==List of skill gems usable with traps==
{{main|List of skill gems usable with traps}}
{{:List of skill gems usable with traps}}
 
==Version history==
{{Version history table header}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}


{{Navbox Weapons}}
{{Navbox Weapons}}
[[Category:Traps]]
[[Category:Traps]]
[[Category:Item lists]]
[[Category:Item classes]]

Latest revision as of 07:49, 27 November 2024

Wand is an item class of one-handed weapons that require dexterity and intelligence to equip. They have no local attack stats, and instead roll modifiers for spells. Traps also come with an inherent detonation type, which affects how a trap is activated.

Mechanics

It is not possible to dual wield two traps.

Traps are used to cause spells to be used by a proxy when detonated, using your offence stats but not counting as using the skill directly. Each trap uses the skill once before expiring. Traps do not use cast speed as the skill is used immediately when detonated. However, they are affected by the stat "throw speed", which determines how quickly a trap can be thrown to the targeted location when used by the player. Throw speed is affected by action speed modifiers.

Traps specify a detonation type, which determines how a trap is activated:

  • Proximity: When an enemy enters the trigger radius of the trap, it will detonate automatically.
  • Manual: The player must click the detonation hotkey, which will detonate all placed traps in sequential order.

The proximity and manual detonation types are similar to traps and mines function respectively in Path of Exile.

List of traps

Main page: List of traps
ItemRequired levelRequired dexterityRequired intelligenceStats
Clay TrapFile:Clay Trap inventory icon.pngClay TrapTrapThrow Time: 0.75 sec
Detonation Type: Proximity
File:Clay Trap inventory icon.png
100Throw Time: 0.75 sec
Detonation Type: Proximity
Incense TrapFile:Incense Trap inventory icon.pngIncense TrapTrapRequires Level 20Throw Time: 0.8 sec
Detonation Type: Manual
(#)% increased Cooldown Recovery Rate for throwing Traps
File:Incense Trap inventory icon.png
2000Throw Time: 0.8 sec
Detonation Type: Manual
(#)% increased Cooldown Recovery Rate for throwing Traps

List of unique traps

No results found

Passive skills

There are passive skills that grant trap bonuses. Template:Query passive skills

List of skill gems usable with traps

List of skill gems usable with traps

Version history

Version Changes
Unknown
  • Introduced to the game.